[PATCH v2 04/10] drm: Add Gamma correction structure
Malladi, Kausal
Kausal.Malladi at intel.com
Fri Jun 5 05:25:55 PDT 2015
Hi Sonika,
Please find my responses inline.
Thanks,
Kausal
On Friday 05 June 2015 05:30 PM, Jindal, Sonika wrote:
>
>
> On 6/4/2015 7:12 PM, Kausal Malladi wrote:
>> From: Kausal Malladi <Kausal.Malladi at intel.com>
>>
>> This patch adds a new structure in DRM layer for Gamma color correction.
>> This structure will be used by all user space agents to configure
>> appropriate Gamma precision and Gamma level.
>>
>> struct drm_intel_gamma {
>> __u32 gamma_level;
>> (The gamma_level variable indicates if the Gamma correction is to be
> Do you have any macro defines for these levels? Maybe an enum will be
> better?
Yes, we have macro defines for these. There are only two possible levels
(pipe/plane).
>> applied on Pipe/plane)
>> __u32 gamma_precision;
>> (The Gamma precision indicates the Gamma mode to be applied)
>>
>> Supported precisions are -
>> #define I915_GAMMA_PRECISION_UNKNOWN 0
>> #define I915_GAMMA_PRECISION_CURRENT 0xFFFFFFFF
>> #define I915_GAMMA_PRECISION_LEGACY (1 << 0)
>> #define I915_GAMMA_PRECISION_10BIT (1 << 1)
>> #define I915_GAMMA_PRECISION_12BIT (1 << 2)
>> #define I915_GAMMA_PRECISION_14BIT (1 << 3)
>> #define I915_GAMMA_PRECISION_16BIT (1 << 4)
>>
>> __u32 num_samples;
>> (The num_samples indicates the number of Gamma correction
>> coefficients)
>> __u32 reserved;
> You need this reserved?
In case any future platforms require any additional checks, we can use
this member. Having said that, yes.. we are currently not using it.
>> __u16 values[0];
>> (An array of size 0, to accommodate the "num_samples" number of
>> R16G16B16 pixels, dynamically)
>> };
>>
>> v2: Addressing Daniel Stone's comment, added a variable sized array to
>> carry Gamma correction values as blob property.
>>
>> Signed-off-by: Shashank Sharma <shashank.sharma at intel.com>
>> Signed-off-by: Kausal Malladi <Kausal.Malladi at intel.com>
>> ---
>> include/drm/drm_crtc.h | 3 +++
>> include/uapi/drm/drm.h | 10 ++++++++++
>> 2 files changed, 13 insertions(+)
>>
>> diff --git a/include/drm/drm_crtc.h b/include/drm/drm_crtc.h
>> index 2a75d7d..bc44f27 100644
>> --- a/include/drm/drm_crtc.h
>> +++ b/include/drm/drm_crtc.h
>> @@ -483,6 +483,9 @@ struct drm_crtc {
>> * acquire context.
>> */
>> struct drm_modeset_acquire_ctx *acquire_ctx;
>> +
> Just trying to understand, why do we need to store the blob id
> separately?
Saving Blob ID allows us to do a lookup of the blob using ID. This will
be useful in get_property call.
>> + /* Color Management Blob IDs */
>> + u32 gamma_blob_id;
>> };
>>
>> /**
>> diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h
>> index 3801584..fc2661c 100644
>> --- a/include/uapi/drm/drm.h
>> +++ b/include/uapi/drm/drm.h
>> @@ -829,6 +829,16 @@ struct drm_event_vblank {
>> __u32 reserved;
>> };
>>
>> +/* Color Management structure for Gamma */
>> +struct drm_gamma {
>> + __u32 flags;
>> + __u32 gamma_level;
>> + __u32 gamma_precision;
>> + __u32 num_samples;
>> + __u32 reserved;
>> + __u16 values[0];
>> +};
>> +
>> /* typedef area */
>> #ifndef __KERNEL__
>> typedef struct drm_clip_rect drm_clip_rect_t;
>>
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