[PATCH 1/7] drm/gem: Fix a few kerneldoc typos
Daniel Vetter
daniel at ffwll.ch
Wed Nov 5 06:18:56 PST 2014
On Wed, Nov 05, 2014 at 02:25:13PM +0100, Thierry Reding wrote:
> From: Thierry Reding <treding at nvidia.com>
>
> While at it, adjust the drm_gem_handle_create() function declaration to
> be more consistent with other functions in the file.
>
> Signed-off-by: Thierry Reding <treding at nvidia.com>
Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch>
> ---
> drivers/gpu/drm/drm_gem.c | 11 +++++------
> 1 file changed, 5 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/drm_gem.c b/drivers/gpu/drm/drm_gem.c
> index f6ca51259fa3..597318ae307e 100644
> --- a/drivers/gpu/drm/drm_gem.c
> +++ b/drivers/gpu/drm/drm_gem.c
> @@ -309,7 +309,7 @@ EXPORT_SYMBOL(drm_gem_dumb_destroy);
> * drm_gem_handle_create_tail - internal functions to create a handle
> * @file_priv: drm file-private structure to register the handle for
> * @obj: object to register
> - * @handlep: pionter to return the created handle to the caller
> + * @handlep: pointer to return the created handle to the caller
> *
> * This expects the dev->object_name_lock to be held already and will drop it
> * before returning. Used to avoid races in establishing new handles when
> @@ -362,7 +362,7 @@ drm_gem_handle_create_tail(struct drm_file *file_priv,
> }
>
> /**
> - * gem_handle_create - create a gem handle for an object
> + * drm_gem_handle_create - create a gem handle for an object
> * @file_priv: drm file-private structure to register the handle for
> * @obj: object to register
> * @handlep: pionter to return the created handle to the caller
> @@ -371,10 +371,9 @@ drm_gem_handle_create_tail(struct drm_file *file_priv,
> * to the object, which includes a regular reference count. Callers
> * will likely want to dereference the object afterwards.
> */
> -int
> -drm_gem_handle_create(struct drm_file *file_priv,
> - struct drm_gem_object *obj,
> - u32 *handlep)
> +int drm_gem_handle_create(struct drm_file *file_priv,
> + struct drm_gem_object *obj,
> + u32 *handlep)
> {
> mutex_lock(&obj->dev->object_name_lock);
>
> --
> 2.1.3
>
--
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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