[Bug 92944] [Fiji/LLVM/RadeonSI] CS:GO segfaults in llvm

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Dec 10 04:50:55 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=92944

--- Comment #8 from Ernst Sjöstrand <ernstp at gmail.com> ---
With my current git snapshots of everything I can actually load a game and play
one round if I set shader detail to Low, everything else can be set to max it
seems.
However it crashes a bit later when loading the next round. Haven't captured
the tracebacks from that yet...

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