[PATCH 06/72] gpu: ipu-cpmem: Add ipu_cpmem_set_uv_offset()
Philipp Zabel
p.zabel at pengutronix.de
Mon Nov 3 04:30:55 PST 2014
Am Freitag, den 31.10.2014, 15:53 -0700 schrieb Steve Longerbeam:
> Adds ipu_cpmem_set_uv_offset(), to set planar U/V offsets.
>
> Signed-off-by: Steve Longerbeam <steve_longerbeam at mentor.com>
> ---
> drivers/gpu/ipu-v3/ipu-cpmem.c | 7 +++++++
> include/video/imx-ipu-v3.h | 1 +
> 2 files changed, 8 insertions(+)
>
> diff --git a/drivers/gpu/ipu-v3/ipu-cpmem.c b/drivers/gpu/ipu-v3/ipu-cpmem.c
> index 3bf05bc..2c93e9c 100644
> --- a/drivers/gpu/ipu-v3/ipu-cpmem.c
> +++ b/drivers/gpu/ipu-v3/ipu-cpmem.c
> @@ -253,6 +253,13 @@ void ipu_cpmem_set_buffer(struct ipuv3_channel *ch, int bufnum, dma_addr_t buf)
> }
> EXPORT_SYMBOL_GPL(ipu_cpmem_set_buffer);
>
> +void ipu_cpmem_set_uv_offset(struct ipuv3_channel *ch, u32 u_off, u32 v_off)
> +{
> + ipu_ch_param_write_field(ch, IPU_FIELD_UBO, u_off / 8);
> + ipu_ch_param_write_field(ch, IPU_FIELD_VBO, v_off / 8);
> +}
> +EXPORT_SYMBOL_GPL(ipu_cpmem_set_uv_offset);
> +
> void ipu_cpmem_interlaced_scan(struct ipuv3_channel *ch, int stride)
> {
> ipu_ch_param_write_field(ch, IPU_FIELD_SO, 1);
> diff --git a/include/video/imx-ipu-v3.h b/include/video/imx-ipu-v3.h
> index c74bf4a..03cda50 100644
> --- a/include/video/imx-ipu-v3.h
> +++ b/include/video/imx-ipu-v3.h
> @@ -195,6 +195,7 @@ void ipu_cpmem_set_resolution(struct ipuv3_channel *ch, int xres, int yres);
> void ipu_cpmem_set_stride(struct ipuv3_channel *ch, int stride);
> void ipu_cpmem_set_high_priority(struct ipuv3_channel *ch);
> void ipu_cpmem_set_buffer(struct ipuv3_channel *ch, int bufnum, dma_addr_t buf);
> +void ipu_cpmem_set_uv_offset(struct ipuv3_channel *ch, u32 u_off, u32 v_off);
> void ipu_cpmem_interlaced_scan(struct ipuv3_channel *ch, int stride);
> void ipu_cpmem_set_axi_id(struct ipuv3_channel *ch, u32 id);
> void ipu_cpmem_set_burstsize(struct ipuv3_channel *ch, int burstsize);
Looks good to me, just where this be used where
ipu_cpmem_set_yuv_planar_full can not?
regards
Philipp
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