[PATCH 7/7] drm/omap: fix fbdev pix format to support all platforms
Tomi Valkeinen
tomi.valkeinen at ti.com
Wed Dec 9 07:38:11 PST 2015
omap_fbdev always creates a framebuffer with ARGB8888 pixel format. On
OMAP3 we have VIDEO1 overlay that does not support ARGB8888, and on
OMAP2 none of the overlays support ARGB888.
This patch changes the omap_fbdev's fb to XRGB8888, which is supported
by all platforms.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen at ti.com>
---
drivers/gpu/drm/omapdrm/omap_fbdev.c | 5 +----
1 file changed, 1 insertion(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/omapdrm/omap_fbdev.c b/drivers/gpu/drm/omapdrm/omap_fbdev.c
index b8e4cdec28c3..24f92bea39c7 100644
--- a/drivers/gpu/drm/omapdrm/omap_fbdev.c
+++ b/drivers/gpu/drm/omapdrm/omap_fbdev.c
@@ -112,11 +112,8 @@ static int omap_fbdev_create(struct drm_fb_helper *helper,
dma_addr_t paddr;
int ret;
- /* only doing ARGB32 since this is what is needed to alpha-blend
- * with video overlays:
- */
sizes->surface_bpp = 32;
- sizes->surface_depth = 32;
+ sizes->surface_depth = 24;
DBG("create fbdev: %dx%d@%d (%dx%d)", sizes->surface_width,
sizes->surface_height, sizes->surface_bpp,
--
2.5.0
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