[Bug 92309] Box drawn around cursor in multiple 3D games

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Dec 2 08:17:26 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=92309

--- Comment #18 from Alex Deucher <alexdeucher at gmail.com> ---
(In reply to acutiator from comment #17)
> This is what I'm asking you, actually. I don't know if it's possible. I'm
> asking if it is. From what I understand based on the comments by Michel and
> Kamil it sounds like it should be possible. So I wanted to clarify on
> whether or not it is. The comment about a (0,0,0,0) pixel being a clear
> indicator that something is wrong is what triggered my question. If it can
> be clearly detected that it's a premultiplied alpha, even when the program
> doesn't indicate this, I would think that should be implemented. Now the
> question is if that can be easily detected without human intervention. But
> based on your question to me it doesn't sound like it is. Is that correct?

Correct.  I don't think it's possible.  We just get the raw image.  How do you
determine the indent of a specific pixel based on the pixel value?  Did the
provider intend it to be clear or did they indent it to be some specific color?

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