[Bug 79155] [Tesseract Game] Global Illumination: Medium Causes Color Distortion

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri May 23 18:01:53 PDT 2014


--- Comment #2 from smoki <smoki00790 at gmail.com> ---

 Do you use Tom's spill-fixes branch? I guess answer is 'yes' :).

 Without that branch a got "LLVM ERROR: ran out of registers during register
allocation" when i tried to load 'complex' map with any Global Illumination
settings, but for example 'test_ctf' loads fine :).

 r600 is of course not affected because it does not use llvm here like radeonsi

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