[PATCH 3/7] drm/vmwgfx: Initial DX support

Emil Velikov emil.l.velikov at gmail.com
Fri Aug 21 05:19:56 PDT 2015


Hi Thomas,

On 13 August 2015 at 06:49, Thomas Hellstrom <thellstrom at vmware.com> wrote:
[snip]
> --- a/include/uapi/drm/vmwgfx_drm.h
> +++ b/include/uapi/drm/vmwgfx_drm.h

> @@ -826,7 +830,6 @@ struct drm_vmw_update_layout_arg {
>  enum drm_vmw_shader_type {
>         drm_vmw_shader_type_vs = 0,
>         drm_vmw_shader_type_ps,
> -       drm_vmw_shader_type_gs
>  };
>
Won't this hunk cause API/ABI breakage ? I guess one could get away if
no users ever relied upon it.

Thanks
Emil


More information about the dri-devel mailing list