[Bug 66067] Trine 2's fragment normal buffer is mixtextured on Radeon HD 6770 (Juniper)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 30 06:04:01 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=66067
--- Comment #33 from Marek Olšák <maraeo at gmail.com> ---
Our hardware doesn't have a compare mode state in the sampler. We tried to
emulate it in the shader, but the performance was bad. Thus, there is no plan
to fix misbehaving apps at the moment.
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