[Bug 78951] gl_PrimitiveID is zero if no geometry shader is present

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 26 19:53:16 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=78951

--- Comment #7 from Dave Airlie <airlied at freedesktop.org> ---
FYI I've posted patches to mesa-dev to address this for evergreen and later.

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