[Bug 81683] New: [r600g] graphic glitches in Skyrim - failed to build shader
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jul 23 11:41:08 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=81683
Priority: medium
Bug ID: 81683
Assignee: dri-devel at lists.freedesktop.org
Summary: [r600g] graphic glitches in Skyrim - failed to build
shader
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: 640bugs at gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 10.2
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 103360
--> https://bugs.freedesktop.org/attachment.cgi?id=103360&action=edit
Screenshot of graphic problems in Skyrim
When playing Skyrim with Mesa 10.2.4, I get graphic glitches at the place of
the thieves guild (see screenshot, the floor isn't visible). I am playing with
an AMD Radeon 685, Linux 3.15.5-2-ARCH.
I noticed these messages in the console.
EE r600_shader.c:2188 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 127 registers
EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant
(type=1) -12
Is this bug known? Any ideas or suggestion, how i can help to solve this issue?
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