[Bug 93360] [radeonsi/llvm] Segfault in CS:GO
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Dec 11 17:23:22 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=93360
Bug ID: 93360
Summary: [radeonsi/llvm] Segfault in CS:GO
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel at lists.freedesktop.org
Reporter: tdroste at gmx.de
QA Contact: dri-devel at lists.freedesktop.org
Created attachment 120470
--> https://bugs.freedesktop.org/attachment.cgi?id=120470&action=edit
Backtrace of the segfault
When loading of a level is done in CS:GO and the team selection menu should pop
up CS:GO segfaults here:
#0 0xf4f2cd2d in llvm::LiveRange::find(llvm::SlotIndex) () from
/usr/local/lib/dri/radeonsi_dri.so
Hardware:
Hawaii PRO [Radeon R9 290]
This happens with most recent LLVM SVN and Mesa git, and also with LLVM and
Mesa from October. So this seems to be some long standing error in either Mesa
or LLVM that is triggered now by a change of CS:GO.
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