[Bug 79155] [Tesseract Game] Global Illumination: Medium Causes Color Distortion
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Oct 5 03:11:06 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=79155
--- Comment #5 from smoki <smoki00790 at gmail.com> ---
Currently when i try to check medium app just segfaulted.
...
LLVM triggered Diagnostic Handler: SIInstrInfo::storeRegToStackSlot - Do not
know how to spill register
LLVM triggered Diagnostic Handler: SIInstrInfo::loadRegFromStackSlot - Do not
know how to restore register
radeon_llvm_compile: Processing Diag Flag
LLVM failed to compile shader
EE si_state.c:2289 si_shader_select - Failed to build shader variant (type=1) 1
Segmentation fault
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20141005/a8e363f5/attachment.html>
More information about the dri-devel
mailing list