[PATCH 2/2] drm/udl: fix excessive prefetch_range (v2)
Haixia Shi
hshi at chromium.org
Fri Jan 30 10:51:15 PST 2015
The prefetch_range amount is already in number of bytes. Multiplying again by
bpp is unnecessary.
Signed-off-by: Haixia Shi <hshi at chromium.org>
Reviewed-by: Daniel Kurtz <djkurtz at chromium.org>
Tested-by: Haixia Shi <hshi at chromium.org>
---
drivers/gpu/drm/udl/udl_transfer.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/udl/udl_transfer.c b/drivers/gpu/drm/udl/udl_transfer.c
index 917dcb9..45f459f 100644
--- a/drivers/gpu/drm/udl/udl_transfer.c
+++ b/drivers/gpu/drm/udl/udl_transfer.c
@@ -156,7 +156,7 @@ static void udl_compress_hline16(
min((int)(pixel_end - pixel) / bpp,
(int)(cmd_buffer_end - cmd) / 2))) * bpp;
- prefetch_range((void *) pixel, (cmd_pixel_end - pixel) * bpp);
+ prefetch_range((void *) pixel, cmd_pixel_end - pixel);
pixel_val16 = get_pixel_val16(pixel, bpp);
while (pixel < cmd_pixel_end) {
--
2.2.0.rc0.207.ga3a616c
More information about the dri-devel
mailing list