[Bug 81683] New: [r600g] graphic glitches in Skyrim - failed to build shader

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jul 23 11:41:08 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=81683

          Priority: medium
            Bug ID: 81683
          Assignee: dri-devel at lists.freedesktop.org
           Summary: [r600g] graphic glitches in Skyrim - failed to build
                    shader
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: 640bugs at gmail.com
          Hardware: x86-64 (AMD64)
            Status: NEW
           Version: 10.2
         Component: Drivers/Gallium/r600
           Product: Mesa

Created attachment 103360
  --> https://bugs.freedesktop.org/attachment.cgi?id=103360&action=edit
Screenshot of graphic problems in Skyrim

When playing Skyrim with Mesa 10.2.4, I get graphic glitches at the place of
the thieves guild (see screenshot, the floor isn't visible). I am playing with
an AMD Radeon 685, Linux 3.15.5-2-ARCH.

I noticed these messages in the console.

EE r600_shader.c:2188 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 127 registers
EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant
(type=1) -12

Is this bug known? Any ideas or suggestion, how i can help to solve this issue?

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