[PATCH v2 2/3] drm/radeon: Restore GART table contents after pinning it in VRAM
Michel Dänzer
michel at daenzer.net
Thu Jan 22 01:59:53 PST 2015
On 22.01.2015 18:06, Christian König wrote:
> Am 22.01.2015 um 08:30 schrieb Michel Dänzer:
>> From: Michel Dänzer <michel.daenzer at amd.com>
>>
>> The GART table BO has to be moved out of VRAM for suspend/resume. Any
>> updates to the GART table during that time were silently dropped without
>> this change. This caused GPU lockups on resume in some cases, see the bug
>> reports referenced below.
>>
>> This might also make GPU reset more robust in some cases, as we no longer
>> rely on the GART table in VRAM being preserved across the GPU
>> lockup/reset.
>>
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=85204
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86267
>> Cc: stable at vger.kernel.org
>> Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
>> ---
>>
>> v2: Add logic to radeon_gart_table_vram_pin directly instead of
>> reinstating
>> radeon_gart_restore function
>>
>> drivers/gpu/drm/radeon/radeon_gart.c | 8 ++++++++
>> 1 file changed, 8 insertions(+)
>>
>> diff --git a/drivers/gpu/drm/radeon/radeon_gart.c
>> b/drivers/gpu/drm/radeon/radeon_gart.c
>> index a530932..0c8c739 100644
>> --- a/drivers/gpu/drm/radeon/radeon_gart.c
>> +++ b/drivers/gpu/drm/radeon/radeon_gart.c
>> @@ -163,6 +163,14 @@ int radeon_gart_table_vram_pin(struct
>> radeon_device *rdev)
>> r = radeon_bo_kmap(rdev->gart.robj, &rdev->gart.ptr);
>> if (r)
>> radeon_bo_unpin(rdev->gart.robj);
>> + else {
>
> I would add a comment why we do this here.
Added in v3.
>> + int i;
>> +
>> + for (i = 0; i < rdev->gart.num_gpu_pages; i++)
>> + radeon_gart_set_page(rdev, i, rdev->gart.pages_entry[i]);
>> + mb();
>> + radeon_gart_tlb_flush(rdev);
>
> That TLB flush won't work correctly because the table_addr isn't up to
> date yet.
Ugh, thanks for the catch.
>> + }
>> radeon_bo_unreserve(rdev->gart.robj);
>> rdev->gart.table_addr = gpu_addr;
> It's updated here instead. Maybe completely drop the local gpu_addr
> variable and update the table_addr directly instead.
I chose the less invasive fix in v3.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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