[PATCH 7/7] drm/omap: fix fbdev pix format to support all platforms

Tomi Valkeinen tomi.valkeinen at ti.com
Wed Dec 9 07:38:11 PST 2015


omap_fbdev always creates a framebuffer with ARGB8888 pixel format. On
OMAP3 we have VIDEO1 overlay that does not support ARGB8888, and on
OMAP2 none of the overlays support ARGB888.

This patch changes the omap_fbdev's fb to XRGB8888, which is supported
by all platforms.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen at ti.com>
---
 drivers/gpu/drm/omapdrm/omap_fbdev.c | 5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/omapdrm/omap_fbdev.c b/drivers/gpu/drm/omapdrm/omap_fbdev.c
index b8e4cdec28c3..24f92bea39c7 100644
--- a/drivers/gpu/drm/omapdrm/omap_fbdev.c
+++ b/drivers/gpu/drm/omapdrm/omap_fbdev.c
@@ -112,11 +112,8 @@ static int omap_fbdev_create(struct drm_fb_helper *helper,
 	dma_addr_t paddr;
 	int ret;
 
-	/* only doing ARGB32 since this is what is needed to alpha-blend
-	 * with video overlays:
-	 */
 	sizes->surface_bpp = 32;
-	sizes->surface_depth = 32;
+	sizes->surface_depth = 24;
 
 	DBG("create fbdev: %dx%d@%d (%dx%d)", sizes->surface_width,
 			sizes->surface_height, sizes->surface_bpp,
-- 
2.5.0



More information about the dri-devel mailing list