imx-drm: Color issues scanning out YUV420 frames through the overlay plane.
Javier Martin
javiermartin at by.com.es
Fri Aug 7 04:05:14 PDT 2015
Hi,
I am using mainline kernel 4.1 and I was writing a small application
that uses double buffering to read YUV420 frames from a file at 30fps
and displays them using the overlay plane in the imx-drm driver.
The first issue I noticed is that the image was green so I had to apply
the following patches to make the U and V components be scanned out
properly:
http://lists.freedesktop.org/archives/dri-devel/2014-October/071052.html
http://lists.freedesktop.org/archives/dri-devel/2014-October/071025.html
http://lists.freedesktop.org/archives/dri-devel/2014-October/071048.html
The thing is that, even after applying the 3 patches above, colors are a
bit strange. They seem about right but there are some artifacts, like a
saturation effect that spoils the image. You can see some snapshots here
to see what I am talking about:
https://imageshack.com/i/f0nAM5Xbj
https://imageshack.com/i/hl7bZMNjj
https://imageshack.com/i/eyRjURxRj
And the original video is the first one in this page:
http://media.xiph.org/video/derf/
On the other hand, colors in the primary plane using the fbdev interface
and RGB look correct.
Has anyone seen something similar or is YUV420 working fine for you?
Regards,
Javier.
More information about the dri-devel
mailing list