[Bug 79504] New: LLVM error on fragment shader
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Jun 1 05:26:46 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=79504
Priority: medium
Bug ID: 79504
Assignee: dri-devel at lists.freedesktop.org
Summary: LLVM error on fragment shader
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: kyle at klkblake.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 100230
--> https://bugs.freedesktop.org/attachment.cgi?id=100230&action=edit
fragment shader
After compiling the attached shader and making it current, calling glClear()
causes the process to crash with this error:
LLVM ERROR: Cannot select: 0x314a010: v16f32 = bitcast 0x3185250 [ORD=347]
[ID=224]
0x3185250: v16i32 = BUILD_VECTOR 0x3153680, 0x3153780, 0x3153880,
0x3153980, 0x3187b70, 0x3187970, 0x3097a00, 0x3097800, 0x3097600, 0x3097400,
0x3097200, 0x3097000, 0x3096e00, 0x3096c00, 0x3185550, 0x314b520 [ORD=347]
[ID=222]
... <snip> ...
(full error attached)
I'm using the latest git version (3fc72f2ec601cb758d69cf2933dd6268d1a80c5b).
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