[Bug 86663] [radeonsi] Black squares in Sanctum 2
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Nov 28 05:31:20 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=86663
--- Comment #8 from Daniel Scharrer <daniel at constexpr.org> ---
(In reply to Marek Olšák from comment #6)
> The question is how they occur.
Right, any idea how to track that down? I'll try to figure out why glretrace
crashes.
(In reply to Christoph Haag from comment #7)
> Is bug 83510 the same problem?
Looks different enough to me. For example in your videos on that bug the HUD is
alpha-blended just fine over the black spots.
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