[PATCH 07/12] drm/amdgpu: implement cgs gpu memory callbacks

Daniel Vetter daniel at ffwll.ch
Tue Sep 29 23:51:44 PDT 2015


On Wed, Sep 30, 2015 at 06:10:52AM +1000, Dave Airlie wrote:
> On 30 September 2015 at 01:41, Alex Deucher <alexdeucher at gmail.com> wrote:
> > On Tue, Sep 29, 2015 at 11:20 AM, Daniel Vetter <daniel at ffwll.ch> wrote:
> >> On Tue, Sep 29, 2015 at 02:39:49PM +0200, Christian König wrote:
> >>> On 29.09.2015 13:40, Daniel Vetter wrote:
> >>> >On Thu, Jul 09, 2015 at 12:21:06PM -0400, Alex Deucher wrote:
> >>> >>From: Chunming Zhou <david1.zhou at amd.com>
> >>> >>
> >>> >>This implements the cgs interface for allocating
> >>> >>GPU memory.
> >>> >>
> >>> >>Reviewed-by: Jammy Zhou <Jammy.Zhou at amd.com>
> >>> >I don't see that review anywhere on a m-l ... where is it?
> >>>
> >>> Jammy reviewed the stuff internally before we made it public, that's why you
> >>> can't find it.
> 
> Can we get these reviews done publically? it's kinda hard to know how
> well someone
> reviewed things if we have no external copy. Like did Jammy a) read
> the patch, and
> slap Reviewed-by on it, or did he b) comment on some whitespace issues
> and slap R-b
> on it, or c) did he suggest a bunch of changes and those changes were
> made and a new
> version was produced and he r-b'ed that etc.

Yeah review in public is great. We can do that for almost everythingn
since nowadays we have blanket approval for everything, except a short
list of marketing relevant new features on new platforms. Occasionally the
public review with mails don't work out though and then we have a big
meeting, but even for those we try to summarize what we discussed and
decided on the m-l.

But without blanket approval this won't work I think.
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch


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