[Bug 86891] AMD/ATI Tahiti XT 7970 - long lags/stutters in games
bugzilla-daemon at bugzilla.kernel.org
bugzilla-daemon at bugzilla.kernel.org
Sun Nov 2 02:33:43 PST 2014
https://bugzilla.kernel.org/show_bug.cgi?id=86891
--- Comment #20 from Michael Mair-Keimberger <bu9zilla at gmail.com> ---
Created attachment 156161
--> https://bugzilla.kernel.org/attachment.cgi?id=156161&action=edit
vally screenshot
(In reply to Andy Furniss from comment #19)
> (In reply to Michael Mair-Keimberger from comment #18)
> > Created attachment 156051 [details]
> > picture with VRAM and GTT usage
> >
> > (In reply to Michel Dänzer from comment #17)
> > > (In reply to Michael Mair-Keimberger from comment #15)
> > > > Unfortunately vally doesn't include GALLIUM_HUD when i'm taking
> > > > screenshot's. As a workaround i've made photos with my mobile. Hope that's
> > > > ok :)
> > >
> > > That's fine, but we also need to see the VRAM and GTT graphs.
> >
> > Sorry, completely forget about that..
> > Another picture with VRAM and GTT usage. I've used
> > `GALLIUM_HUD=fps,requested-VRAM+VRAM-usage,requested-GTT+GTT` to start the
> > benchmark.
>
> Should be ...requested-GTT+GTT-usage
>
> I used to have similar issues with valley, but for my setup/card (R9270X)
> they are fixed with current mesa + drm-next-3.19-wip.
>
> One thing I always do is set CPUs to performance in case cpufreq messes
> things up - may be worth a try to see if it helps.
>
> What setting(s)/res do you run valley with?
>
> It may be less hassle for you to use a phone, but FWIW the way I get
> screenshots that include the HUD is to use xwd - for something fullscreen I
> would before starting valley from a different xterm/console/whatever do
> something like -
>
> sleep 100 && xwd -root -out whatever.xwd
>
> then start valley and wait. To view "whatever.xwd" you can use xwud,to
> upload you could convert to another "normal" format. You need some image
> program to do this - I have ImageMagick installed and can just type in a
> terminal -
>
> convert whatever.xwd whatever.png
It's fixed! (for me) - mesa git did the miracle :)
FYI - changing CPU's to performance didn't had any influence. I've made another
screenshot, this time with xwd (thanks for the tip btw) and with GTT-usage
(thangs for pointing that out - that was a copy paste error). Don't know if
it's still important but i'll upload it anyway.
Settings for vally are as followed:
Quality: Ultra
Stereo 3d: Disabled
Monitors: Single
Anti-aliasing: Off
Full Screen: Yes
Resolution: 2560x1600
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