[Bug 79223] extra vsync when reading back pixels in xbmc

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue May 27 22:46:33 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=79223

--- Comment #4 from Pierre Ossman <pierre-bugzilla at ossman.eu> ---
Any appropriate tracing tools for this?


I'm also seeing something else waiting for vsync. With glReadPixels() out of
the picture, and glXSwapIntervalMESA(0), I'm still getting 60 fps and no
tearing. Possibly related?

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