[Bug 82186] [r600g] BARTS GPU lockup with minecraft shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Nov 18 22:16:58 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=82186

Michel Dänzer <michel at daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |greg at chown.ath.cx

--- Comment #6 from Michel Dänzer <michel at daenzer.net> ---
(In reply to MWATTT from comment #5)
> However, one of them starts to hang with an earlier commit:
> edbbfac6cfc634e697d7f981155a5072c52d77ac
> "r600g: fast color clears for single-sample buffers"
> 
> This only happens on evergreen+ hardware(tested on JUNIPER and THAMES, works
> fine on RV770).
> 
> A workaround is to set the environment variable R600_DEBUG=notiling.

Fast clears only work with tiled surfaces, so R600_DEBUG=notiling makes the
commit above ineffective. Adding the author of that commit to CC.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20141119/91ebca96/attachment-0001.html>


More information about the dri-devel mailing list