[Bug 78870] New: [r600g] Driver fails to compile shader from the game tesseract - if/endif unbalanced in shader
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun May 18 18:44:11 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=78870
Priority: medium
Bug ID: 78870
Assignee: dri-devel at lists.freedesktop.org
Summary: [r600g] Driver fails to compile shader from the game
tesseract - if/endif unbalanced in shader
Severity: normal
Classification: Unclassified
OS: All
Reporter: tdroste at gmx.de
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 99288
--> https://bugs.freedesktop.org/attachment.cgi?id=99288&action=edit
TGSI shader dump
While trying different settings in tesseract r600g gives me this for the
maximum setting of MLAA:
EE r600_shader.c:6180 tgsi_endif - if/endif unbalanced in shader
EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant
(type=1) -1
The offending TGSI shader is attachend. From a simple count of UIF end ENDIF it
seems that they are not unbalanced and the problem is somewhere else.
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