[Bug 89785] GPU Fault 147 and Ring Stalls and Tests Fail in Pillars of Eternity
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Mar 27 17:57:43 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89785
--- Comment #4 from Tom Stellard <tstellar at gmail.com> ---
Here is the bug:
s_mov_b64 vcc, s[6:7] ; Store pointer for s_load_dword* in vcc
<snip>
v_cmpx_le_f32_e32 vcc, 0, v6 ; Kill instructions
v_cmpx_le_f32_e32 vcc, 0, v6
v_cmpx_le_f32_e32 vcc, 0, v6
v_cmpx_le_f32_e32 vcc, 0, v6
<snip>
s_load_dwordx8 s[8:15], vcc, 0x48 ; vcc no longer contains a pointer.
The lowering of kill instructions needs to save and restore VCC if it is live.
As a work around, you can try this branch:
http://cgit.freedesktop.org/~tstellar/llvm/log/?h=sched-perf-Mar-27-2015
or take the top two commits and apply it to llvm master. I think this will
avoid the bug.
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