[PATCH 2/2] drm/udl: fix excessive prefetch_range (v2)

Haixia Shi hshi at chromium.org
Fri Jan 30 10:51:15 PST 2015


The prefetch_range amount is already in number of bytes. Multiplying again by
bpp is unnecessary.

Signed-off-by: Haixia Shi <hshi at chromium.org>
Reviewed-by: Daniel Kurtz <djkurtz at chromium.org>
Tested-by: Haixia Shi <hshi at chromium.org>
---
 drivers/gpu/drm/udl/udl_transfer.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/udl/udl_transfer.c b/drivers/gpu/drm/udl/udl_transfer.c
index 917dcb9..45f459f 100644
--- a/drivers/gpu/drm/udl/udl_transfer.c
+++ b/drivers/gpu/drm/udl/udl_transfer.c
@@ -156,7 +156,7 @@ static void udl_compress_hline16(
 			min((int)(pixel_end - pixel) / bpp,
 			    (int)(cmd_buffer_end - cmd) / 2))) * bpp;
 
-		prefetch_range((void *) pixel, (cmd_pixel_end - pixel) * bpp);
+		prefetch_range((void *) pixel, cmd_pixel_end - pixel);
 		pixel_val16 = get_pixel_val16(pixel, bpp);
 
 		while (pixel < cmd_pixel_end) {
-- 
2.2.0.rc0.207.ga3a616c



More information about the dri-devel mailing list