[Bug 79504] New: LLVM error on fragment shader

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jun 1 05:26:46 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=79504

          Priority: medium
            Bug ID: 79504
          Assignee: dri-devel at lists.freedesktop.org
           Summary: LLVM error on fragment shader
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: kyle at klkblake.com
          Hardware: x86-64 (AMD64)
            Status: NEW
           Version: git
         Component: Drivers/Gallium/radeonsi
           Product: Mesa

Created attachment 100230
  --> https://bugs.freedesktop.org/attachment.cgi?id=100230&action=edit
fragment shader

After compiling the attached shader and making it current, calling glClear()
causes the process to crash with this error:

    LLVM ERROR: Cannot select: 0x314a010: v16f32 = bitcast 0x3185250 [ORD=347]
[ID=224]
      0x3185250: v16i32 = BUILD_VECTOR 0x3153680, 0x3153780, 0x3153880,
0x3153980, 0x3187b70, 0x3187970, 0x3097a00, 0x3097800, 0x3097600, 0x3097400,
0x3097200, 0x3097000, 0x3096e00, 0x3096c00, 0x3185550, 0x314b520 [ORD=347]
[ID=222]
        ... <snip> ...

(full error attached)

I'm using the latest git version (3fc72f2ec601cb758d69cf2933dd6268d1a80c5b).

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