Frame buffer and plane difference
robdclark at gmail.com
Fri May 23 06:55:59 PDT 2014
although the docbook probably should be updated (now that we have
primary-planes) to read something more like: "...that provide a source
of pixels to scanout to a plane"
(since a plane is basically the part of display controller block that
reads in the pixel data from the fb)
On Thu, May 22, 2014 at 6:30 PM, Anand Sinha <anand.sinha85 at gmail.com> wrote:
> Can someone help me understand the basic difference between a plane and a
> frame buffer.
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