[Bug 66067] Trine 2's fragment normal buffer is mixtextured on Radeon HD 6770 (Juniper)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jul 9 05:16:44 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=66067
--- Comment #24 from Marek Olšák <maraeo at gmail.com> ---
Hi Michel,
I'm going to switch all sampler descriptors to vNi32, so it would be nice if
the code used that type instead of vNi8.
Also, the function deserves a comment explaining how it works.
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