[Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jun 14 00:53:14 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=80015
Priority: medium
Bug ID: 80015
Assignee: dri-devel at lists.freedesktop.org
Summary: Transparency glitches in native Civilization 5 (Civ5)
port
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: mikelnx at hmamail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
This report has been constructed from details from the reddit thread at
http://www.reddit.com/r/linux_gaming/comments/28199a/steams_opengl_version_info_misleading_for_aspyrs/
-----
Broken transparency in Civ5 (see http://i.imgur.com/z4mFZXE.jpg)
- around oil resources
- around the lighthouse beams
- floodlight shining on active unit
- smoke rising from pillaged tiles and barbarian camps
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lspci -v | grep VGA and glxinfo | grep OpenGL output:
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Pitcairn XT [Radeon HD 7870 GHz Edition]
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.3.0-devel
(git-0d89448 trusty-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.3.0-devel (git-0d89448 trusty-oibaf-ppa)
OpenGL shading language version string: 1.30
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