[Bug 80419] XCOM: Enemy Unknown Causes lockup
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jun 30 10:45:44 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=80419
--- Comment #26 from theamazingjanet at googlemail.com ---
(In reply to comment #24)
> (In reply to comment #23)
> > Thanks, but again it won't work. This time it complains about missing
> > libsteam_api.so
>
> It's possible running through apitrace is somehow losing the LD_LIBRARY_PATH
> working variable or working directory. You can attach it with LD_PRELOAD
> which should prevent this. Set the launch options to something like this:
> LD_PRELOAD=/usr/local/lib/apitrace/wrappers/glxtrace.so:$LD_PRELOAD %command%
> Adjust the path to the x86_64 glxtrace.so if necessary.
And now it segfaults again, just like before:
apitrace: redirecting dlopen("libGL.so.1", 0x102)
apitrace: tracing to
/home/ryan/.local/share/Steam/SteamApps/common/XCom-Enemy-Unknown/game.x86_64.trace
Dumped crashlog to
/home/ryan/.local/share/feral-interactive/XCOM/crashes//7f31c2e8-309f-1dae-547b3bc4-458a6b0d.dmp
/home/ryan/.local/share/Steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/xcom.sh:
line 39: 6587 Segmentation fault (core dumped) ${DEBUGGER}
"${GAMEBINARY}" $@
Game removed: AppID 200510 "XCOM: Enemy Unknown", ProcID 6576
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