[PATCH 2/2] libdrm: add etnaviv tests

Rob Clark robdclark at gmail.com
Tue Aug 30 14:40:31 UTC 2016


On Tue, Aug 30, 2016 at 5:08 AM, Daniel Vetter <daniel at ffwll.ch> wrote:
> On Tue, Aug 30, 2016 at 09:14:51AM +0200, Christian Gmeiner wrote:
>> From: The etnaviv authors <dri-devel at lists.freedesktop.org>
>>
>> This adds the following basic unit tests:
>>
>> - etnaviv_2d_test
>>   Let the 2D core render a defined pattern into a bo
>>   and store it as bmp.
>>
>> - etnaviv_bo_cache_test
>>   Basic tests to validate the bo-cache behavior.
>>
>> - etnaviv_cmd_stream_test
>>   Tests for the etna_cmd_stream API.
>
> igt (now at a new location at
> https://cgit.freedesktop.org/drm/igt-gpu-tools/) would be a nice place for
> these I think, if you want to participate there. vc4 has tests in there,
> and collabora is porting a lot of the kms tests to be generic (so that
> they can be run on any kms driver). Then you could just run those tests on
> any driver and have a reasonable assurance you didn't break the world.

well, I guess you wouldn't run these tests on, for example radeon hw ;-)

but using common framework isn't a horrible idea..  one of these days
I'd like to move my few msmtest's to igt.. but, $bigger_fires ;-)

BR,
-R

> But up to you really.
> -Daniel
>>
>> Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
>> Signed-off-by: Lucas Stach <l.stach at pengutronix.de>
>> ---
>>  .gitignore                              |    3 +
>>  configure.ac                            |    1 +
>>  tests/Makefile.am                       |    4 +
>>  tests/etnaviv/Makefile.am               |   41 +
>>  tests/etnaviv/cmdstream.xml.h           |  218 +++++
>>  tests/etnaviv/etnaviv_2d_test.c         |  238 +++++
>>  tests/etnaviv/etnaviv_bo_cache_test.c   |  122 +++
>>  tests/etnaviv/etnaviv_cmd_stream_test.c |  123 +++
>>  tests/etnaviv/state.xml.h               |  348 ++++++++
>>  tests/etnaviv/state_2d.xml.h            | 1473 +++++++++++++++++++++++++++++++
>>  tests/etnaviv/write_bmp.c               |  152 ++++
>>  tests/etnaviv/write_bmp.h               |   34 +
>>  12 files changed, 2757 insertions(+)
>>  create mode 100644 tests/etnaviv/Makefile.am
>>  create mode 100644 tests/etnaviv/cmdstream.xml.h
>>  create mode 100644 tests/etnaviv/etnaviv_2d_test.c
>>  create mode 100644 tests/etnaviv/etnaviv_bo_cache_test.c
>>  create mode 100644 tests/etnaviv/etnaviv_cmd_stream_test.c
>>  create mode 100644 tests/etnaviv/state.xml.h
>>  create mode 100644 tests/etnaviv/state_2d.xml.h
>>  create mode 100644 tests/etnaviv/write_bmp.c
>>  create mode 100644 tests/etnaviv/write_bmp.h
>>
>> diff --git a/.gitignore b/.gitignore
>> index 3226b3a..d51e619 100644
>> --- a/.gitignore
>> +++ b/.gitignore
>> @@ -102,4 +102,7 @@ tests/radeon/radeon_ttm
>>  tests/exynos/exynos_fimg2d_event
>>  tests/exynos/exynos_fimg2d_perf
>>  tests/exynos/exynos_fimg2d_test
>> +tests/etnaviv/etnaviv_2d_test
>> +tests/etnaviv/etnaviv_cmd_stream_test
>> +tests/etnaviv/etnaviv_bo_cache_test
>>  man/*.3
>> diff --git a/configure.ac b/configure.ac
>> index 64f3e6c..330358a 100644
>> --- a/configure.ac
>> +++ b/configure.ac
>> @@ -551,6 +551,7 @@ AC_CONFIG_FILES([
>>       tests/exynos/Makefile
>>       tests/tegra/Makefile
>>       tests/nouveau/Makefile
>> +     tests/etnaviv/Makefile
>>       tests/util/Makefile
>>       man/Makefile
>>       libdrm.pc])
>> diff --git a/tests/Makefile.am b/tests/Makefile.am
>> index 58feb12..4a499e4 100644
>> --- a/tests/Makefile.am
>> +++ b/tests/Makefile.am
>> @@ -22,6 +22,10 @@ if HAVE_TEGRA
>>  SUBDIRS += tegra
>>  endif
>>
>> +if HAVE_ETNAVIV
>> +SUBDIRS += etnaviv
>> +endif
>> +
>>  AM_CFLAGS = \
>>       $(WARN_CFLAGS)\
>>       -I $(top_srcdir)/include/drm \
>> diff --git a/tests/etnaviv/Makefile.am b/tests/etnaviv/Makefile.am
>> new file mode 100644
>> index 0000000..0631864
>> --- /dev/null
>> +++ b/tests/etnaviv/Makefile.am
>> @@ -0,0 +1,41 @@
>> +AM_CFLAGS = \
>> +     -I $(top_srcdir)/include/drm \
>> +     -I $(top_srcdir)/etnaviv \
>> +     -I $(top_srcdir)
>> +
>> +if HAVE_INSTALL_TESTS
>> +bin_PROGRAMS = \
>> +     etnaviv_2d_test \
>> +     etnaviv_cmd_stream_test \
>> +     etnaviv_bo_cache_test
>> +else
>> +noinst_PROGRAMS = \
>> +     etnaviv_2d_test \
>> +     etnaviv_cmd_stream_test \
>> +     etnaviv_bo_cache_test
>> +endif
>> +
>> +etnaviv_2d_test_LDADD = \
>> +     $(top_builddir)/libdrm.la \
>> +     $(top_builddir)/etnaviv/libdrm_etnaviv.la
>> +
>> +etnaviv_2d_test_SOURCES = \
>> +     cmdstream.xml.h \
>> +     etnaviv_2d_test.c \
>> +     state.xml.h \
>> +     state_2d.xml.h \
>> +     write_bmp.c \
>> +     write_bmp.h
>> +
>> +etnaviv_cmd_stream_test_LDADD = \
>> +     $(top_builddir)/etnaviv/libdrm_etnaviv.la
>> +
>> +etnaviv_cmd_stream_test_SOURCES = \
>> +     etnaviv_cmd_stream_test.c
>> +
>> +etnaviv_bo_cache_test_LDADD = \
>> +     $(top_builddir)/libdrm.la \
>> +     $(top_builddir)/etnaviv/libdrm_etnaviv.la
>> +
>> +etnaviv_bo_cache_test_SOURCES = \
>> +     etnaviv_bo_cache_test.c
>> diff --git a/tests/etnaviv/cmdstream.xml.h b/tests/etnaviv/cmdstream.xml.h
>> new file mode 100644
>> index 0000000..844f829
>> --- /dev/null
>> +++ b/tests/etnaviv/cmdstream.xml.h
>> @@ -0,0 +1,218 @@
>> +#ifndef CMDSTREAM_XML
>> +#define CMDSTREAM_XML
>> +
>> +/* Autogenerated file, DO NOT EDIT manually!
>> +
>> +This file was generated by the rules-ng-ng headergen tool in this git repository:
>> +http://0x04.net/cgit/index.cgi/rules-ng-ng
>> +git clone git://0x04.net/rules-ng-ng
>> +
>> +The rules-ng-ng source files this header was generated from are:
>> +- /home/orion/projects/etna_viv/rnndb/cmdstream.xml (  12589 bytes, from 2013-09-01 10:53:22)
>> +- /home/orion/projects/etna_viv/rnndb/common.xml    (  18379 bytes, from 2014-01-27 15:58:05)
>> +
>> +Copyright (C) 2013
>> +*/
>> +
>> +
>> +#define FE_OPCODE_LOAD_STATE                                 0x00000001
>> +#define FE_OPCODE_END                                                0x00000002
>> +#define FE_OPCODE_NOP                                                0x00000003
>> +#define FE_OPCODE_DRAW_2D                                    0x00000004
>> +#define FE_OPCODE_DRAW_PRIMITIVES                            0x00000005
>> +#define FE_OPCODE_DRAW_INDEXED_PRIMITIVES                    0x00000006
>> +#define FE_OPCODE_WAIT                                               0x00000007
>> +#define FE_OPCODE_LINK                                               0x00000008
>> +#define FE_OPCODE_STALL                                              0x00000009
>> +#define FE_OPCODE_CALL                                               0x0000000a
>> +#define FE_OPCODE_RETURN                                     0x0000000b
>> +#define FE_OPCODE_CHIP_SELECT                                        0x0000000d
>> +#define PRIMITIVE_TYPE_POINTS                                        0x00000001
>> +#define PRIMITIVE_TYPE_LINES                                 0x00000002
>> +#define PRIMITIVE_TYPE_LINE_STRIP                            0x00000003
>> +#define PRIMITIVE_TYPE_TRIANGLES                             0x00000004
>> +#define PRIMITIVE_TYPE_TRIANGLE_STRIP                                0x00000005
>> +#define PRIMITIVE_TYPE_TRIANGLE_FAN                          0x00000006
>> +#define PRIMITIVE_TYPE_LINE_LOOP                             0x00000007
>> +#define PRIMITIVE_TYPE_QUADS                                 0x00000008
>> +#define VIV_FE_LOAD_STATE                                    0x00000000
>> +
>> +#define VIV_FE_LOAD_STATE_HEADER                             0x00000000
>> +#define VIV_FE_LOAD_STATE_HEADER_OP__MASK                    0xf8000000
>> +#define VIV_FE_LOAD_STATE_HEADER_OP__SHIFT                   27
>> +#define VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE                       0x08000000
>> +#define VIV_FE_LOAD_STATE_HEADER_FIXP                                0x04000000
>> +#define VIV_FE_LOAD_STATE_HEADER_COUNT__MASK                 0x03ff0000
>> +#define VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT                        16
>> +#define VIV_FE_LOAD_STATE_HEADER_COUNT(x)                    (((x) << VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT) & VIV_FE_LOAD_STATE_HEADER_COUNT__MASK)
>> +#define VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK                        0x0000ffff
>> +#define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT                       0
>> +#define VIV_FE_LOAD_STATE_HEADER_OFFSET(x)                   (((x) << VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT) & VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK)
>> +#define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR                 2
>> +
>> +#define VIV_FE_END                                           0x00000000
>> +
>> +#define VIV_FE_END_HEADER                                    0x00000000
>> +#define VIV_FE_END_HEADER_EVENT_ID__MASK                     0x0000001f
>> +#define VIV_FE_END_HEADER_EVENT_ID__SHIFT                    0
>> +#define VIV_FE_END_HEADER_EVENT_ID(x)                                (((x) << VIV_FE_END_HEADER_EVENT_ID__SHIFT) & VIV_FE_END_HEADER_EVENT_ID__MASK)
>> +#define VIV_FE_END_HEADER_EVENT_ENABLE                               0x00000100
>> +#define VIV_FE_END_HEADER_OP__MASK                           0xf8000000
>> +#define VIV_FE_END_HEADER_OP__SHIFT                          27
>> +#define VIV_FE_END_HEADER_OP_END                             0x10000000
>> +
>> +#define VIV_FE_NOP                                           0x00000000
>> +
>> +#define VIV_FE_NOP_HEADER                                    0x00000000
>> +#define VIV_FE_NOP_HEADER_OP__MASK                           0xf8000000
>> +#define VIV_FE_NOP_HEADER_OP__SHIFT                          27
>> +#define VIV_FE_NOP_HEADER_OP_NOP                             0x18000000
>> +
>> +#define VIV_FE_DRAW_2D                                               0x00000000
>> +
>> +#define VIV_FE_DRAW_2D_HEADER                                        0x00000000
>> +#define VIV_FE_DRAW_2D_HEADER_COUNT__MASK                    0x0000ff00
>> +#define VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT                   8
>> +#define VIV_FE_DRAW_2D_HEADER_COUNT(x)                               (((x) << VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_COUNT__MASK)
>> +#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK                       0x07ff0000
>> +#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT                      16
>> +#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT(x)                  (((x) << VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK)
>> +#define VIV_FE_DRAW_2D_HEADER_OP__MASK                               0xf8000000
>> +#define VIV_FE_DRAW_2D_HEADER_OP__SHIFT                              27
>> +#define VIV_FE_DRAW_2D_HEADER_OP_DRAW_2D                     0x20000000
>> +
>> +#define VIV_FE_DRAW_2D_TOP_LEFT                                      0x00000008
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_X__MASK                              0x0000ffff
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT                     0
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_X(x)                         (((x) << VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_X__MASK)
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK                              0xffff0000
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT                     16
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_Y(x)                         (((x) << VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK)
>> +
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT                          0x0000000c
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK                  0x0000ffff
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT                 0
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X(x)                     (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK)
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK                  0xffff0000
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT                 16
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y(x)                     (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK)
>> +
>> +#define VIV_FE_DRAW_PRIMITIVES                                       0x00000000
>> +
>> +#define VIV_FE_DRAW_PRIMITIVES_HEADER                                0x00000000
>> +#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__MASK                       0xf8000000
>> +#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__SHIFT                      27
>> +#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP_DRAW_PRIMITIVES     0x28000000
>> +
>> +#define VIV_FE_DRAW_PRIMITIVES_COMMAND                               0x00000004
>> +#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK            0x000000ff
>> +#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT           0
>> +#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE(x)                       (((x) << VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK)
>> +
>> +#define VIV_FE_DRAW_PRIMITIVES_START                         0x00000008
>> +
>> +#define VIV_FE_DRAW_PRIMITIVES_COUNT                         0x0000000c
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES                               0x00000000
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER                        0x00000000
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__MASK               0xf8000000
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__SHIFT              27
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP_DRAW_INDEXED_PRIMITIVES     0x30000000
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND                       0x00000004
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK    0x000000ff
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT   0
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE(x)               (((x) << VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK)
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_START                 0x00000008
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COUNT                 0x0000000c
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_OFFSET                        0x00000010
>> +
>> +#define VIV_FE_WAIT                                          0x00000000
>> +
>> +#define VIV_FE_WAIT_HEADER                                   0x00000000
>> +#define VIV_FE_WAIT_HEADER_DELAY__MASK                               0x0000ffff
>> +#define VIV_FE_WAIT_HEADER_DELAY__SHIFT                              0
>> +#define VIV_FE_WAIT_HEADER_DELAY(x)                          (((x) << VIV_FE_WAIT_HEADER_DELAY__SHIFT) & VIV_FE_WAIT_HEADER_DELAY__MASK)
>> +#define VIV_FE_WAIT_HEADER_OP__MASK                          0xf8000000
>> +#define VIV_FE_WAIT_HEADER_OP__SHIFT                         27
>> +#define VIV_FE_WAIT_HEADER_OP_WAIT                           0x38000000
>> +
>> +#define VIV_FE_LINK                                          0x00000000
>> +
>> +#define VIV_FE_LINK_HEADER                                   0x00000000
>> +#define VIV_FE_LINK_HEADER_PREFETCH__MASK                    0x0000ffff
>> +#define VIV_FE_LINK_HEADER_PREFETCH__SHIFT                   0
>> +#define VIV_FE_LINK_HEADER_PREFETCH(x)                               (((x) << VIV_FE_LINK_HEADER_PREFETCH__SHIFT) & VIV_FE_LINK_HEADER_PREFETCH__MASK)
>> +#define VIV_FE_LINK_HEADER_OP__MASK                          0xf8000000
>> +#define VIV_FE_LINK_HEADER_OP__SHIFT                         27
>> +#define VIV_FE_LINK_HEADER_OP_LINK                           0x40000000
>> +
>> +#define VIV_FE_LINK_ADDRESS                                  0x00000004
>> +
>> +#define VIV_FE_STALL                                         0x00000000
>> +
>> +#define VIV_FE_STALL_HEADER                                  0x00000000
>> +#define VIV_FE_STALL_HEADER_OP__MASK                         0xf8000000
>> +#define VIV_FE_STALL_HEADER_OP__SHIFT                                27
>> +#define VIV_FE_STALL_HEADER_OP_STALL                         0x48000000
>> +
>> +#define VIV_FE_STALL_TOKEN                                   0x00000004
>> +#define VIV_FE_STALL_TOKEN_FROM__MASK                                0x0000001f
>> +#define VIV_FE_STALL_TOKEN_FROM__SHIFT                               0
>> +#define VIV_FE_STALL_TOKEN_FROM(x)                           (((x) << VIV_FE_STALL_TOKEN_FROM__SHIFT) & VIV_FE_STALL_TOKEN_FROM__MASK)
>> +#define VIV_FE_STALL_TOKEN_TO__MASK                          0x00001f00
>> +#define VIV_FE_STALL_TOKEN_TO__SHIFT                         8
>> +#define VIV_FE_STALL_TOKEN_TO(x)                             (((x) << VIV_FE_STALL_TOKEN_TO__SHIFT) & VIV_FE_STALL_TOKEN_TO__MASK)
>> +
>> +#define VIV_FE_CALL                                          0x00000000
>> +
>> +#define VIV_FE_CALL_HEADER                                   0x00000000
>> +#define VIV_FE_CALL_HEADER_PREFETCH__MASK                    0x0000ffff
>> +#define VIV_FE_CALL_HEADER_PREFETCH__SHIFT                   0
>> +#define VIV_FE_CALL_HEADER_PREFETCH(x)                               (((x) << VIV_FE_CALL_HEADER_PREFETCH__SHIFT) & VIV_FE_CALL_HEADER_PREFETCH__MASK)
>> +#define VIV_FE_CALL_HEADER_OP__MASK                          0xf8000000
>> +#define VIV_FE_CALL_HEADER_OP__SHIFT                         27
>> +#define VIV_FE_CALL_HEADER_OP_CALL                           0x50000000
>> +
>> +#define VIV_FE_CALL_ADDRESS                                  0x00000004
>> +
>> +#define VIV_FE_CALL_RETURN_PREFETCH                          0x00000008
>> +
>> +#define VIV_FE_CALL_RETURN_ADDRESS                           0x0000000c
>> +
>> +#define VIV_FE_RETURN                                                0x00000000
>> +
>> +#define VIV_FE_RETURN_HEADER                                 0x00000000
>> +#define VIV_FE_RETURN_HEADER_OP__MASK                                0xf8000000
>> +#define VIV_FE_RETURN_HEADER_OP__SHIFT                               27
>> +#define VIV_FE_RETURN_HEADER_OP_RETURN                               0x58000000
>> +
>> +#define VIV_FE_CHIP_SELECT                                   0x00000000
>> +
>> +#define VIV_FE_CHIP_SELECT_HEADER                            0x00000000
>> +#define VIV_FE_CHIP_SELECT_HEADER_OP__MASK                   0xf8000000
>> +#define VIV_FE_CHIP_SELECT_HEADER_OP__SHIFT                  27
>> +#define VIV_FE_CHIP_SELECT_HEADER_OP_CHIP_SELECT             0x68000000
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP15                      0x00008000
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP14                      0x00004000
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP13                      0x00002000
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP12                      0x00001000
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP11                      0x00000800
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP10                      0x00000400
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP9                       0x00000200
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP8                       0x00000100
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP7                       0x00000080
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP6                       0x00000040
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP5                       0x00000020
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP4                       0x00000010
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP3                       0x00000008
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP2                       0x00000004
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP1                       0x00000002
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP0                       0x00000001
>> +
>> +
>> +#endif /* CMDSTREAM_XML */
>> diff --git a/tests/etnaviv/etnaviv_2d_test.c b/tests/etnaviv/etnaviv_2d_test.c
>> new file mode 100644
>> index 0000000..f18c289
>> --- /dev/null
>> +++ b/tests/etnaviv/etnaviv_2d_test.c
>> @@ -0,0 +1,238 @@
>> +/*
>> + * Copyright (C) 2014-2015 Etnaviv Project
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
>> + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
>> + * SOFTWARE.
>> + *
>> + * Authors:
>> + *    Christian Gmeiner <christian.gmeiner at gmail.com>
>> + */
>> +
>> +#ifdef HAVE_CONFIG_H
>> +#  include "config.h"
>> +#endif
>> +
>> +#include <fcntl.h>
>> +#include <stdio.h>
>> +#include <string.h>
>> +#include <unistd.h>
>> +
>> +#include "xf86drm.h"
>> +#include "etnaviv_drmif.h"
>> +#include "etnaviv_drm.h"
>> +
>> +#include "state.xml.h"
>> +#include "state_2d.xml.h"
>> +#include "cmdstream.xml.h"
>> +
>> +#include "write_bmp.h"
>> +
>> +static inline void etna_emit_load_state(struct etna_cmd_stream *stream,
>> +             const uint16_t offset, const uint16_t count)
>> +{
>> +     uint32_t v;
>> +
>> +     v =     (VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE | VIV_FE_LOAD_STATE_HEADER_OFFSET(offset) |
>> +                     (VIV_FE_LOAD_STATE_HEADER_COUNT(count) & VIV_FE_LOAD_STATE_HEADER_COUNT__MASK));
>> +
>> +     etna_cmd_stream_emit(stream, v);
>> +}
>> +
>> +static inline void etna_set_state(struct etna_cmd_stream *stream, uint32_t address, uint32_t value)
>> +{
>> +     etna_cmd_stream_reserve(stream, 2);
>> +     etna_emit_load_state(stream, address >> 2, 1);
>> +     etna_cmd_stream_emit(stream, value);
>> +}
>> +
>> +static inline void etna_set_state_from_bo(struct etna_cmd_stream *stream,
>> +             uint32_t address, struct etna_bo *bo)
>> +{
>> +     etna_cmd_stream_reserve(stream, 2);
>> +     etna_emit_load_state(stream, address >> 2, 1);
>> +
>> +     etna_cmd_stream_reloc(stream, &(struct etna_reloc){
>> +             .bo = bo,
>> +             .flags = ETNA_RELOC_READ,
>> +             .offset = 0,
>> +     });
>> +}
>> +
>> +static void gen_cmd_stream(struct etna_cmd_stream *stream, struct etna_bo *bmp, const int width, const int height)
>> +{
>> +     int rec;
>> +     static int num_rects = 256;
>> +
>> +     etna_set_state(stream, VIVS_DE_SRC_STRIDE, 0);
>> +     etna_set_state(stream, VIVS_DE_SRC_ROTATION_CONFIG, 0);
>> +     etna_set_state(stream, VIVS_DE_SRC_CONFIG, 0);
>> +     etna_set_state(stream, VIVS_DE_SRC_ORIGIN, 0);
>> +     etna_set_state(stream, VIVS_DE_SRC_SIZE, 0);
>> +     etna_set_state(stream, VIVS_DE_SRC_COLOR_BG, 0);
>> +     etna_set_state(stream, VIVS_DE_SRC_COLOR_FG, 0);
>> +     etna_set_state(stream, VIVS_DE_STRETCH_FACTOR_LOW, 0);
>> +     etna_set_state(stream, VIVS_DE_STRETCH_FACTOR_HIGH, 0);
>> +     etna_set_state_from_bo(stream, VIVS_DE_DEST_ADDRESS, bmp);
>> +     etna_set_state(stream, VIVS_DE_DEST_STRIDE, width*4);
>> +     etna_set_state(stream, VIVS_DE_DEST_ROTATION_CONFIG, 0);
>> +     etna_set_state(stream, VIVS_DE_DEST_CONFIG,
>> +                     VIVS_DE_DEST_CONFIG_FORMAT(DE_FORMAT_A8R8G8B8) |
>> +                     VIVS_DE_DEST_CONFIG_COMMAND_CLEAR |
>> +                     VIVS_DE_DEST_CONFIG_SWIZZLE(DE_SWIZZLE_ARGB) |
>> +                     VIVS_DE_DEST_CONFIG_TILED_DISABLE |
>> +                     VIVS_DE_DEST_CONFIG_MINOR_TILED_DISABLE
>> +                     );
>> +     etna_set_state(stream, VIVS_DE_ROP,
>> +                     VIVS_DE_ROP_ROP_FG(0xcc) | VIVS_DE_ROP_ROP_BG(0xcc) | VIVS_DE_ROP_TYPE_ROP4);
>> +     etna_set_state(stream, VIVS_DE_CLIP_TOP_LEFT,
>> +                     VIVS_DE_CLIP_TOP_LEFT_X(0) |
>> +                     VIVS_DE_CLIP_TOP_LEFT_Y(0)
>> +                     );
>> +     etna_set_state(stream, VIVS_DE_CLIP_BOTTOM_RIGHT,
>> +                     VIVS_DE_CLIP_BOTTOM_RIGHT_X(width) |
>> +                     VIVS_DE_CLIP_BOTTOM_RIGHT_Y(height)
>> +                     );
>> +     etna_set_state(stream, VIVS_DE_CONFIG, 0); /* TODO */
>> +     etna_set_state(stream, VIVS_DE_SRC_ORIGIN_FRACTION, 0);
>> +     etna_set_state(stream, VIVS_DE_ALPHA_CONTROL, 0);
>> +     etna_set_state(stream, VIVS_DE_ALPHA_MODES, 0);
>> +     etna_set_state(stream, VIVS_DE_DEST_ROTATION_HEIGHT, 0);
>> +     etna_set_state(stream, VIVS_DE_SRC_ROTATION_HEIGHT, 0);
>> +     etna_set_state(stream, VIVS_DE_ROT_ANGLE, 0);
>> +
>> +     /* Clear color PE20 */
>> +     etna_set_state(stream, VIVS_DE_CLEAR_PIXEL_VALUE32, 0xff40ff40);
>> +     /* Clear color PE10 */
>> +     etna_set_state(stream, VIVS_DE_CLEAR_BYTE_MASK, 0xff);
>> +     etna_set_state(stream, VIVS_DE_CLEAR_PIXEL_VALUE_LOW, 0xff40ff40);
>> +     etna_set_state(stream, VIVS_DE_CLEAR_PIXEL_VALUE_HIGH, 0xff40ff40);
>> +
>> +     etna_set_state(stream, VIVS_DE_DEST_COLOR_KEY, 0);
>> +     etna_set_state(stream, VIVS_DE_GLOBAL_SRC_COLOR, 0);
>> +     etna_set_state(stream, VIVS_DE_GLOBAL_DEST_COLOR, 0);
>> +     etna_set_state(stream, VIVS_DE_COLOR_MULTIPLY_MODES, 0);
>> +     etna_set_state(stream, VIVS_DE_PE_TRANSPARENCY, 0);
>> +     etna_set_state(stream, VIVS_DE_PE_CONTROL, 0);
>> +     etna_set_state(stream, VIVS_DE_PE_DITHER_LOW, 0xffffffff);
>> +     etna_set_state(stream, VIVS_DE_PE_DITHER_HIGH, 0xffffffff);
>> +
>> +     /* Queue DE command */
>> +     etna_cmd_stream_emit(stream,
>> +                     VIV_FE_DRAW_2D_HEADER_OP_DRAW_2D | VIV_FE_DRAW_2D_HEADER_COUNT(num_rects) /* render one rectangle */
>> +             );
>> +     etna_cmd_stream_emit(stream, 0x0); /* rectangles start aligned */
>> +
>> +     for(rec=0; rec < num_rects; ++rec) {
>> +             int x = rec%16;
>> +             int y = rec/16;
>> +             etna_cmd_stream_emit(stream, VIV_FE_DRAW_2D_TOP_LEFT_X(x*8) | VIV_FE_DRAW_2D_TOP_LEFT_Y(y*8));
>> +             etna_cmd_stream_emit(stream, VIV_FE_DRAW_2D_BOTTOM_RIGHT_X(x*8+4) | VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y(y*8+4));
>> +     }
>> +     etna_set_state(stream, 1, 0);
>> +     etna_set_state(stream, 1, 0);
>> +     etna_set_state(stream, 1, 0);
>> +
>> +     etna_set_state(stream, VIVS_GL_FLUSH_CACHE, VIVS_GL_FLUSH_CACHE_PE2D);
>> +}
>> +
>> +int main(int argc, char *argv[])
>> +{
>> +     const int width = 256;
>> +     const int height = 256;
>> +     const size_t bmp_size = width * height * 4;
>> +
>> +     struct etna_device *dev;
>> +     struct etna_gpu *gpu;
>> +     struct etna_pipe *pipe;
>> +     struct etna_bo *bmp;
>> +     struct etna_cmd_stream *stream;
>> +
>> +     drmVersionPtr version;
>> +     int fd, ret = 0;
>> +
>> +     fd = open(argv[1], O_RDWR);
>> +     if (fd < 0)
>> +             return 1;
>> +
>> +     version = drmGetVersion(fd);
>> +     if (version) {
>> +             printf("Version: %d.%d.%d\n", version->version_major,
>> +                    version->version_minor, version->version_patchlevel);
>> +             printf("  Name: %s\n", version->name);
>> +             printf("  Date: %s\n", version->date);
>> +             printf("  Description: %s\n", version->desc);
>> +             drmFreeVersion(version);
>> +     }
>> +
>> +     dev = etna_device_new(fd);
>> +     if (!dev) {
>> +             ret = 2;
>> +             goto fail;
>> +     }
>> +
>> +     /* TODO: we assume that core 0 is a 2D capable one */
>> +     gpu = etna_gpu_new(dev, 0);
>> +     if (!gpu) {
>> +             ret = 3;
>> +             goto fail;
>> +     }
>> +
>> +     pipe = etna_pipe_new(gpu, ETNA_PIPE_2D);
>> +     if (!pipe) {
>> +             ret = 4;
>> +             goto fail;
>> +     }
>> +
>> +     bmp = etna_bo_new(dev, bmp_size, ETNA_BO_UNCACHED);
>> +     if (!bmp) {
>> +             ret = 5;
>> +             goto fail;
>> +     }
>> +     memset(etna_bo_map(bmp), 0, bmp_size);
>> +
>> +     stream = etna_cmd_stream_new(pipe, 0x300, NULL, NULL);
>> +     if (!stream) {
>> +             ret = 6;
>> +             goto fail;
>> +     }
>> +
>> +     /* generate command sequence */
>> +     gen_cmd_stream(stream, bmp, width, height);
>> +
>> +     etna_cmd_stream_finish(stream);
>> +
>> +     bmp_dump32(etna_bo_map(bmp), width, height, false, "/tmp/etna.bmp");
>> +
>> +fail:
>> +     if (stream)
>> +             etna_cmd_stream_del(stream);
>> +
>> +     if (pipe)
>> +             etna_pipe_del(pipe);
>> +
>> +     if (gpu)
>> +             etna_gpu_del(gpu);
>> +
>> +     if (dev)
>> +             etna_device_del(dev);
>> +
>> +     close(fd);
>> +
>> +     return ret;
>> +}
>> diff --git a/tests/etnaviv/etnaviv_bo_cache_test.c b/tests/etnaviv/etnaviv_bo_cache_test.c
>> new file mode 100644
>> index 0000000..1f18573
>> --- /dev/null
>> +++ b/tests/etnaviv/etnaviv_bo_cache_test.c
>> @@ -0,0 +1,122 @@
>> +/*
>> + * Copyright (C) 2016 Etnaviv Project
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
>> + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
>> + * SOFTWARE.
>> + *
>> + * Authors:
>> + *    Christian Gmeiner <christian.gmeiner at gmail.com>
>> + */
>> +
>> +#ifdef HAVE_CONFIG_H
>> +#  include "config.h"
>> +#endif
>> +
>> +#undef NDEBUG
>> +#include <assert.h>
>> +
>> +#include <fcntl.h>
>> +#include <stdio.h>
>> +#include <string.h>
>> +#include <unistd.h>
>> +
>> +#include "xf86drm.h"
>> +#include "etnaviv_drmif.h"
>> +#include "etnaviv_drm.h"
>> +
>> +static void test_cache(struct etna_device *dev)
>> +{
>> +     struct etna_bo *bo, *tmp;
>> +
>> +     /* allocate and free some bo's with same size - we must
>> +      * get the same bo over and over. */
>> +     printf("testing bo cache ... ");
>> +
>> +     bo = tmp = etna_bo_new(dev, 0x100, ETNA_BO_UNCACHED);
>> +     assert(bo);
>> +     etna_bo_del(bo);
>> +
>> +     for (unsigned i = 0; i < 100; i++) {
>> +             tmp = etna_bo_new(dev, 0x100, ETNA_BO_UNCACHED);
>> +             etna_bo_del(tmp);
>> +             assert(tmp == bo);
>> +     }
>> +
>> +     printf("ok\n");
>> +}
>> +
>> +static void test_size_rounding(struct etna_device *dev)
>> +{
>> +     struct etna_bo *bo;
>> +
>> +     printf("testing size rounding ... ");
>> +
>> +     bo = etna_bo_new(dev, 15, ETNA_BO_UNCACHED);
>> +     assert(etna_bo_size(bo) == 4096);
>> +     etna_bo_del(bo);
>> +
>> +     bo = etna_bo_new(dev, 4096, ETNA_BO_UNCACHED);
>> +     assert(etna_bo_size(bo) == 4096);
>> +     etna_bo_del(bo);
>> +
>> +     bo = etna_bo_new(dev, 4100, ETNA_BO_UNCACHED);
>> +     assert(etna_bo_size(bo) == 8192);
>> +     etna_bo_del(bo);
>> +
>> +     printf("ok\n");
>> +}
>> +
>> +int main(int argc, char *argv[])
>> +{
>> +     struct etna_device *dev;
>> +
>> +     drmVersionPtr version;
>> +     int fd, ret = 0;
>> +
>> +     fd = open(argv[1], O_RDWR);
>> +     if (fd < 0)
>> +             return 1;
>> +
>> +     version = drmGetVersion(fd);
>> +     if (version) {
>> +             printf("Version: %d.%d.%d\n", version->version_major,
>> +                    version->version_minor, version->version_patchlevel);
>> +             printf("  Name: %s\n", version->name);
>> +             printf("  Date: %s\n", version->date);
>> +             printf("  Description: %s\n", version->desc);
>> +             drmFreeVersion(version);
>> +     }
>> +
>> +     dev = etna_device_new(fd);
>> +     if (!dev) {
>> +             ret = 2;
>> +             goto fail;
>> +     }
>> +
>> +     test_cache(dev);
>> +     test_size_rounding(dev);
>> +
>> +fail:
>> +     if (dev)
>> +             etna_device_del(dev);
>> +
>> +     close(fd);
>> +
>> +     return ret;
>> +}
>> diff --git a/tests/etnaviv/etnaviv_cmd_stream_test.c b/tests/etnaviv/etnaviv_cmd_stream_test.c
>> new file mode 100644
>> index 0000000..4188eff
>> --- /dev/null
>> +++ b/tests/etnaviv/etnaviv_cmd_stream_test.c
>> @@ -0,0 +1,123 @@
>> +/*
>> + * Copyright (C) 2015 Etnaviv Project
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
>> + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
>> + * SOFTWARE.
>> + *
>> + * Authors:
>> + *    Christian Gmeiner <christian.gmeiner at gmail.com>
>> + */
>> +
>> +#undef NDEBUG
>> +#include <assert.h>
>> +#include <string.h>
>> +#include <stdio.h>
>> +
>> +#include "etnaviv_drmif.h"
>> +
>> +static void test_avail()
>> +{
>> +     struct etna_cmd_stream *stream;
>> +
>> +     printf("testing etna_cmd_stream_avail ... ");
>> +
>> +     /* invalid size */
>> +     stream = etna_cmd_stream_new(NULL, 0, NULL, NULL);
>> +     assert(stream == NULL);
>> +
>> +     stream = etna_cmd_stream_new(NULL, 4, NULL, NULL);
>> +     assert(stream);
>> +     assert(etna_cmd_stream_avail(stream) == 2);
>> +     etna_cmd_stream_del(stream);
>> +
>> +     stream = etna_cmd_stream_new(NULL, 20, NULL, NULL);
>> +     assert(stream);
>> +     assert(etna_cmd_stream_avail(stream) == 18);
>> +     etna_cmd_stream_del(stream);
>> +
>> +     /* odd number of 32 bit words */
>> +     stream = etna_cmd_stream_new(NULL, 1, NULL, NULL);
>> +     assert(stream);
>> +     assert(etna_cmd_stream_avail(stream) == 0);
>> +     etna_cmd_stream_del(stream);
>> +
>> +     stream = etna_cmd_stream_new(NULL, 23, NULL, NULL);
>> +     assert(stream);
>> +     assert(etna_cmd_stream_avail(stream) == 22);
>> +     etna_cmd_stream_del(stream);
>> +
>> +     printf("ok\n");
>> +}
>> +
>> +static void test_emit()
>> +{
>> +     struct etna_cmd_stream *stream;
>> +
>> +     printf("testing etna_cmd_stream_emit ... ");
>> +
>> +     stream = etna_cmd_stream_new(NULL, 6, NULL, NULL);
>> +     assert(stream);
>> +     assert(etna_cmd_stream_avail(stream) == 4);
>> +
>> +     etna_cmd_stream_emit(stream, 0x1);
>> +     assert(etna_cmd_stream_avail(stream) == 3);
>> +
>> +     etna_cmd_stream_emit(stream, 0x2);
>> +     assert(etna_cmd_stream_avail(stream) == 2);
>> +
>> +     etna_cmd_stream_emit(stream, 0x3);
>> +     assert(etna_cmd_stream_avail(stream) == 1);
>> +
>> +     etna_cmd_stream_del(stream);
>> +
>> +     printf("ok\n");
>> +}
>> +
>> +static void test_offset()
>> +{
>> +     struct etna_cmd_stream *stream;
>> +
>> +     printf("testing etna_cmd_stream_offset ... ");
>> +
>> +     stream = etna_cmd_stream_new(NULL, 6, NULL, NULL);
>> +     assert(etna_cmd_stream_offset(stream) == 0);
>> +
>> +     etna_cmd_stream_emit(stream, 0x1);
>> +     assert(etna_cmd_stream_offset(stream) == 1);
>> +
>> +     etna_cmd_stream_emit(stream, 0x2);
>> +     assert(etna_cmd_stream_offset(stream) == 2);
>> +
>> +     etna_cmd_stream_emit(stream, 0x3);
>> +     etna_cmd_stream_emit(stream, 0x4);
>> +     assert(etna_cmd_stream_offset(stream) == 4);
>> +
>> +     etna_cmd_stream_del(stream);
>> +
>> +     printf("ok\n");
>> +}
>> +
>> +int main(int argc, char *argv[])
>> +{
>> +     test_avail();
>> +     test_emit();
>> +     test_offset();
>> +
>> +     return 0;
>> +}
>> diff --git a/tests/etnaviv/state.xml.h b/tests/etnaviv/state.xml.h
>> new file mode 100644
>> index 0000000..e7b36df
>> --- /dev/null
>> +++ b/tests/etnaviv/state.xml.h
>> @@ -0,0 +1,348 @@
>> +#ifndef STATE_XML
>> +#define STATE_XML
>> +
>> +/* Autogenerated file, DO NOT EDIT manually!
>> +
>> +This file was generated by the rules-ng-ng headergen tool in this git repository:
>> +http://0x04.net/cgit/index.cgi/rules-ng-ng
>> +git clone git://0x04.net/rules-ng-ng
>> +
>> +The rules-ng-ng source files this header was generated from are:
>> +- /home/orion/projects/etna_viv/rnndb/state.xml    (  18526 bytes, from 2013-09-11 16:52:32)
>> +- /home/orion/projects/etna_viv/rnndb/common.xml   (  18379 bytes, from 2014-01-27 15:58:05)
>> +- /home/orion/projects/etna_viv/rnndb/state_hi.xml (  22236 bytes, from 2014-01-27 15:56:46)
>> +- /home/orion/projects/etna_viv/rnndb/state_2d.xml (  51191 bytes, from 2013-10-04 06:36:55)
>> +- /home/orion/projects/etna_viv/rnndb/state_3d.xml (  54570 bytes, from 2013-10-12 15:25:03)
>> +- /home/orion/projects/etna_viv/rnndb/state_vg.xml (   5942 bytes, from 2013-09-01 10:53:22)
>> +
>> +Copyright (C) 2013
>> +*/
>> +
>> +
>> +#define VARYING_COMPONENT_USE_UNUSED                         0x00000000
>> +#define VARYING_COMPONENT_USE_USED                           0x00000001
>> +#define VARYING_COMPONENT_USE_POINTCOORD_X                   0x00000002
>> +#define VARYING_COMPONENT_USE_POINTCOORD_Y                   0x00000003
>> +#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK         0x000000ff
>> +#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT                0
>> +#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(x)            (((x) << FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT) & FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK)
>> +#define VIVS_FE                                                      0x00000000
>> +
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG(i0)                   (0x00000600 + 0x4*(i0))
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG__ESIZE                 0x00000004
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG__LEN                   0x00000010
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__MASK             0x0000000f
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__SHIFT            0
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_BYTE                      0x00000000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_BYTE     0x00000001
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_SHORT             0x00000002
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_SHORT    0x00000003
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_INT                       0x00000004
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_INT              0x00000005
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_FLOAT             0x00000008
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_HALF_FLOAT                0x00000009
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_FIXED             0x0000000b
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_INT_10_10_10_2    0x0000000c
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_INT_10_10_10_2   0x0000000d
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK           0x00000030
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT          4
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(x)                      (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK)
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE         0x00000080
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK           0x00000700
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT          8
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(x)                      (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK)
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK                      0x00003000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT             12
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(x)                 (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK)
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__MASK                0x0000c000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__SHIFT               14
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_OFF          0x00000000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_ON           0x00008000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK            0x00ff0000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT           16
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START(x)                       (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK)
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK                      0xff000000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT             24
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END(x)                 (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK)
>> +
>> +#define VIVS_FE_CMD_STREAM_BASE_ADDR                         0x00000640
>> +
>> +#define VIVS_FE_INDEX_STREAM_BASE_ADDR                               0x00000644
>> +
>> +#define VIVS_FE_INDEX_STREAM_CONTROL                         0x00000648
>> +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__MASK                      0x00000003
>> +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__SHIFT             0
>> +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_CHAR              0x00000000
>> +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_SHORT     0x00000001
>> +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_INT               0x00000002
>> +
>> +#define VIVS_FE_VERTEX_STREAM_BASE_ADDR                              0x0000064c
>> +
>> +#define VIVS_FE_VERTEX_STREAM_CONTROL                                0x00000650
>> +
>> +#define VIVS_FE_COMMAND_ADDRESS                                      0x00000654
>> +
>> +#define VIVS_FE_COMMAND_CONTROL                                      0x00000658
>> +#define VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK                       0x0000ffff
>> +#define VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT                      0
>> +#define VIVS_FE_COMMAND_CONTROL_PREFETCH(x)                  (((x) << VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT) & VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK)
>> +#define VIVS_FE_COMMAND_CONTROL_ENABLE                               0x00010000
>> +
>> +#define VIVS_FE_DMA_STATUS                                   0x0000065c
>> +
>> +#define VIVS_FE_DMA_DEBUG_STATE                                      0x00000660
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__MASK                      0x0000001f
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__SHIFT             0
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_IDLE                       0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DEC                        0x00000001
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR0                       0x00000002
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD0                      0x00000003
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR1                       0x00000004
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD1                      0x00000005
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DADR                      0x00000006
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCMD                      0x00000007
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCNTL             0x00000008
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DIDXCNTL          0x00000009
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_INITREQDMA         0x0000000a
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAWIDX            0x0000000b
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAW                       0x0000000c
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT0            0x0000000d
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT1            0x0000000e
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA0            0x0000000f
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA1            0x00000010
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAITFIFO           0x00000011
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAIT                       0x00000012
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LINK                       0x00000013
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_END                        0x00000014
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_STALL                      0x00000015
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__MASK          0x00000300
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__SHIFT         8
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_IDLE           0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_START          0x00000100
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_REQ            0x00000200
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_END            0x00000300
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__MASK                0x00000c00
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__SHIFT               10
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_IDLE         0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_RAMVALID     0x00000400
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_VALID                0x00000800
>> +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__MASK          0x00003000
>> +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__SHIFT         12
>> +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_IDLE           0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_WAITIDX                0x00001000
>> +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_CAL            0x00002000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__MASK                      0x0000c000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__SHIFT             14
>> +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDLE                       0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_LDADR                      0x00004000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDXCALC            0x00008000
>> +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__MASK           0x00030000
>> +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__SHIFT          16
>> +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_IDLE            0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_CKCACHE         0x00010000
>> +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_MISS            0x00020000
>> +
>> +#define VIVS_FE_DMA_ADDRESS                                  0x00000664
>> +
>> +#define VIVS_FE_DMA_LOW                                              0x00000668
>> +
>> +#define VIVS_FE_DMA_HIGH                                     0x0000066c
>> +
>> +#define VIVS_FE_AUTO_FLUSH                                   0x00000670
>> +
>> +#define VIVS_FE_UNK00678                                     0x00000678
>> +
>> +#define VIVS_FE_UNK0067C                                     0x0000067c
>> +
>> +#define VIVS_FE_VERTEX_STREAMS(i0)                          (0x00000000 + 0x4*(i0))
>> +#define VIVS_FE_VERTEX_STREAMS__ESIZE                                0x00000004
>> +#define VIVS_FE_VERTEX_STREAMS__LEN                          0x00000008
>> +
>> +#define VIVS_FE_VERTEX_STREAMS_BASE_ADDR(i0)                (0x00000680 + 0x4*(i0))
>> +
>> +#define VIVS_FE_VERTEX_STREAMS_CONTROL(i0)                  (0x000006a0 + 0x4*(i0))
>> +
>> +#define VIVS_FE_UNK00700(i0)                                (0x00000700 + 0x4*(i0))
>> +#define VIVS_FE_UNK00700__ESIZE                                      0x00000004
>> +#define VIVS_FE_UNK00700__LEN                                        0x00000010
>> +
>> +#define VIVS_FE_UNK00740(i0)                                (0x00000740 + 0x4*(i0))
>> +#define VIVS_FE_UNK00740__ESIZE                                      0x00000004
>> +#define VIVS_FE_UNK00740__LEN                                        0x00000010
>> +
>> +#define VIVS_FE_UNK00780(i0)                                (0x00000780 + 0x4*(i0))
>> +#define VIVS_FE_UNK00780__ESIZE                                      0x00000004
>> +#define VIVS_FE_UNK00780__LEN                                        0x00000010
>> +
>> +#define VIVS_GL                                                      0x00000000
>> +
>> +#define VIVS_GL_PIPE_SELECT                                  0x00003800
>> +#define VIVS_GL_PIPE_SELECT_PIPE__MASK                               0x00000001
>> +#define VIVS_GL_PIPE_SELECT_PIPE__SHIFT                              0
>> +#define VIVS_GL_PIPE_SELECT_PIPE(x)                          (((x) << VIVS_GL_PIPE_SELECT_PIPE__SHIFT) & VIVS_GL_PIPE_SELECT_PIPE__MASK)
>> +
>> +#define VIVS_GL_EVENT                                                0x00003804
>> +#define VIVS_GL_EVENT_EVENT_ID__MASK                         0x0000001f
>> +#define VIVS_GL_EVENT_EVENT_ID__SHIFT                                0
>> +#define VIVS_GL_EVENT_EVENT_ID(x)                            (((x) << VIVS_GL_EVENT_EVENT_ID__SHIFT) & VIVS_GL_EVENT_EVENT_ID__MASK)
>> +#define VIVS_GL_EVENT_FROM_FE                                        0x00000020
>> +#define VIVS_GL_EVENT_FROM_PE                                        0x00000040
>> +#define VIVS_GL_EVENT_SOURCE__MASK                           0x00001f00
>> +#define VIVS_GL_EVENT_SOURCE__SHIFT                          8
>> +#define VIVS_GL_EVENT_SOURCE(x)                                      (((x) << VIVS_GL_EVENT_SOURCE__SHIFT) & VIVS_GL_EVENT_SOURCE__MASK)
>> +
>> +#define VIVS_GL_SEMAPHORE_TOKEN                                      0x00003808
>> +#define VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK                   0x0000001f
>> +#define VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT                  0
>> +#define VIVS_GL_SEMAPHORE_TOKEN_FROM(x)                              (((x) << VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK)
>> +#define VIVS_GL_SEMAPHORE_TOKEN_TO__MASK                     0x00001f00
>> +#define VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT                    8
>> +#define VIVS_GL_SEMAPHORE_TOKEN_TO(x)                                (((x) << VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_TO__MASK)
>> +
>> +#define VIVS_GL_FLUSH_CACHE                                  0x0000380c
>> +#define VIVS_GL_FLUSH_CACHE_DEPTH                            0x00000001
>> +#define VIVS_GL_FLUSH_CACHE_COLOR                            0x00000002
>> +#define VIVS_GL_FLUSH_CACHE_TEXTURE                          0x00000004
>> +#define VIVS_GL_FLUSH_CACHE_PE2D                             0x00000008
>> +#define VIVS_GL_FLUSH_CACHE_TEXTUREVS                                0x00000010
>> +#define VIVS_GL_FLUSH_CACHE_SHADER_L1                                0x00000020
>> +#define VIVS_GL_FLUSH_CACHE_SHADER_L2                                0x00000040
>> +
>> +#define VIVS_GL_FLUSH_MMU                                    0x00003810
>> +#define VIVS_GL_FLUSH_MMU_FLUSH_FEMMU                                0x00000001
>> +#define VIVS_GL_FLUSH_MMU_FLUSH_PEMMU                                0x00000002
>> +
>> +#define VIVS_GL_VERTEX_ELEMENT_CONFIG                                0x00003814
>> +
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG                          0x00003818
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__MASK               0x00000003
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__SHIFT              0
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE                0x00000000
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X          0x00000001
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X          0x00000002
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_MASK                0x00000008
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK               0x000000f0
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT              4
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES(x)          (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK)
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES_MASK                0x00000100
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK                      0x00007000
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT             12
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12(x)                 (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK)
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12_MASK                       0x00008000
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK                      0x00030000
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT             16
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16(x)                 (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK)
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16_MASK                       0x00080000
>> +
>> +#define VIVS_GL_VARYING_TOTAL_COMPONENTS                     0x0000381c
>> +#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK           0x000000ff
>> +#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT          0
>> +#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM(x)                      (((x) << VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT) & VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK)
>> +
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS                               0x00003820
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__MASK            0x00000007
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__SHIFT           0
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0(x)                       (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__MASK            0x00000070
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__SHIFT           4
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1(x)                       (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__MASK            0x00000700
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__SHIFT           8
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2(x)                       (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__MASK            0x00007000
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__SHIFT           12
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3(x)                       (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__MASK            0x00070000
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__SHIFT           16
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4(x)                       (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__MASK            0x00700000
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__SHIFT           20
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5(x)                       (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__MASK            0x07000000
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__SHIFT           24
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6(x)                       (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__MASK            0x70000000
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__SHIFT           28
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7(x)                       (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__MASK)
>> +
>> +#define VIVS_GL_VARYING_COMPONENT_USE(i0)                   (0x00003828 + 0x4*(i0))
>> +#define VIVS_GL_VARYING_COMPONENT_USE__ESIZE                 0x00000004
>> +#define VIVS_GL_VARYING_COMPONENT_USE__LEN                   0x00000002
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK            0x00000003
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT           0
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP0(x)                       (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK            0x0000000c
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT           2
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP1(x)                       (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK            0x00000030
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT           4
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP2(x)                       (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK            0x000000c0
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT           6
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP3(x)                       (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK            0x00000300
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT           8
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP4(x)                       (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK            0x00000c00
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT           10
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP5(x)                       (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK            0x00003000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT           12
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP6(x)                       (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK            0x0000c000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT           14
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP7(x)                       (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK            0x00030000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT           16
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP8(x)                       (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK            0x000c0000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT           18
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP9(x)                       (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK           0x00300000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT          20
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP10(x)                      (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK           0x00c00000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT          22
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP11(x)                      (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK           0x03000000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT          24
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP12(x)                      (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK           0x0c000000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT          26
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP13(x)                      (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK           0x30000000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT          28
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP14(x)                      (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK           0xc0000000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT          30
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP15(x)                      (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK)
>> +
>> +#define VIVS_GL_UNK03834                                     0x00003834
>> +
>> +#define VIVS_GL_UNK03838                                     0x00003838
>> +
>> +#define VIVS_GL_API_MODE                                     0x0000384c
>> +#define VIVS_GL_API_MODE_OPENGL                                      0x00000000
>> +#define VIVS_GL_API_MODE_OPENVG                                      0x00000001
>> +#define VIVS_GL_API_MODE_OPENCL                                      0x00000002
>> +
>> +#define VIVS_GL_CONTEXT_POINTER                                      0x00003850
>> +
>> +#define VIVS_GL_UNK03A00                                     0x00003a00
>> +
>> +#define VIVS_GL_STALL_TOKEN                                  0x00003c00
>> +#define VIVS_GL_STALL_TOKEN_FROM__MASK                               0x0000001f
>> +#define VIVS_GL_STALL_TOKEN_FROM__SHIFT                              0
>> +#define VIVS_GL_STALL_TOKEN_FROM(x)                          (((x) << VIVS_GL_STALL_TOKEN_FROM__SHIFT) & VIVS_GL_STALL_TOKEN_FROM__MASK)
>> +#define VIVS_GL_STALL_TOKEN_TO__MASK                         0x00001f00
>> +#define VIVS_GL_STALL_TOKEN_TO__SHIFT                                8
>> +#define VIVS_GL_STALL_TOKEN_TO(x)                            (((x) << VIVS_GL_STALL_TOKEN_TO__SHIFT) & VIVS_GL_STALL_TOKEN_TO__MASK)
>> +#define VIVS_GL_STALL_TOKEN_FLIP0                            0x40000000
>> +#define VIVS_GL_STALL_TOKEN_FLIP1                            0x80000000
>> +
>> +#define VIVS_DUMMY                                           0x00000000
>> +
>> +#define VIVS_DUMMY_DUMMY                                     0x0003fffc
>> +
>> +
>> +#endif /* STATE_XML */
>> diff --git a/tests/etnaviv/state_2d.xml.h b/tests/etnaviv/state_2d.xml.h
>> new file mode 100644
>> index 0000000..fb22cfa
>> --- /dev/null
>> +++ b/tests/etnaviv/state_2d.xml.h
>> @@ -0,0 +1,1473 @@
>> +#ifndef STATE_2D_XML
>> +#define STATE_2D_XML
>> +
>> +/* Autogenerated file, DO NOT EDIT manually!
>> +
>> +This file was generated by the rules-ng-ng headergen tool in this git repository:
>> +http://0x04.net/cgit/index.cgi/rules-ng-ng
>> +git clone git://0x04.net/rules-ng-ng
>> +
>> +The rules-ng-ng source files this header was generated from are:
>> +- /home/orion/projects/etna_viv/rnndb/state.xml    (  18526 bytes, from 2013-09-11 16:52:32)
>> +- /home/orion/projects/etna_viv/rnndb/common.xml   (  18379 bytes, from 2014-01-27 15:58:05)
>> +- /home/orion/projects/etna_viv/rnndb/state_hi.xml (  22236 bytes, from 2014-01-27 15:56:46)
>> +- /home/orion/projects/etna_viv/rnndb/state_2d.xml (  51191 bytes, from 2013-10-04 06:36:55)
>> +- /home/orion/projects/etna_viv/rnndb/state_3d.xml (  54570 bytes, from 2013-10-12 15:25:03)
>> +- /home/orion/projects/etna_viv/rnndb/state_vg.xml (   5942 bytes, from 2013-09-01 10:53:22)
>> +
>> +Copyright (C) 2013
>> +*/
>> +
>> +
>> +#define DE_FORMAT_X4R4G4B4                                   0x00000000
>> +#define DE_FORMAT_A4R4G4B4                                   0x00000001
>> +#define DE_FORMAT_X1R5G5B5                                   0x00000002
>> +#define DE_FORMAT_A1R5G5B5                                   0x00000003
>> +#define DE_FORMAT_R5G6B5                                     0x00000004
>> +#define DE_FORMAT_X8R8G8B8                                   0x00000005
>> +#define DE_FORMAT_A8R8G8B8                                   0x00000006
>> +#define DE_FORMAT_YUY2                                               0x00000007
>> +#define DE_FORMAT_UYVY                                               0x00000008
>> +#define DE_FORMAT_INDEX8                                     0x00000009
>> +#define DE_FORMAT_MONOCHROME                                 0x0000000a
>> +#define DE_FORMAT_YV12                                               0x0000000f
>> +#define DE_FORMAT_A8                                         0x00000010
>> +#define DE_FORMAT_NV12                                               0x00000011
>> +#define DE_FORMAT_NV16                                               0x00000012
>> +#define DE_FORMAT_RG16                                               0x00000013
>> +#define DE_SWIZZLE_ARGB                                              0x00000000
>> +#define DE_SWIZZLE_RGBA                                              0x00000001
>> +#define DE_SWIZZLE_ABGR                                              0x00000002
>> +#define DE_SWIZZLE_BGRA                                              0x00000003
>> +#define DE_BLENDMODE_ZERO                                    0x00000000
>> +#define DE_BLENDMODE_ONE                                     0x00000001
>> +#define DE_BLENDMODE_NORMAL                                  0x00000002
>> +#define DE_BLENDMODE_INVERSED                                        0x00000003
>> +#define DE_BLENDMODE_COLOR                                   0x00000004
>> +#define DE_BLENDMODE_COLOR_INVERSED                          0x00000005
>> +#define DE_BLENDMODE_SATURATED_ALPHA                         0x00000006
>> +#define DE_BLENDMODE_SATURATED_DEST_ALPHA                    0x00000007
>> +#define DE_COMPONENT_BLUE                                    0x00000000
>> +#define DE_COMPONENT_GREEN                                   0x00000001
>> +#define DE_COMPONENT_RED                                     0x00000002
>> +#define DE_COMPONENT_ALPHA                                   0x00000003
>> +#define DE_ROT_MODE_ROT0                                     0x00000000
>> +#define DE_ROT_MODE_FLIP_X                                   0x00000001
>> +#define DE_ROT_MODE_FLIP_Y                                   0x00000002
>> +#define DE_ROT_MODE_ROT90                                    0x00000004
>> +#define DE_ROT_MODE_ROT180                                   0x00000005
>> +#define DE_ROT_MODE_ROT270                                   0x00000006
>> +#define DE_MIRROR_MODE_NONE                                  0x00000000
>> +#define DE_MIRROR_MODE_MIRROR_X                                      0x00000001
>> +#define DE_MIRROR_MODE_MIRROR_Y                                      0x00000002
>> +#define DE_MIRROR_MODE_MIRROR_XY                             0x00000003
>> +#define DE_COLOR_BLUE__MASK                                  0x000000ff
>> +#define DE_COLOR_BLUE__SHIFT                                 0
>> +#define DE_COLOR_BLUE(x)                                     (((x) << DE_COLOR_BLUE__SHIFT) & DE_COLOR_BLUE__MASK)
>> +#define DE_COLOR_GREEN__MASK                                 0x0000ff00
>> +#define DE_COLOR_GREEN__SHIFT                                        8
>> +#define DE_COLOR_GREEN(x)                                    (((x) << DE_COLOR_GREEN__SHIFT) & DE_COLOR_GREEN__MASK)
>> +#define DE_COLOR_RED__MASK                                   0x00ff0000
>> +#define DE_COLOR_RED__SHIFT                                  16
>> +#define DE_COLOR_RED(x)                                              (((x) << DE_COLOR_RED__SHIFT) & DE_COLOR_RED__MASK)
>> +#define DE_COLOR_ALPHA__MASK                                 0xff000000
>> +#define DE_COLOR_ALPHA__SHIFT                                        24
>> +#define DE_COLOR_ALPHA(x)                                    (((x) << DE_COLOR_ALPHA__SHIFT) & DE_COLOR_ALPHA__MASK)
>> +#define VIVS_DE                                                      0x00000000
>> +
>> +#define VIVS_DE_SRC_ADDRESS                                  0x00001200
>> +
>> +#define VIVS_DE_SRC_STRIDE                                   0x00001204
>> +#define VIVS_DE_SRC_STRIDE_STRIDE__MASK                              0x0003ffff
>> +#define VIVS_DE_SRC_STRIDE_STRIDE__SHIFT                     0
>> +#define VIVS_DE_SRC_STRIDE_STRIDE(x)                         (((x) << VIVS_DE_SRC_STRIDE_STRIDE__SHIFT) & VIVS_DE_SRC_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_SRC_ROTATION_CONFIG                          0x00001208
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_WIDTH__MASK                      0x0000ffff
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_WIDTH__SHIFT             0
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_WIDTH(x)                 (((x) << VIVS_DE_SRC_ROTATION_CONFIG_WIDTH__SHIFT) & VIVS_DE_SRC_ROTATION_CONFIG_WIDTH__MASK)
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_ROTATION__MASK           0x00010000
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_ROTATION__SHIFT          16
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_ROTATION_DISABLE         0x00000000
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_ROTATION_ENABLE          0x00010000
>> +
>> +#define VIVS_DE_SRC_CONFIG                                   0x0000120c
>> +#define VIVS_DE_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK          0x0000000f
>> +#define VIVS_DE_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT         0
>> +#define VIVS_DE_SRC_CONFIG_PE10_SOURCE_FORMAT(x)             (((x) << VIVS_DE_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT) & VIVS_DE_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_SRC_CONFIG_TRANSPARENCY__MASK                        0x00000030
>> +#define VIVS_DE_SRC_CONFIG_TRANSPARENCY__SHIFT                       4
>> +#define VIVS_DE_SRC_CONFIG_TRANSPARENCY(x)                   (((x) << VIVS_DE_SRC_CONFIG_TRANSPARENCY__SHIFT) & VIVS_DE_SRC_CONFIG_TRANSPARENCY__MASK)
>> +#define VIVS_DE_SRC_CONFIG_SRC_RELATIVE__MASK                        0x00000040
>> +#define VIVS_DE_SRC_CONFIG_SRC_RELATIVE__SHIFT                       6
>> +#define VIVS_DE_SRC_CONFIG_SRC_RELATIVE_ABSOLUTE             0x00000000
>> +#define VIVS_DE_SRC_CONFIG_SRC_RELATIVE_RELATIVE             0x00000040
>> +#define VIVS_DE_SRC_CONFIG_TILED__MASK                               0x00000080
>> +#define VIVS_DE_SRC_CONFIG_TILED__SHIFT                              7
>> +#define VIVS_DE_SRC_CONFIG_TILED_DISABLE                     0x00000000
>> +#define VIVS_DE_SRC_CONFIG_TILED_ENABLE                              0x00000080
>> +#define VIVS_DE_SRC_CONFIG_LOCATION__MASK                    0x00000100
>> +#define VIVS_DE_SRC_CONFIG_LOCATION__SHIFT                   8
>> +#define VIVS_DE_SRC_CONFIG_LOCATION_MEMORY                   0x00000000
>> +#define VIVS_DE_SRC_CONFIG_LOCATION_STREAM                   0x00000100
>> +#define VIVS_DE_SRC_CONFIG_PACK__MASK                                0x00003000
>> +#define VIVS_DE_SRC_CONFIG_PACK__SHIFT                               12
>> +#define VIVS_DE_SRC_CONFIG_PACK_PACKED8                              0x00000000
>> +#define VIVS_DE_SRC_CONFIG_PACK_PACKED16                     0x00001000
>> +#define VIVS_DE_SRC_CONFIG_PACK_PACKED32                     0x00002000
>> +#define VIVS_DE_SRC_CONFIG_PACK_UNPACKED                     0x00003000
>> +#define VIVS_DE_SRC_CONFIG_MONO_TRANSPARENCY__MASK           0x00008000
>> +#define VIVS_DE_SRC_CONFIG_MONO_TRANSPARENCY__SHIFT          15
>> +#define VIVS_DE_SRC_CONFIG_MONO_TRANSPARENCY_BACKGROUND              0x00000000
>> +#define VIVS_DE_SRC_CONFIG_MONO_TRANSPARENCY_FOREGROUND              0x00008000
>> +#define VIVS_DE_SRC_CONFIG_UNK16                             0x00010000
>> +#define VIVS_DE_SRC_CONFIG_SWIZZLE__MASK                     0x00300000
>> +#define VIVS_DE_SRC_CONFIG_SWIZZLE__SHIFT                    20
>> +#define VIVS_DE_SRC_CONFIG_SWIZZLE(x)                                (((x) << VIVS_DE_SRC_CONFIG_SWIZZLE__SHIFT) & VIVS_DE_SRC_CONFIG_SWIZZLE__MASK)
>> +#define VIVS_DE_SRC_CONFIG_SOURCE_FORMAT__MASK                       0x1f000000
>> +#define VIVS_DE_SRC_CONFIG_SOURCE_FORMAT__SHIFT                      24
>> +#define VIVS_DE_SRC_CONFIG_SOURCE_FORMAT(x)                  (((x) << VIVS_DE_SRC_CONFIG_SOURCE_FORMAT__SHIFT) & VIVS_DE_SRC_CONFIG_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_SRC_CONFIG_DISABLE420_L2_CACHE                       0x20000000
>> +#define VIVS_DE_SRC_CONFIG_ENDIAN_CONTROL__MASK                      0xc0000000
>> +#define VIVS_DE_SRC_CONFIG_ENDIAN_CONTROL__SHIFT             30
>> +#define VIVS_DE_SRC_CONFIG_ENDIAN_CONTROL(x)                 (((x) << VIVS_DE_SRC_CONFIG_ENDIAN_CONTROL__SHIFT) & VIVS_DE_SRC_CONFIG_ENDIAN_CONTROL__MASK)
>> +
>> +#define VIVS_DE_SRC_ORIGIN                                   0x00001210
>> +#define VIVS_DE_SRC_ORIGIN_X__MASK                           0x0000ffff
>> +#define VIVS_DE_SRC_ORIGIN_X__SHIFT                          0
>> +#define VIVS_DE_SRC_ORIGIN_X(x)                                      (((x) << VIVS_DE_SRC_ORIGIN_X__SHIFT) & VIVS_DE_SRC_ORIGIN_X__MASK)
>> +#define VIVS_DE_SRC_ORIGIN_Y__MASK                           0xffff0000
>> +#define VIVS_DE_SRC_ORIGIN_Y__SHIFT                          16
>> +#define VIVS_DE_SRC_ORIGIN_Y(x)                                      (((x) << VIVS_DE_SRC_ORIGIN_Y__SHIFT) & VIVS_DE_SRC_ORIGIN_Y__MASK)
>> +
>> +#define VIVS_DE_SRC_SIZE                                     0x00001214
>> +#define VIVS_DE_SRC_SIZE_X__MASK                             0x0000ffff
>> +#define VIVS_DE_SRC_SIZE_X__SHIFT                            0
>> +#define VIVS_DE_SRC_SIZE_X(x)                                        (((x) << VIVS_DE_SRC_SIZE_X__SHIFT) & VIVS_DE_SRC_SIZE_X__MASK)
>> +#define VIVS_DE_SRC_SIZE_Y__MASK                             0xffff0000
>> +#define VIVS_DE_SRC_SIZE_Y__SHIFT                            16
>> +#define VIVS_DE_SRC_SIZE_Y(x)                                        (((x) << VIVS_DE_SRC_SIZE_Y__SHIFT) & VIVS_DE_SRC_SIZE_Y__MASK)
>> +
>> +#define VIVS_DE_SRC_COLOR_BG                                 0x00001218
>> +
>> +#define VIVS_DE_SRC_COLOR_FG                                 0x0000121c
>> +
>> +#define VIVS_DE_STRETCH_FACTOR_LOW                           0x00001220
>> +#define VIVS_DE_STRETCH_FACTOR_LOW_X__MASK                   0x7fffffff
>> +#define VIVS_DE_STRETCH_FACTOR_LOW_X__SHIFT                  0
>> +#define VIVS_DE_STRETCH_FACTOR_LOW_X(x)                              (((x) << VIVS_DE_STRETCH_FACTOR_LOW_X__SHIFT) & VIVS_DE_STRETCH_FACTOR_LOW_X__MASK)
>> +
>> +#define VIVS_DE_STRETCH_FACTOR_HIGH                          0x00001224
>> +#define VIVS_DE_STRETCH_FACTOR_HIGH_Y__MASK                  0x7fffffff
>> +#define VIVS_DE_STRETCH_FACTOR_HIGH_Y__SHIFT                 0
>> +#define VIVS_DE_STRETCH_FACTOR_HIGH_Y(x)                     (((x) << VIVS_DE_STRETCH_FACTOR_HIGH_Y__SHIFT) & VIVS_DE_STRETCH_FACTOR_HIGH_Y__MASK)
>> +
>> +#define VIVS_DE_DEST_ADDRESS                                 0x00001228
>> +
>> +#define VIVS_DE_DEST_STRIDE                                  0x0000122c
>> +#define VIVS_DE_DEST_STRIDE_STRIDE__MASK                     0x0003ffff
>> +#define VIVS_DE_DEST_STRIDE_STRIDE__SHIFT                    0
>> +#define VIVS_DE_DEST_STRIDE_STRIDE(x)                                (((x) << VIVS_DE_DEST_STRIDE_STRIDE__SHIFT) & VIVS_DE_DEST_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_DEST_ROTATION_CONFIG                         0x00001230
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_WIDTH__MASK             0x0000ffff
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_WIDTH__SHIFT            0
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_WIDTH(x)                        (((x) << VIVS_DE_DEST_ROTATION_CONFIG_WIDTH__SHIFT) & VIVS_DE_DEST_ROTATION_CONFIG_WIDTH__MASK)
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_ROTATION__MASK          0x00010000
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_ROTATION__SHIFT         16
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_ROTATION_DISABLE                0x00000000
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_ROTATION_ENABLE         0x00010000
>> +
>> +#define VIVS_DE_DEST_CONFIG                                  0x00001234
>> +#define VIVS_DE_DEST_CONFIG_FORMAT__MASK                     0x0000001f
>> +#define VIVS_DE_DEST_CONFIG_FORMAT__SHIFT                    0
>> +#define VIVS_DE_DEST_CONFIG_FORMAT(x)                                (((x) << VIVS_DE_DEST_CONFIG_FORMAT__SHIFT) & VIVS_DE_DEST_CONFIG_FORMAT__MASK)
>> +#define VIVS_DE_DEST_CONFIG_TILED__MASK                              0x00000100
>> +#define VIVS_DE_DEST_CONFIG_TILED__SHIFT                     8
>> +#define VIVS_DE_DEST_CONFIG_TILED_DISABLE                    0x00000000
>> +#define VIVS_DE_DEST_CONFIG_TILED_ENABLE                     0x00000100
>> +#define VIVS_DE_DEST_CONFIG_COMMAND__MASK                    0x0000f000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND__SHIFT                   12
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_CLEAR                    0x00000000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_LINE                     0x00001000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_BIT_BLT                  0x00002000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_BIT_BLT_REVERSED         0x00003000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_STRETCH_BLT                      0x00004000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_HOR_FILTER_BLT           0x00005000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_VER_FILTER_BLT           0x00006000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_ONE_PASS_FILTER_BLT              0x00007000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_MULTI_SOURCE_BLT         0x00008000
>> +#define VIVS_DE_DEST_CONFIG_SWIZZLE__MASK                    0x00030000
>> +#define VIVS_DE_DEST_CONFIG_SWIZZLE__SHIFT                   16
>> +#define VIVS_DE_DEST_CONFIG_SWIZZLE(x)                               (((x) << VIVS_DE_DEST_CONFIG_SWIZZLE__SHIFT) & VIVS_DE_DEST_CONFIG_SWIZZLE__MASK)
>> +#define VIVS_DE_DEST_CONFIG_ENDIAN_CONTROL__MASK             0x00300000
>> +#define VIVS_DE_DEST_CONFIG_ENDIAN_CONTROL__SHIFT            20
>> +#define VIVS_DE_DEST_CONFIG_ENDIAN_CONTROL(x)                        (((x) << VIVS_DE_DEST_CONFIG_ENDIAN_CONTROL__SHIFT) & VIVS_DE_DEST_CONFIG_ENDIAN_CONTROL__MASK)
>> +#define VIVS_DE_DEST_CONFIG_GDI_STRE__MASK                   0x01000000
>> +#define VIVS_DE_DEST_CONFIG_GDI_STRE__SHIFT                  24
>> +#define VIVS_DE_DEST_CONFIG_GDI_STRE_DISABLE                 0x00000000
>> +#define VIVS_DE_DEST_CONFIG_GDI_STRE_ENABLE                  0x01000000
>> +#define VIVS_DE_DEST_CONFIG_INTER_TILE_PER_FIX__MASK         0x02000000
>> +#define VIVS_DE_DEST_CONFIG_INTER_TILE_PER_FIX__SHIFT                25
>> +#define VIVS_DE_DEST_CONFIG_INTER_TILE_PER_FIX_DISABLED              0x02000000
>> +#define VIVS_DE_DEST_CONFIG_INTER_TILE_PER_FIX_ENABLED               0x00000000
>> +#define VIVS_DE_DEST_CONFIG_MINOR_TILED__MASK                        0x04000000
>> +#define VIVS_DE_DEST_CONFIG_MINOR_TILED__SHIFT                       26
>> +#define VIVS_DE_DEST_CONFIG_MINOR_TILED_DISABLE                      0x00000000
>> +#define VIVS_DE_DEST_CONFIG_MINOR_TILED_ENABLE                       0x04000000
>> +
>> +#define VIVS_DE_PATTERN_ADDRESS                                      0x00001238
>> +
>> +#define VIVS_DE_PATTERN_CONFIG                                       0x0000123c
>> +#define VIVS_DE_PATTERN_CONFIG_FORMAT__MASK                  0x0000000f
>> +#define VIVS_DE_PATTERN_CONFIG_FORMAT__SHIFT                 0
>> +#define VIVS_DE_PATTERN_CONFIG_FORMAT(x)                     (((x) << VIVS_DE_PATTERN_CONFIG_FORMAT__SHIFT) & VIVS_DE_PATTERN_CONFIG_FORMAT__MASK)
>> +#define VIVS_DE_PATTERN_CONFIG_TYPE__MASK                    0x00000010
>> +#define VIVS_DE_PATTERN_CONFIG_TYPE__SHIFT                   4
>> +#define VIVS_DE_PATTERN_CONFIG_TYPE_SOLID_COLOR                      0x00000000
>> +#define VIVS_DE_PATTERN_CONFIG_TYPE_PATTERN                  0x00000010
>> +#define VIVS_DE_PATTERN_CONFIG_COLOR_CONVERT__MASK           0x00000020
>> +#define VIVS_DE_PATTERN_CONFIG_COLOR_CONVERT__SHIFT          5
>> +#define VIVS_DE_PATTERN_CONFIG_COLOR_CONVERT_DISABLE         0x00000000
>> +#define VIVS_DE_PATTERN_CONFIG_COLOR_CONVERT_ENABLE          0x00000020
>> +#define VIVS_DE_PATTERN_CONFIG_INIT_TRIGGER__MASK            0x000000c0
>> +#define VIVS_DE_PATTERN_CONFIG_INIT_TRIGGER__SHIFT           6
>> +#define VIVS_DE_PATTERN_CONFIG_INIT_TRIGGER(x)                       (((x) << VIVS_DE_PATTERN_CONFIG_INIT_TRIGGER__SHIFT) & VIVS_DE_PATTERN_CONFIG_INIT_TRIGGER__MASK)
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_X__MASK                        0x00070000
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_X__SHIFT                       16
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_X(x)                   (((x) << VIVS_DE_PATTERN_CONFIG_ORIGIN_X__SHIFT) & VIVS_DE_PATTERN_CONFIG_ORIGIN_X__MASK)
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_Y__MASK                        0x00700000
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_Y__SHIFT                       20
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_Y(x)                   (((x) << VIVS_DE_PATTERN_CONFIG_ORIGIN_Y__SHIFT) & VIVS_DE_PATTERN_CONFIG_ORIGIN_Y__MASK)
>> +
>> +#define VIVS_DE_PATTERN_LOW                                  0x00001240
>> +
>> +#define VIVS_DE_PATTERN_HIGH                                 0x00001244
>> +
>> +#define VIVS_DE_PATTERN_MASK_LOW                             0x00001248
>> +
>> +#define VIVS_DE_PATTERN_MASK_HIGH                            0x0000124c
>> +
>> +#define VIVS_DE_PATTERN_BG_COLOR                             0x00001250
>> +
>> +#define VIVS_DE_PATTERN_FG_COLOR                             0x00001254
>> +
>> +#define VIVS_DE_ROP                                          0x0000125c
>> +#define VIVS_DE_ROP_ROP_FG__MASK                             0x000000ff
>> +#define VIVS_DE_ROP_ROP_FG__SHIFT                            0
>> +#define VIVS_DE_ROP_ROP_FG(x)                                        (((x) << VIVS_DE_ROP_ROP_FG__SHIFT) & VIVS_DE_ROP_ROP_FG__MASK)
>> +#define VIVS_DE_ROP_ROP_BG__MASK                             0x0000ff00
>> +#define VIVS_DE_ROP_ROP_BG__SHIFT                            8
>> +#define VIVS_DE_ROP_ROP_BG(x)                                        (((x) << VIVS_DE_ROP_ROP_BG__SHIFT) & VIVS_DE_ROP_ROP_BG__MASK)
>> +#define VIVS_DE_ROP_TYPE__MASK                                       0x00300000
>> +#define VIVS_DE_ROP_TYPE__SHIFT                                      20
>> +#define VIVS_DE_ROP_TYPE_ROP2_PATTERN                                0x00000000
>> +#define VIVS_DE_ROP_TYPE_ROP2_SOURCE                         0x00100000
>> +#define VIVS_DE_ROP_TYPE_ROP3                                        0x00200000
>> +#define VIVS_DE_ROP_TYPE_ROP4                                        0x00300000
>> +
>> +#define VIVS_DE_CLIP_TOP_LEFT                                        0x00001260
>> +#define VIVS_DE_CLIP_TOP_LEFT_X__MASK                                0x00007fff
>> +#define VIVS_DE_CLIP_TOP_LEFT_X__SHIFT                               0
>> +#define VIVS_DE_CLIP_TOP_LEFT_X(x)                           (((x) << VIVS_DE_CLIP_TOP_LEFT_X__SHIFT) & VIVS_DE_CLIP_TOP_LEFT_X__MASK)
>> +#define VIVS_DE_CLIP_TOP_LEFT_Y__MASK                                0x7fff0000
>> +#define VIVS_DE_CLIP_TOP_LEFT_Y__SHIFT                               16
>> +#define VIVS_DE_CLIP_TOP_LEFT_Y(x)                           (((x) << VIVS_DE_CLIP_TOP_LEFT_Y__SHIFT) & VIVS_DE_CLIP_TOP_LEFT_Y__MASK)
>> +
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT                            0x00001264
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_X__MASK                    0x00007fff
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_X__SHIFT                   0
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_X(x)                               (((x) << VIVS_DE_CLIP_BOTTOM_RIGHT_X__SHIFT) & VIVS_DE_CLIP_BOTTOM_RIGHT_X__MASK)
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_Y__MASK                    0x7fff0000
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_Y__SHIFT                   16
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_Y(x)                               (((x) << VIVS_DE_CLIP_BOTTOM_RIGHT_Y__SHIFT) & VIVS_DE_CLIP_BOTTOM_RIGHT_Y__MASK)
>> +
>> +#define VIVS_DE_CLEAR_BYTE_MASK                                      0x00001268
>> +
>> +#define VIVS_DE_CONFIG                                               0x0000126c
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_ENABLE__MASK                       0x00000001
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_ENABLE__SHIFT                      0
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_ENABLE_OFF                 0x00000000
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_ENABLE_ON                  0x00000001
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE__MASK                 0x00000030
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE__SHIFT                        4
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE_NORMAL                        0x00000000
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE_HMIRROR                       0x00000010
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE_VMIRROR                       0x00000020
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE_FULL_MIRROR           0x00000030
>> +#define VIVS_DE_CONFIG_SOURCE_SELECT__MASK                   0x00070000
>> +#define VIVS_DE_CONFIG_SOURCE_SELECT__SHIFT                  16
>> +#define VIVS_DE_CONFIG_SOURCE_SELECT(x)                              (((x) << VIVS_DE_CONFIG_SOURCE_SELECT__SHIFT) & VIVS_DE_CONFIG_SOURCE_SELECT__MASK)
>> +#define VIVS_DE_CONFIG_DESTINATION_SELECT__MASK                      0x00300000
>> +#define VIVS_DE_CONFIG_DESTINATION_SELECT__SHIFT             20
>> +#define VIVS_DE_CONFIG_DESTINATION_SELECT(x)                 (((x) << VIVS_DE_CONFIG_DESTINATION_SELECT__SHIFT) & VIVS_DE_CONFIG_DESTINATION_SELECT__MASK)
>> +
>> +#define VIVS_DE_CLEAR_PIXEL_VALUE_LOW                                0x00001270
>> +
>> +#define VIVS_DE_CLEAR_PIXEL_VALUE_HIGH                               0x00001274
>> +
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION                          0x00001278
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_X__MASK                  0x0000ffff
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_X__SHIFT                 0
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_X(x)                     (((x) << VIVS_DE_SRC_ORIGIN_FRACTION_X__SHIFT) & VIVS_DE_SRC_ORIGIN_FRACTION_X__MASK)
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_Y__MASK                  0xffff0000
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_Y__SHIFT                 16
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_Y(x)                     (((x) << VIVS_DE_SRC_ORIGIN_FRACTION_Y__SHIFT) & VIVS_DE_SRC_ORIGIN_FRACTION_Y__MASK)
>> +
>> +#define VIVS_DE_ALPHA_CONTROL                                        0x0000127c
>> +#define VIVS_DE_ALPHA_CONTROL_ENABLE__MASK                   0x00000001
>> +#define VIVS_DE_ALPHA_CONTROL_ENABLE__SHIFT                  0
>> +#define VIVS_DE_ALPHA_CONTROL_ENABLE_OFF                     0x00000000
>> +#define VIVS_DE_ALPHA_CONTROL_ENABLE_ON                              0x00000001
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK    0x00ff0000
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT   16
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA(x)               (((x) << VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT) & VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK)
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK    0xff000000
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT   24
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA(x)               (((x) << VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT) & VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK)
>> +
>> +#define VIVS_DE_ALPHA_MODES                                  0x00001280
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_MODE__MASK             0x00000001
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_MODE__SHIFT            0
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_MODE_NORMAL            0x00000000
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_MODE_INVERSED          0x00000001
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_MODE__MASK             0x00000010
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_MODE__SHIFT            4
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_MODE_NORMAL            0x00000000
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_MODE_INVERSED          0x00000010
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__MASK              0x00000300
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__SHIFT     8
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_NORMAL     0x00000000
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_GLOBAL     0x00000100
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_SCALED     0x00000200
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__MASK              0x00003000
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__SHIFT     12
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_NORMAL     0x00000000
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_GLOBAL     0x00001000
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_SCALED     0x00002000
>> +#define VIVS_DE_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__MASK    0x00010000
>> +#define VIVS_DE_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__SHIFT   16
>> +#define VIVS_DE_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_DISABLE  0x00000000
>> +#define VIVS_DE_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_ENABLE   0x00010000
>> +#define VIVS_DE_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__MASK    0x00100000
>> +#define VIVS_DE_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__SHIFT   20
>> +#define VIVS_DE_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_DISABLE  0x00000000
>> +#define VIVS_DE_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_ENABLE   0x00100000
>> +#define VIVS_DE_ALPHA_MODES_SRC_BLENDING_MODE__MASK          0x07000000
>> +#define VIVS_DE_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT         24
>> +#define VIVS_DE_ALPHA_MODES_SRC_BLENDING_MODE(x)             (((x) << VIVS_DE_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT) & VIVS_DE_ALPHA_MODES_SRC_BLENDING_MODE__MASK)
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_FACTOR__MASK           0x08000000
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_FACTOR__SHIFT          27
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_FACTOR_DISABLE         0x00000000
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_FACTOR_ENABLE          0x08000000
>> +#define VIVS_DE_ALPHA_MODES_DST_BLENDING_MODE__MASK          0x70000000
>> +#define VIVS_DE_ALPHA_MODES_DST_BLENDING_MODE__SHIFT         28
>> +#define VIVS_DE_ALPHA_MODES_DST_BLENDING_MODE(x)             (((x) << VIVS_DE_ALPHA_MODES_DST_BLENDING_MODE__SHIFT) & VIVS_DE_ALPHA_MODES_DST_BLENDING_MODE__MASK)
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_FACTOR__MASK           0x80000000
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_FACTOR__SHIFT          31
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_FACTOR_DISABLE         0x00000000
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_FACTOR_ENABLE          0x80000000
>> +
>> +#define VIVS_DE_UPLANE_ADDRESS                                       0x00001284
>> +
>> +#define VIVS_DE_UPLANE_STRIDE                                        0x00001288
>> +#define VIVS_DE_UPLANE_STRIDE_STRIDE__MASK                   0x0003ffff
>> +#define VIVS_DE_UPLANE_STRIDE_STRIDE__SHIFT                  0
>> +#define VIVS_DE_UPLANE_STRIDE_STRIDE(x)                              (((x) << VIVS_DE_UPLANE_STRIDE_STRIDE__SHIFT) & VIVS_DE_UPLANE_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_VPLANE_ADDRESS                                       0x0000128c
>> +
>> +#define VIVS_DE_VPLANE_STRIDE                                        0x00001290
>> +#define VIVS_DE_VPLANE_STRIDE_STRIDE__MASK                   0x0003ffff
>> +#define VIVS_DE_VPLANE_STRIDE_STRIDE__SHIFT                  0
>> +#define VIVS_DE_VPLANE_STRIDE_STRIDE(x)                              (((x) << VIVS_DE_VPLANE_STRIDE_STRIDE__SHIFT) & VIVS_DE_VPLANE_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_VR_CONFIG                                    0x00001294
>> +#define VIVS_DE_VR_CONFIG_START__MASK                                0x00000003
>> +#define VIVS_DE_VR_CONFIG_START__SHIFT                               0
>> +#define VIVS_DE_VR_CONFIG_START_HORIZONTAL_BLIT                      0x00000000
>> +#define VIVS_DE_VR_CONFIG_START_VERTICAL_BLIT                        0x00000001
>> +#define VIVS_DE_VR_CONFIG_START_ONE_PASS_BLIT                        0x00000002
>> +#define VIVS_DE_VR_CONFIG_START_MASK                         0x00000008
>> +
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW                          0x00001298
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_LEFT__MASK                       0x0000ffff
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_LEFT__SHIFT                      0
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_LEFT(x)                  (((x) << VIVS_DE_VR_SOURCE_IMAGE_LOW_LEFT__SHIFT) & VIVS_DE_VR_SOURCE_IMAGE_LOW_LEFT__MASK)
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_TOP__MASK                        0xffff0000
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_TOP__SHIFT                       16
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_TOP(x)                   (((x) << VIVS_DE_VR_SOURCE_IMAGE_LOW_TOP__SHIFT) & VIVS_DE_VR_SOURCE_IMAGE_LOW_TOP__MASK)
>> +
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH                         0x0000129c
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_RIGHT__MASK             0x0000ffff
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_RIGHT__SHIFT            0
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_RIGHT(x)                        (((x) << VIVS_DE_VR_SOURCE_IMAGE_HIGH_RIGHT__SHIFT) & VIVS_DE_VR_SOURCE_IMAGE_HIGH_RIGHT__MASK)
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_BOTTOM__MASK            0xffff0000
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_BOTTOM__SHIFT           16
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_BOTTOM(x)                       (((x) << VIVS_DE_VR_SOURCE_IMAGE_HIGH_BOTTOM__SHIFT) & VIVS_DE_VR_SOURCE_IMAGE_HIGH_BOTTOM__MASK)
>> +
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_LOW                         0x000012a0
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_LOW_X__MASK                 0xffffffff
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_LOW_X__SHIFT                        0
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_LOW_X(x)                    (((x) << VIVS_DE_VR_SOURCE_ORIGIN_LOW_X__SHIFT) & VIVS_DE_VR_SOURCE_ORIGIN_LOW_X__MASK)
>> +
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_HIGH                                0x000012a4
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_HIGH_Y__MASK                        0xffffffff
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_HIGH_Y__SHIFT                       0
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_HIGH_Y(x)                   (((x) << VIVS_DE_VR_SOURCE_ORIGIN_HIGH_Y__SHIFT) & VIVS_DE_VR_SOURCE_ORIGIN_HIGH_Y__MASK)
>> +
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW                         0x000012a8
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_LEFT__MASK                      0x0000ffff
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_LEFT__SHIFT             0
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_LEFT(x)                 (((x) << VIVS_DE_VR_TARGET_WINDOW_LOW_LEFT__SHIFT) & VIVS_DE_VR_TARGET_WINDOW_LOW_LEFT__MASK)
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_TOP__MASK                       0xffff0000
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_TOP__SHIFT                      16
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_TOP(x)                  (((x) << VIVS_DE_VR_TARGET_WINDOW_LOW_TOP__SHIFT) & VIVS_DE_VR_TARGET_WINDOW_LOW_TOP__MASK)
>> +
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH                                0x000012ac
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_RIGHT__MASK            0x0000ffff
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_RIGHT__SHIFT           0
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_RIGHT(x)                       (((x) << VIVS_DE_VR_TARGET_WINDOW_HIGH_RIGHT__SHIFT) & VIVS_DE_VR_TARGET_WINDOW_HIGH_RIGHT__MASK)
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_BOTTOM__MASK           0xffff0000
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_BOTTOM__SHIFT          16
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_BOTTOM(x)                      (((x) << VIVS_DE_VR_TARGET_WINDOW_HIGH_BOTTOM__SHIFT) & VIVS_DE_VR_TARGET_WINDOW_HIGH_BOTTOM__MASK)
>> +
>> +#define VIVS_DE_PE_CONFIG                                    0x000012b0
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH__MASK            0x00000003
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH__SHIFT           0
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH_DISABLE          0x00000000
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH_DEFAULT          0x00000001
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH_ALWAYS           0x00000002
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH_MASK             0x00000008
>> +
>> +#define VIVS_DE_DEST_ROTATION_HEIGHT                         0x000012b4
>> +#define VIVS_DE_DEST_ROTATION_HEIGHT_HEIGHT__MASK            0x0000ffff
>> +#define VIVS_DE_DEST_ROTATION_HEIGHT_HEIGHT__SHIFT           0
>> +#define VIVS_DE_DEST_ROTATION_HEIGHT_HEIGHT(x)                       (((x) << VIVS_DE_DEST_ROTATION_HEIGHT_HEIGHT__SHIFT) & VIVS_DE_DEST_ROTATION_HEIGHT_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_SRC_ROTATION_HEIGHT                          0x000012b8
>> +#define VIVS_DE_SRC_ROTATION_HEIGHT_HEIGHT__MASK             0x0000ffff
>> +#define VIVS_DE_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT            0
>> +#define VIVS_DE_SRC_ROTATION_HEIGHT_HEIGHT(x)                        (((x) << VIVS_DE_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT) & VIVS_DE_SRC_ROTATION_HEIGHT_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_ROT_ANGLE                                    0x000012bc
>> +#define VIVS_DE_ROT_ANGLE_SRC__MASK                          0x00000007
>> +#define VIVS_DE_ROT_ANGLE_SRC__SHIFT                         0
>> +#define VIVS_DE_ROT_ANGLE_SRC(x)                             (((x) << VIVS_DE_ROT_ANGLE_SRC__SHIFT) & VIVS_DE_ROT_ANGLE_SRC__MASK)
>> +#define VIVS_DE_ROT_ANGLE_DST__MASK                          0x00000038
>> +#define VIVS_DE_ROT_ANGLE_DST__SHIFT                         3
>> +#define VIVS_DE_ROT_ANGLE_DST(x)                             (((x) << VIVS_DE_ROT_ANGLE_DST__SHIFT) & VIVS_DE_ROT_ANGLE_DST__MASK)
>> +#define VIVS_DE_ROT_ANGLE_SRC_MASK                           0x00000100
>> +#define VIVS_DE_ROT_ANGLE_DST_MASK                           0x00000200
>> +#define VIVS_DE_ROT_ANGLE_SRC_MIRROR__MASK                   0x00003000
>> +#define VIVS_DE_ROT_ANGLE_SRC_MIRROR__SHIFT                  12
>> +#define VIVS_DE_ROT_ANGLE_SRC_MIRROR(x)                              (((x) << VIVS_DE_ROT_ANGLE_SRC_MIRROR__SHIFT) & VIVS_DE_ROT_ANGLE_SRC_MIRROR__MASK)
>> +#define VIVS_DE_ROT_ANGLE_SRC_MIRROR_MASK                    0x00008000
>> +#define VIVS_DE_ROT_ANGLE_DST_MIRROR__MASK                   0x00030000
>> +#define VIVS_DE_ROT_ANGLE_DST_MIRROR__SHIFT                  16
>> +#define VIVS_DE_ROT_ANGLE_DST_MIRROR(x)                              (((x) << VIVS_DE_ROT_ANGLE_DST_MIRROR__SHIFT) & VIVS_DE_ROT_ANGLE_DST_MIRROR__MASK)
>> +#define VIVS_DE_ROT_ANGLE_DST_MIRROR_MASK                    0x00080000
>> +
>> +#define VIVS_DE_CLEAR_PIXEL_VALUE32                          0x000012c0
>> +
>> +#define VIVS_DE_DEST_COLOR_KEY                                       0x000012c4
>> +
>> +#define VIVS_DE_GLOBAL_SRC_COLOR                             0x000012c8
>> +
>> +#define VIVS_DE_GLOBAL_DEST_COLOR                            0x000012cc
>> +
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES                         0x000012d0
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__MASK   0x00000001
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__SHIFT  0
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_ENABLE  0x00000001
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__MASK   0x00000010
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__SHIFT  4
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_ENABLE  0x00000010
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__MASK    0x00000300
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__SHIFT   8
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_DISABLE  0x00000000
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_ALPHA    0x00000100
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_COLOR    0x00000200
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__MASK    0x00100000
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__SHIFT   20
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_DISABLE  0x00000000
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_ENABLE   0x00100000
>> +
>> +#define VIVS_DE_PE_TRANSPARENCY                                      0x000012d4
>> +#define VIVS_DE_PE_TRANSPARENCY_SOURCE__MASK                 0x00000003
>> +#define VIVS_DE_PE_TRANSPARENCY_SOURCE__SHIFT                        0
>> +#define VIVS_DE_PE_TRANSPARENCY_SOURCE_OPAQUE                        0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_SOURCE_MASK                  0x00000001
>> +#define VIVS_DE_PE_TRANSPARENCY_SOURCE_KEY                   0x00000002
>> +#define VIVS_DE_PE_TRANSPARENCY_PATTERN__MASK                        0x00000030
>> +#define VIVS_DE_PE_TRANSPARENCY_PATTERN__SHIFT                       4
>> +#define VIVS_DE_PE_TRANSPARENCY_PATTERN_OPAQUE                       0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_PATTERN_MASK                 0x00000010
>> +#define VIVS_DE_PE_TRANSPARENCY_PATTERN_KEY                  0x00000020
>> +#define VIVS_DE_PE_TRANSPARENCY_DESTINATION__MASK            0x00000300
>> +#define VIVS_DE_PE_TRANSPARENCY_DESTINATION__SHIFT           8
>> +#define VIVS_DE_PE_TRANSPARENCY_DESTINATION_OPAQUE           0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_DESTINATION_MASK             0x00000100
>> +#define VIVS_DE_PE_TRANSPARENCY_DESTINATION_KEY                      0x00000200
>> +#define VIVS_DE_PE_TRANSPARENCY_TRANSPARENCY_MASK            0x00001000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_SRC_OVERRIDE__MASK               0x00030000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_SRC_OVERRIDE__SHIFT              16
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_SRC_OVERRIDE_DEFAULT     0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_SRC_OVERRIDE_USE_ENABLE  0x00010000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_SRC_OVERRIDE_USE_DISABLE 0x00020000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_PAT_OVERRIDE__MASK               0x00300000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_PAT_OVERRIDE__SHIFT              20
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_PAT_OVERRIDE_DEFAULT     0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_PAT_OVERRIDE_USE_ENABLE  0x00100000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_PAT_OVERRIDE_USE_DISABLE 0x00200000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_DST_OVERRIDE__MASK               0x03000000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_DST_OVERRIDE__SHIFT              24
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_DST_OVERRIDE_DEFAULT     0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_DST_OVERRIDE_USE_ENABLE  0x01000000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_DST_OVERRIDE_USE_DISABLE 0x02000000
>> +#define VIVS_DE_PE_TRANSPARENCY_RESOURCE_OVERRIDE_MASK               0x10000000
>> +#define VIVS_DE_PE_TRANSPARENCY_DFB_COLOR_KEY__MASK          0x20000000
>> +#define VIVS_DE_PE_TRANSPARENCY_DFB_COLOR_KEY__SHIFT         29
>> +#define VIVS_DE_PE_TRANSPARENCY_DFB_COLOR_KEY_DISABLE                0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_DFB_COLOR_KEY_ENABLE         0x20000000
>> +#define VIVS_DE_PE_TRANSPARENCY_DFB_COLOR_KEY_MASK           0x80000000
>> +
>> +#define VIVS_DE_PE_CONTROL                                   0x000012d8
>> +#define VIVS_DE_PE_CONTROL_YUV__MASK                         0x00000001
>> +#define VIVS_DE_PE_CONTROL_YUV__SHIFT                                0
>> +#define VIVS_DE_PE_CONTROL_YUV_601                           0x00000000
>> +#define VIVS_DE_PE_CONTROL_YUV_709                           0x00000001
>> +#define VIVS_DE_PE_CONTROL_YUV_MASK                          0x00000008
>> +#define VIVS_DE_PE_CONTROL_UV_SWIZZLE__MASK                  0x00000010
>> +#define VIVS_DE_PE_CONTROL_UV_SWIZZLE__SHIFT                 4
>> +#define VIVS_DE_PE_CONTROL_UV_SWIZZLE_UV                     0x00000000
>> +#define VIVS_DE_PE_CONTROL_UV_SWIZZLE_VU                     0x00000010
>> +#define VIVS_DE_PE_CONTROL_UV_SWIZZLE_MASK                   0x00000080
>> +#define VIVS_DE_PE_CONTROL_YUVRGB__MASK                              0x00000100
>> +#define VIVS_DE_PE_CONTROL_YUVRGB__SHIFT                     8
>> +#define VIVS_DE_PE_CONTROL_YUVRGB_DISABLE                    0x00000000
>> +#define VIVS_DE_PE_CONTROL_YUVRGB_ENABLE                     0x00000100
>> +#define VIVS_DE_PE_CONTROL_YUVRGB_MASK                               0x00000800
>> +
>> +#define VIVS_DE_SRC_COLOR_KEY_HIGH                           0x000012dc
>> +
>> +#define VIVS_DE_DEST_COLOR_KEY_HIGH                          0x000012e0
>> +
>> +#define VIVS_DE_VR_CONFIG_EX                                 0x000012e4
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH__MASK               0x00000003
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH__SHIFT              0
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH_AUTO                0x00000000
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH_PIXELS16    0x00000001
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH_PIXELS32    0x00000002
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH_MASK                0x00000008
>> +#define VIVS_DE_VR_CONFIG_EX_FILTER_TAP__MASK                        0x000000f0
>> +#define VIVS_DE_VR_CONFIG_EX_FILTER_TAP__SHIFT                       4
>> +#define VIVS_DE_VR_CONFIG_EX_FILTER_TAP(x)                   (((x) << VIVS_DE_VR_CONFIG_EX_FILTER_TAP__SHIFT) & VIVS_DE_VR_CONFIG_EX_FILTER_TAP__MASK)
>> +#define VIVS_DE_VR_CONFIG_EX_FILTER_TAP_MASK                 0x00000100
>> +
>> +#define VIVS_DE_PE_DITHER_LOW                                        0x000012e8
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y0__MASK                      0x0000000f
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y0__SHIFT             0
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y0(x)                 (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y0__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y0__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y0__MASK                      0x000000f0
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y0__SHIFT             4
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y0(x)                 (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y0__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y0__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y0__MASK                      0x00000f00
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y0__SHIFT             8
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y0(x)                 (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y0__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y0__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y0__MASK                      0x0000f000
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y0__SHIFT             12
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y0(x)                 (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y0__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y0__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y1__MASK                      0x000f0000
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y1__SHIFT             16
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y1(x)                 (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y1__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y1__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y1__MASK                      0x00f00000
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y1__SHIFT             20
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y1(x)                 (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y1__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y1__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y1__MASK                      0x0f000000
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y1__SHIFT             24
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y1(x)                 (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y1__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y1__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y1__MASK                      0xf0000000
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y1__SHIFT             28
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y1(x)                 (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y1__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y1__MASK)
>> +
>> +#define VIVS_DE_PE_DITHER_HIGH                                       0x000012ec
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y2__MASK             0x0000000f
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y2__SHIFT            0
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y2(x)                        (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y2__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y2__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y2__MASK             0x000000f0
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y2__SHIFT            4
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y2(x)                        (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y2__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y2__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y2__MASK             0x00000f00
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y2__SHIFT            8
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y2(x)                        (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y2__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y2__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y2__MASK             0x0000f000
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y2__SHIFT            12
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y2(x)                        (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y2__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y2__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y3__MASK             0x000f0000
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y3__SHIFT            16
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y3(x)                        (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y3__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y3__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y3__MASK             0x00f00000
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y3__SHIFT            20
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y3(x)                        (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y3__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y3__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y3__MASK             0x0f000000
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y3__SHIFT            24
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y3(x)                        (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y3__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y3__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y3__MASK             0xf0000000
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y3__SHIFT            28
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y3(x)                        (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y3__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y3__MASK)
>> +
>> +#define VIVS_DE_BW_CONFIG                                    0x000012f0
>> +#define VIVS_DE_BW_CONFIG_BLOCK_CONFIG__MASK                 0x00000001
>> +#define VIVS_DE_BW_CONFIG_BLOCK_CONFIG__SHIFT                        0
>> +#define VIVS_DE_BW_CONFIG_BLOCK_CONFIG_AUTO                  0x00000000
>> +#define VIVS_DE_BW_CONFIG_BLOCK_CONFIG_CUSTOMIZE             0x00000001
>> +#define VIVS_DE_BW_CONFIG_BLOCK_CONFIG_MASK                  0x00000008
>> +#define VIVS_DE_BW_CONFIG_BLOCK_WALK_DIRECTION__MASK         0x00000010
>> +#define VIVS_DE_BW_CONFIG_BLOCK_WALK_DIRECTION__SHIFT                4
>> +#define VIVS_DE_BW_CONFIG_BLOCK_WALK_DIRECTION_RIGHT_BOTTOM  0x00000000
>> +#define VIVS_DE_BW_CONFIG_BLOCK_WALK_DIRECTION_BOTTOM_RIGHT  0x00000010
>> +#define VIVS_DE_BW_CONFIG_BLOCK_WALK_DIRECTION_MASK          0x00000080
>> +#define VIVS_DE_BW_CONFIG_TILE_WALK_DIRECTION__MASK          0x00000100
>> +#define VIVS_DE_BW_CONFIG_TILE_WALK_DIRECTION__SHIFT         8
>> +#define VIVS_DE_BW_CONFIG_TILE_WALK_DIRECTION_RIGHT_BOTTOM   0x00000000
>> +#define VIVS_DE_BW_CONFIG_TILE_WALK_DIRECTION_BOTTOM_RIGHT   0x00000100
>> +#define VIVS_DE_BW_CONFIG_TILE_WALK_DIRECTION_MASK           0x00000800
>> +#define VIVS_DE_BW_CONFIG_PIXEL_WALK_DIRECTION__MASK         0x00001000
>> +#define VIVS_DE_BW_CONFIG_PIXEL_WALK_DIRECTION__SHIFT                12
>> +#define VIVS_DE_BW_CONFIG_PIXEL_WALK_DIRECTION_RIGHT_BOTTOM  0x00000000
>> +#define VIVS_DE_BW_CONFIG_PIXEL_WALK_DIRECTION_BOTTOM_RIGHT  0x00001000
>> +#define VIVS_DE_BW_CONFIG_PIXEL_WALK_DIRECTION_MASK          0x00008000
>> +
>> +#define VIVS_DE_BW_BLOCK_SIZE                                        0x000012f4
>> +#define VIVS_DE_BW_BLOCK_SIZE_WIDTH__MASK                    0x0000ffff
>> +#define VIVS_DE_BW_BLOCK_SIZE_WIDTH__SHIFT                   0
>> +#define VIVS_DE_BW_BLOCK_SIZE_WIDTH(x)                               (((x) << VIVS_DE_BW_BLOCK_SIZE_WIDTH__SHIFT) & VIVS_DE_BW_BLOCK_SIZE_WIDTH__MASK)
>> +#define VIVS_DE_BW_BLOCK_SIZE_HEIGHT__MASK                   0xffff0000
>> +#define VIVS_DE_BW_BLOCK_SIZE_HEIGHT__SHIFT                  16
>> +#define VIVS_DE_BW_BLOCK_SIZE_HEIGHT(x)                              (((x) << VIVS_DE_BW_BLOCK_SIZE_HEIGHT__SHIFT) & VIVS_DE_BW_BLOCK_SIZE_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_BW_TILE_SIZE                                 0x000012f8
>> +#define VIVS_DE_BW_TILE_SIZE_WIDTH__MASK                     0x0000ffff
>> +#define VIVS_DE_BW_TILE_SIZE_WIDTH__SHIFT                    0
>> +#define VIVS_DE_BW_TILE_SIZE_WIDTH(x)                                (((x) << VIVS_DE_BW_TILE_SIZE_WIDTH__SHIFT) & VIVS_DE_BW_TILE_SIZE_WIDTH__MASK)
>> +#define VIVS_DE_BW_TILE_SIZE_HEIGHT__MASK                    0xffff0000
>> +#define VIVS_DE_BW_TILE_SIZE_HEIGHT__SHIFT                   16
>> +#define VIVS_DE_BW_TILE_SIZE_HEIGHT(x)                               (((x) << VIVS_DE_BW_TILE_SIZE_HEIGHT__SHIFT) & VIVS_DE_BW_TILE_SIZE_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_BW_BLOCK_MASK                                        0x000012fc
>> +#define VIVS_DE_BW_BLOCK_MASK_HORIZONTAL__MASK                       0x0000ffff
>> +#define VIVS_DE_BW_BLOCK_MASK_HORIZONTAL__SHIFT                      0
>> +#define VIVS_DE_BW_BLOCK_MASK_HORIZONTAL(x)                  (((x) << VIVS_DE_BW_BLOCK_MASK_HORIZONTAL__SHIFT) & VIVS_DE_BW_BLOCK_MASK_HORIZONTAL__MASK)
>> +#define VIVS_DE_BW_BLOCK_MASK_VERTICAL__MASK                 0xffff0000
>> +#define VIVS_DE_BW_BLOCK_MASK_VERTICAL__SHIFT                        16
>> +#define VIVS_DE_BW_BLOCK_MASK_VERTICAL(x)                    (((x) << VIVS_DE_BW_BLOCK_MASK_VERTICAL__SHIFT) & VIVS_DE_BW_BLOCK_MASK_VERTICAL__MASK)
>> +
>> +#define VIVS_DE_SRC_EX_CONFIG                                        0x00001300
>> +#define VIVS_DE_SRC_EX_CONFIG_MULTI_TILED__MASK                      0x00000001
>> +#define VIVS_DE_SRC_EX_CONFIG_MULTI_TILED__SHIFT             0
>> +#define VIVS_DE_SRC_EX_CONFIG_MULTI_TILED_DISABLE            0x00000000
>> +#define VIVS_DE_SRC_EX_CONFIG_MULTI_TILED_ENABLE             0x00000001
>> +#define VIVS_DE_SRC_EX_CONFIG_SUPER_TILED__MASK                      0x00000008
>> +#define VIVS_DE_SRC_EX_CONFIG_SUPER_TILED__SHIFT             3
>> +#define VIVS_DE_SRC_EX_CONFIG_SUPER_TILED_DISABLE            0x00000000
>> +#define VIVS_DE_SRC_EX_CONFIG_SUPER_TILED_ENABLE             0x00000008
>> +#define VIVS_DE_SRC_EX_CONFIG_MINOR_TILED__MASK                      0x00000100
>> +#define VIVS_DE_SRC_EX_CONFIG_MINOR_TILED__SHIFT             8
>> +#define VIVS_DE_SRC_EX_CONFIG_MINOR_TILED_DISABLE            0x00000000
>> +#define VIVS_DE_SRC_EX_CONFIG_MINOR_TILED_ENABLE             0x00000100
>> +
>> +#define VIVS_DE_SRC_EX_ADDRESS                                       0x00001304
>> +
>> +#define VIVS_DE_DE_MULTI_SOURCE                                      0x00001308
>> +#define VIVS_DE_DE_MULTI_SOURCE_MAX_SOURCE__MASK             0x00000007
>> +#define VIVS_DE_DE_MULTI_SOURCE_MAX_SOURCE__SHIFT            0
>> +#define VIVS_DE_DE_MULTI_SOURCE_MAX_SOURCE(x)                        (((x) << VIVS_DE_DE_MULTI_SOURCE_MAX_SOURCE__SHIFT) & VIVS_DE_DE_MULTI_SOURCE_MAX_SOURCE__MASK)
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK__MASK               0x00000700
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK__SHIFT              8
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL16     0x00000000
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL32     0x00000100
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL64     0x00000200
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL128    0x00000300
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL256    0x00000400
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL512    0x00000500
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK__MASK         0x00070000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK__SHIFT                16
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE1         0x00000000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE2         0x00010000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE4         0x00020000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE8         0x00030000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE16                0x00040000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE32                0x00050000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE64                0x00060000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE128               0x00070000
>> +
>> +#define VIVS_DE_DEYUV_CONVERSION                             0x0000130c
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE__MASK                        0x00000003
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE__SHIFT                       0
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE_OFF                  0x00000000
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE_PLANE1                       0x00000001
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE_PLANE2                       0x00000002
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE_PLANE3                       0x00000003
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_COUNT__MASK          0x0000000c
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_COUNT__SHIFT         2
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_COUNT(x)             (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE1_COUNT__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE1_COUNT__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_COUNT__MASK          0x00000030
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_COUNT__SHIFT         4
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_COUNT(x)             (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE2_COUNT__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE2_COUNT__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_COUNT__MASK          0x000000c0
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_COUNT__SHIFT         6
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_COUNT(x)             (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE3_COUNT__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE3_COUNT__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_B__MASK              0x00000300
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_B__SHIFT     8
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_B(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_B__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_B__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_G__MASK              0x00000c00
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_G__SHIFT     10
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_G(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_G__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_G__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_R__MASK              0x00003000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_R__SHIFT     12
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_R(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_R__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_R__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_A__MASK              0x0000c000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_A__SHIFT     14
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_A(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_A__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_A__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_B__MASK              0x00030000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_B__SHIFT     16
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_B(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_B__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_B__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_G__MASK              0x000c0000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_G__SHIFT     18
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_G(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_G__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_G__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_R__MASK              0x00300000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_R__SHIFT     20
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_R(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_R__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_R__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_A__MASK              0x00c00000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_A__SHIFT     22
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_A(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_A__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_A__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_B__MASK              0x03000000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_B__SHIFT     24
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_B(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_B__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_B__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_G__MASK              0x0c000000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_G__SHIFT     26
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_G(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_G__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_G__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_R__MASK              0x30000000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_R__SHIFT     28
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_R(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_R__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_R__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_A__MASK              0xc0000000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_A__SHIFT     30
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_A(x)         (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_A__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_A__MASK)
>> +
>> +#define VIVS_DE_DE_PLANE2_ADDRESS                            0x00001310
>> +
>> +#define VIVS_DE_DE_PLANE2_STRIDE                             0x00001314
>> +#define VIVS_DE_DE_PLANE2_STRIDE_STRIDE__MASK                        0x0003ffff
>> +#define VIVS_DE_DE_PLANE2_STRIDE_STRIDE__SHIFT                       0
>> +#define VIVS_DE_DE_PLANE2_STRIDE_STRIDE(x)                   (((x) << VIVS_DE_DE_PLANE2_STRIDE_STRIDE__SHIFT) & VIVS_DE_DE_PLANE2_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_DE_PLANE3_ADDRESS                            0x00001318
>> +
>> +#define VIVS_DE_DE_PLANE3_STRIDE                             0x0000131c
>> +#define VIVS_DE_DE_PLANE3_STRIDE_STRIDE__MASK                        0x0003ffff
>> +#define VIVS_DE_DE_PLANE3_STRIDE_STRIDE__SHIFT                       0
>> +#define VIVS_DE_DE_PLANE3_STRIDE_STRIDE(x)                   (((x) << VIVS_DE_DE_PLANE3_STRIDE_STRIDE__SHIFT) & VIVS_DE_DE_PLANE3_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_DE_STALL_DE                                  0x00001320
>> +#define VIVS_DE_DE_STALL_DE_ENABLE__MASK                     0x00000001
>> +#define VIVS_DE_DE_STALL_DE_ENABLE__SHIFT                    0
>> +#define VIVS_DE_DE_STALL_DE_ENABLE_DISABLE                   0x00000000
>> +#define VIVS_DE_DE_STALL_DE_ENABLE_ENABLE                    0x00000001
>> +
>> +#define VIVS_DE_FILTER_KERNEL(i0)                           (0x00001800 + 0x4*(i0))
>> +#define VIVS_DE_FILTER_KERNEL__ESIZE                         0x00000004
>> +#define VIVS_DE_FILTER_KERNEL__LEN                           0x00000080
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT0__MASK             0x0000ffff
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT0__SHIFT            0
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT0(x)                        (((x) << VIVS_DE_FILTER_KERNEL_COEFFICIENT0__SHIFT) & VIVS_DE_FILTER_KERNEL_COEFFICIENT0__MASK)
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT1__MASK             0xffff0000
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT1__SHIFT            16
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT1(x)                        (((x) << VIVS_DE_FILTER_KERNEL_COEFFICIENT1__SHIFT) & VIVS_DE_FILTER_KERNEL_COEFFICIENT1__MASK)
>> +
>> +#define VIVS_DE_INDEX_COLOR_TABLE(i0)                               (0x00001c00 + 0x4*(i0))
>> +#define VIVS_DE_INDEX_COLOR_TABLE__ESIZE                     0x00000004
>> +#define VIVS_DE_INDEX_COLOR_TABLE__LEN                               0x00000100
>> +
>> +#define VIVS_DE_HORI_FILTER_KERNEL(i0)                              (0x00002800 + 0x4*(i0))
>> +#define VIVS_DE_HORI_FILTER_KERNEL__ESIZE                    0x00000004
>> +#define VIVS_DE_HORI_FILTER_KERNEL__LEN                              0x00000080
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT0__MASK                0x0000ffff
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT0__SHIFT               0
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT0(x)           (((x) << VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT0__SHIFT) & VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT0__MASK)
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT1__MASK                0xffff0000
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT1__SHIFT               16
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT1(x)           (((x) << VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT1__SHIFT) & VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT1__MASK)
>> +
>> +#define VIVS_DE_VERTI_FILTER_KERNEL(i0)                             (0x00002a00 + 0x4*(i0))
>> +#define VIVS_DE_VERTI_FILTER_KERNEL__ESIZE                   0x00000004
>> +#define VIVS_DE_VERTI_FILTER_KERNEL__LEN                     0x00000080
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT0__MASK               0x0000ffff
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT0__SHIFT              0
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT0(x)          (((x) << VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT0__SHIFT) & VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT0__MASK)
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT1__MASK               0xffff0000
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT1__SHIFT              16
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT1(x)          (((x) << VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT1__SHIFT) & VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT1__MASK)
>> +
>> +#define VIVS_DE_INDEX_COLOR_TABLE32(i0)                             (0x00003400 + 0x4*(i0))
>> +#define VIVS_DE_INDEX_COLOR_TABLE32__ESIZE                   0x00000004
>> +#define VIVS_DE_INDEX_COLOR_TABLE32__LEN                     0x00000100
>> +
>> +#define VIVS_DE_BLOCK4                                               0x00000000
>> +
>> +#define VIVS_DE_BLOCK4_SRC_ADDRESS(i0)                              (0x00012800 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_ADDRESS__ESIZE                    0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ADDRESS__LEN                              0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE(i0)                               (0x00012810 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE__ESIZE                     0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE__LEN                               0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE_STRIDE__MASK                       0x0003ffff
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE_STRIDE__SHIFT                      0
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE_STRIDE(x)                  (((x) << VIVS_DE_BLOCK4_SRC_STRIDE_STRIDE__SHIFT) & VIVS_DE_BLOCK4_SRC_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG(i0)                      (0x00012820 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG__ESIZE            0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG__LEN                      0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_WIDTH__MASK               0x0000ffff
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_WIDTH__SHIFT              0
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_WIDTH(x)          (((x) << VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_WIDTH__SHIFT) & VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_WIDTH__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_ROTATION__MASK    0x00010000
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_ROTATION__SHIFT   16
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_ROTATION_DISABLE  0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_ROTATION_ENABLE   0x00010000
>> +
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG(i0)                               (0x00012830 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG__ESIZE                     0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG__LEN                               0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK   0x0000000f
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT  0
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PE10_SOURCE_FORMAT(x)              (((x) << VIVS_DE_BLOCK4_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT) & VIVS_DE_BLOCK4_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TRANSPARENCY__MASK         0x00000030
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TRANSPARENCY__SHIFT                4
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TRANSPARENCY(x)            (((x) << VIVS_DE_BLOCK4_SRC_CONFIG_TRANSPARENCY__SHIFT) & VIVS_DE_BLOCK4_SRC_CONFIG_TRANSPARENCY__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SRC_RELATIVE__MASK         0x00000040
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SRC_RELATIVE__SHIFT                6
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SRC_RELATIVE_ABSOLUTE              0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SRC_RELATIVE_RELATIVE              0x00000040
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TILED__MASK                        0x00000080
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TILED__SHIFT                       7
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TILED_DISABLE                      0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TILED_ENABLE                       0x00000080
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_LOCATION__MASK             0x00000100
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_LOCATION__SHIFT            8
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_LOCATION_MEMORY            0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_LOCATION_STREAM            0x00000100
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK__MASK                 0x00003000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK__SHIFT                        12
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK_PACKED8                       0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK_PACKED16                      0x00001000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK_PACKED32                      0x00002000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK_UNPACKED                      0x00003000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_MONO_TRANSPARENCY__MASK    0x00008000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_MONO_TRANSPARENCY__SHIFT   15
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_MONO_TRANSPARENCY_BACKGROUND       0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_MONO_TRANSPARENCY_FOREGROUND       0x00008000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_UNK16                              0x00010000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SWIZZLE__MASK                      0x00300000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SWIZZLE__SHIFT             20
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SWIZZLE(x)                 (((x) << VIVS_DE_BLOCK4_SRC_CONFIG_SWIZZLE__SHIFT) & VIVS_DE_BLOCK4_SRC_CONFIG_SWIZZLE__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SOURCE_FORMAT__MASK                0x1f000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SOURCE_FORMAT__SHIFT               24
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SOURCE_FORMAT(x)           (((x) << VIVS_DE_BLOCK4_SRC_CONFIG_SOURCE_FORMAT__SHIFT) & VIVS_DE_BLOCK4_SRC_CONFIG_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_DISABLE420_L2_CACHE                0x20000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_ENDIAN_CONTROL__MASK               0xc0000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_ENDIAN_CONTROL__SHIFT              30
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_ENDIAN_CONTROL(x)          (((x) << VIVS_DE_BLOCK4_SRC_CONFIG_ENDIAN_CONTROL__SHIFT) & VIVS_DE_BLOCK4_SRC_CONFIG_ENDIAN_CONTROL__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN(i0)                               (0x00012840 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN__ESIZE                     0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN__LEN                               0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_X__MASK                    0x0000ffff
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_X__SHIFT                   0
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_X(x)                               (((x) << VIVS_DE_BLOCK4_SRC_ORIGIN_X__SHIFT) & VIVS_DE_BLOCK4_SRC_ORIGIN_X__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_Y__MASK                    0xffff0000
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_Y__SHIFT                   16
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_Y(x)                               (((x) << VIVS_DE_BLOCK4_SRC_ORIGIN_Y__SHIFT) & VIVS_DE_BLOCK4_SRC_ORIGIN_Y__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_SRC_SIZE(i0)                         (0x00012850 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_SIZE__ESIZE                               0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_SIZE__LEN                         0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_X__MASK                              0x0000ffff
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_X__SHIFT                     0
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_X(x)                         (((x) << VIVS_DE_BLOCK4_SRC_SIZE_X__SHIFT) & VIVS_DE_BLOCK4_SRC_SIZE_X__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_Y__MASK                              0xffff0000
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_Y__SHIFT                     16
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_Y(x)                         (((x) << VIVS_DE_BLOCK4_SRC_SIZE_Y__SHIFT) & VIVS_DE_BLOCK4_SRC_SIZE_Y__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_BG(i0)                             (0x00012860 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_BG__ESIZE                   0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_BG__LEN                     0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_ROP(i0)                                      (0x00012870 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ROP__ESIZE                            0x00000004
>> +#define VIVS_DE_BLOCK4_ROP__LEN                                      0x00000004
>> +#define VIVS_DE_BLOCK4_ROP_ROP_FG__MASK                              0x000000ff
>> +#define VIVS_DE_BLOCK4_ROP_ROP_FG__SHIFT                     0
>> +#define VIVS_DE_BLOCK4_ROP_ROP_FG(x)                         (((x) << VIVS_DE_BLOCK4_ROP_ROP_FG__SHIFT) & VIVS_DE_BLOCK4_ROP_ROP_FG__MASK)
>> +#define VIVS_DE_BLOCK4_ROP_ROP_BG__MASK                              0x0000ff00
>> +#define VIVS_DE_BLOCK4_ROP_ROP_BG__SHIFT                     8
>> +#define VIVS_DE_BLOCK4_ROP_ROP_BG(x)                         (((x) << VIVS_DE_BLOCK4_ROP_ROP_BG__SHIFT) & VIVS_DE_BLOCK4_ROP_ROP_BG__MASK)
>> +#define VIVS_DE_BLOCK4_ROP_TYPE__MASK                                0x00300000
>> +#define VIVS_DE_BLOCK4_ROP_TYPE__SHIFT                               20
>> +#define VIVS_DE_BLOCK4_ROP_TYPE_ROP2_PATTERN                 0x00000000
>> +#define VIVS_DE_BLOCK4_ROP_TYPE_ROP2_SOURCE                  0x00100000
>> +#define VIVS_DE_BLOCK4_ROP_TYPE_ROP3                         0x00200000
>> +#define VIVS_DE_BLOCK4_ROP_TYPE_ROP4                         0x00300000
>> +
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL(i0)                    (0x00012880 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL__ESIZE                  0x00000004
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL__LEN                    0x00000004
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_ENABLE__MASK            0x00000001
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_ENABLE__SHIFT           0
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_ENABLE_OFF                      0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_ENABLE_ON                       0x00000001
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK     0x00ff0000
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT    16
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA(x)        (((x) << VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT) & VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK)
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK     0xff000000
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT    24
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA(x)        (((x) << VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT) & VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES(i0)                              (0x00012890 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES__ESIZE                    0x00000004
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES__LEN                              0x00000004
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_MODE__MASK              0x00000001
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_MODE__SHIFT     0
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_MODE_NORMAL     0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_MODE_INVERSED   0x00000001
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_MODE__MASK              0x00000010
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_MODE__SHIFT     4
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_MODE_NORMAL     0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_MODE_INVERSED   0x00000010
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__MASK       0x00000300
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__SHIFT      8
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_NORMAL      0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_GLOBAL      0x00000100
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_SCALED      0x00000200
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__MASK       0x00003000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__SHIFT      12
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_NORMAL      0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_GLOBAL      0x00001000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_SCALED      0x00002000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__MASK     0x00010000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__SHIFT    16
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_DISABLE   0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_ENABLE    0x00010000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__MASK     0x00100000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__SHIFT    20
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_DISABLE   0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_ENABLE    0x00100000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_BLENDING_MODE__MASK   0x07000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT  24
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_BLENDING_MODE(x)              (((x) << VIVS_DE_BLOCK4_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT) & VIVS_DE_BLOCK4_ALPHA_MODES_SRC_BLENDING_MODE__MASK)
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_FACTOR__MASK    0x08000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_FACTOR__SHIFT   27
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_FACTOR_DISABLE  0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_FACTOR_ENABLE   0x08000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_BLENDING_MODE__MASK   0x70000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_BLENDING_MODE__SHIFT  28
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_BLENDING_MODE(x)              (((x) << VIVS_DE_BLOCK4_ALPHA_MODES_DST_BLENDING_MODE__SHIFT) & VIVS_DE_BLOCK4_ALPHA_MODES_DST_BLENDING_MODE__MASK)
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_FACTOR__MASK    0x80000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_FACTOR__SHIFT   31
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_FACTOR_DISABLE  0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_FACTOR_ENABLE   0x80000000
>> +
>> +#define VIVS_DE_BLOCK4_ADDRESS_U(i0)                        (0x000128a0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ADDRESS_U__ESIZE                              0x00000004
>> +#define VIVS_DE_BLOCK4_ADDRESS_U__LEN                                0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_STRIDE_U(i0)                         (0x000128b0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_STRIDE_U__ESIZE                               0x00000004
>> +#define VIVS_DE_BLOCK4_STRIDE_U__LEN                         0x00000004
>> +#define VIVS_DE_BLOCK4_STRIDE_U_STRIDE__MASK                 0x0003ffff
>> +#define VIVS_DE_BLOCK4_STRIDE_U_STRIDE__SHIFT                        0
>> +#define VIVS_DE_BLOCK4_STRIDE_U_STRIDE(x)                    (((x) << VIVS_DE_BLOCK4_STRIDE_U_STRIDE__SHIFT) & VIVS_DE_BLOCK4_STRIDE_U_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_ADDRESS_V(i0)                        (0x000128c0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ADDRESS_V__ESIZE                              0x00000004
>> +#define VIVS_DE_BLOCK4_ADDRESS_V__LEN                                0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_STRIDE_V(i0)                         (0x000128d0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_STRIDE_V__ESIZE                               0x00000004
>> +#define VIVS_DE_BLOCK4_STRIDE_V__LEN                         0x00000004
>> +#define VIVS_DE_BLOCK4_STRIDE_V_STRIDE__MASK                 0x0003ffff
>> +#define VIVS_DE_BLOCK4_STRIDE_V_STRIDE__SHIFT                        0
>> +#define VIVS_DE_BLOCK4_STRIDE_V_STRIDE(x)                    (((x) << VIVS_DE_BLOCK4_STRIDE_V_STRIDE__SHIFT) & VIVS_DE_BLOCK4_STRIDE_V_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT(i0)                      (0x000128e0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT__ESIZE            0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT__LEN                      0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT_HEIGHT__MASK              0x0000ffff
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT     0
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT_HEIGHT(x)         (((x) << VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT) & VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE(i0)                        (0x000128f0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE__ESIZE                              0x00000004
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE__LEN                                0x00000004
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC__MASK                   0x00000007
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC__SHIFT                  0
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC(x)                              (((x) << VIVS_DE_BLOCK4_ROT_ANGLE_SRC__SHIFT) & VIVS_DE_BLOCK4_ROT_ANGLE_SRC__MASK)
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST__MASK                   0x00000038
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST__SHIFT                  3
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST(x)                              (((x) << VIVS_DE_BLOCK4_ROT_ANGLE_DST__SHIFT) & VIVS_DE_BLOCK4_ROT_ANGLE_DST__MASK)
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MASK                    0x00000100
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST_MASK                    0x00000200
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR__MASK            0x00003000
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR__SHIFT           12
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR(x)                       (((x) << VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR__SHIFT) & VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR__MASK)
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR_MASK             0x00008000
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR__MASK            0x00030000
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR__SHIFT           16
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR(x)                       (((x) << VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR__SHIFT) & VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR__MASK)
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR_MASK             0x00080000
>> +
>> +#define VIVS_DE_BLOCK4_GLOBAL_SRC_COLOR(i0)                 (0x00012900 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_GLOBAL_SRC_COLOR__ESIZE                       0x00000004
>> +#define VIVS_DE_BLOCK4_GLOBAL_SRC_COLOR__LEN                 0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_GLOBAL_DEST_COLOR(i0)                (0x00012910 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_GLOBAL_DEST_COLOR__ESIZE                      0x00000004
>> +#define VIVS_DE_BLOCK4_GLOBAL_DEST_COLOR__LEN                        0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES(i0)                     (0x00012920 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES__ESIZE           0x00000004
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES__LEN             0x00000004
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__MASK    0x00000001
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__SHIFT   0
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_DISABLE  0x00000000
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_ENABLE   0x00000001
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__MASK    0x00000010
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__SHIFT   4
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_DISABLE  0x00000000
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_ENABLE   0x00000010
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__MASK     0x00000300
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__SHIFT    8
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_DISABLE   0x00000000
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_ALPHA     0x00000100
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_COLOR     0x00000200
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__MASK     0x00100000
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__SHIFT    20
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_DISABLE   0x00000000
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_ENABLE    0x00100000
>> +
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY(i0)                             (0x00012930 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY__ESIZE                   0x00000004
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY__LEN                     0x00000004
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_SOURCE__MASK             0x00000003
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_SOURCE__SHIFT            0
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_SOURCE_OPAQUE            0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_SOURCE_MASK                      0x00000001
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_SOURCE_KEY                       0x00000002
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_PATTERN__MASK            0x00000030
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_PATTERN__SHIFT           4
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_PATTERN_OPAQUE           0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_PATTERN_MASK             0x00000010
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_PATTERN_KEY                      0x00000020
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DESTINATION__MASK                0x00000300
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DESTINATION__SHIFT               8
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DESTINATION_OPAQUE               0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DESTINATION_MASK         0x00000100
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DESTINATION_KEY          0x00000200
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_TRANSPARENCY_MASK                0x00001000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_SRC_OVERRIDE__MASK   0x00030000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_SRC_OVERRIDE__SHIFT  16
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_SRC_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_SRC_OVERRIDE_USE_ENABLE      0x00010000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_SRC_OVERRIDE_USE_DISABLE     0x00020000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_PAT_OVERRIDE__MASK   0x00300000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_PAT_OVERRIDE__SHIFT  20
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_PAT_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_PAT_OVERRIDE_USE_ENABLE      0x00100000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_PAT_OVERRIDE_USE_DISABLE     0x00200000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_DST_OVERRIDE__MASK   0x03000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_DST_OVERRIDE__SHIFT  24
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_DST_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_DST_OVERRIDE_USE_ENABLE      0x01000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_DST_OVERRIDE_USE_DISABLE     0x02000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_RESOURCE_OVERRIDE_MASK   0x10000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DFB_COLOR_KEY__MASK              0x20000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DFB_COLOR_KEY__SHIFT     29
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DFB_COLOR_KEY_DISABLE    0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DFB_COLOR_KEY_ENABLE     0x20000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DFB_COLOR_KEY_MASK               0x80000000
>> +
>> +#define VIVS_DE_BLOCK4_CONTROL(i0)                          (0x00012940 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_CONTROL__ESIZE                                0x00000004
>> +#define VIVS_DE_BLOCK4_CONTROL__LEN                          0x00000004
>> +#define VIVS_DE_BLOCK4_CONTROL_YUV__MASK                     0x00000001
>> +#define VIVS_DE_BLOCK4_CONTROL_YUV__SHIFT                    0
>> +#define VIVS_DE_BLOCK4_CONTROL_YUV_601                               0x00000000
>> +#define VIVS_DE_BLOCK4_CONTROL_YUV_709                               0x00000001
>> +#define VIVS_DE_BLOCK4_CONTROL_YUV_MASK                              0x00000008
>> +#define VIVS_DE_BLOCK4_CONTROL_UV_SWIZZLE__MASK                      0x00000010
>> +#define VIVS_DE_BLOCK4_CONTROL_UV_SWIZZLE__SHIFT             4
>> +#define VIVS_DE_BLOCK4_CONTROL_UV_SWIZZLE_UV                 0x00000000
>> +#define VIVS_DE_BLOCK4_CONTROL_UV_SWIZZLE_VU                 0x00000010
>> +#define VIVS_DE_BLOCK4_CONTROL_UV_SWIZZLE_MASK                       0x00000080
>> +#define VIVS_DE_BLOCK4_CONTROL_YUVRGB__MASK                  0x00000100
>> +#define VIVS_DE_BLOCK4_CONTROL_YUVRGB__SHIFT                 8
>> +#define VIVS_DE_BLOCK4_CONTROL_YUVRGB_DISABLE                        0x00000000
>> +#define VIVS_DE_BLOCK4_CONTROL_YUVRGB_ENABLE                 0x00000100
>> +#define VIVS_DE_BLOCK4_CONTROL_YUVRGB_MASK                   0x00000800
>> +
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_KEY_HIGH(i0)                       (0x00012950 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_KEY_HIGH__ESIZE             0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_KEY_HIGH__LEN                       0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG(i0)                    (0x00012960 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG__ESIZE                  0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG__LEN                    0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MULTI_TILED__MASK               0x00000001
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MULTI_TILED__SHIFT              0
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MULTI_TILED_DISABLE     0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MULTI_TILED_ENABLE              0x00000001
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_SUPER_TILED__MASK               0x00000008
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_SUPER_TILED__SHIFT              3
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_SUPER_TILED_DISABLE     0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_SUPER_TILED_ENABLE              0x00000008
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MINOR_TILED__MASK               0x00000100
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MINOR_TILED__SHIFT              8
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MINOR_TILED_DISABLE     0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MINOR_TILED_ENABLE              0x00000100
>> +
>> +#define VIVS_DE_BLOCK4_SRC_EX_ADDRESS(i0)                   (0x00012970 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_EX_ADDRESS__ESIZE                 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_EX_ADDRESS__LEN                   0x00000004
>> +
>> +#define VIVS_DE_BLOCK8                                               0x00000000
>> +
>> +#define VIVS_DE_BLOCK8_SRC_ADDRESS(i0)                              (0x00012a00 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_ADDRESS__ESIZE                    0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_ADDRESS__LEN                              0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE(i0)                               (0x00012a20 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE__ESIZE                     0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE__LEN                               0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE_STRIDE__MASK                       0x0003ffff
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE_STRIDE__SHIFT                      0
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE_STRIDE(x)                  (((x) << VIVS_DE_BLOCK8_SRC_STRIDE_STRIDE__SHIFT) & VIVS_DE_BLOCK8_SRC_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG(i0)                      (0x00012a40 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG__ESIZE            0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG__LEN                      0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_WIDTH__MASK               0x0000ffff
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_WIDTH__SHIFT              0
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_WIDTH(x)          (((x) << VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_WIDTH__SHIFT) & VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_WIDTH__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_ROTATION__MASK    0x00010000
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_ROTATION__SHIFT   16
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_ROTATION_DISABLE  0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_ROTATION_ENABLE   0x00010000
>> +
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG(i0)                               (0x00012a60 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG__ESIZE                     0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG__LEN                               0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK   0x0000000f
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT  0
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PE10_SOURCE_FORMAT(x)              (((x) << VIVS_DE_BLOCK8_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT) & VIVS_DE_BLOCK8_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TRANSPARENCY__MASK         0x00000030
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TRANSPARENCY__SHIFT                4
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TRANSPARENCY(x)            (((x) << VIVS_DE_BLOCK8_SRC_CONFIG_TRANSPARENCY__SHIFT) & VIVS_DE_BLOCK8_SRC_CONFIG_TRANSPARENCY__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SRC_RELATIVE__MASK         0x00000040
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SRC_RELATIVE__SHIFT                6
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SRC_RELATIVE_ABSOLUTE              0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SRC_RELATIVE_RELATIVE              0x00000040
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TILED__MASK                        0x00000080
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TILED__SHIFT                       7
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TILED_DISABLE                      0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TILED_ENABLE                       0x00000080
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_LOCATION__MASK             0x00000100
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_LOCATION__SHIFT            8
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_LOCATION_MEMORY            0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_LOCATION_STREAM            0x00000100
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK__MASK                 0x00003000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK__SHIFT                        12
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK_PACKED8                       0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK_PACKED16                      0x00001000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK_PACKED32                      0x00002000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK_UNPACKED                      0x00003000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_MONO_TRANSPARENCY__MASK    0x00008000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_MONO_TRANSPARENCY__SHIFT   15
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_MONO_TRANSPARENCY_BACKGROUND       0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_MONO_TRANSPARENCY_FOREGROUND       0x00008000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_UNK16                              0x00010000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SWIZZLE__MASK                      0x00300000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SWIZZLE__SHIFT             20
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SWIZZLE(x)                 (((x) << VIVS_DE_BLOCK8_SRC_CONFIG_SWIZZLE__SHIFT) & VIVS_DE_BLOCK8_SRC_CONFIG_SWIZZLE__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SOURCE_FORMAT__MASK                0x1f000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SOURCE_FORMAT__SHIFT               24
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SOURCE_FORMAT(x)           (((x) << VIVS_DE_BLOCK8_SRC_CONFIG_SOURCE_FORMAT__SHIFT) & VIVS_DE_BLOCK8_SRC_CONFIG_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_DISABLE420_L2_CACHE                0x20000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_ENDIAN_CONTROL__MASK               0xc0000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_ENDIAN_CONTROL__SHIFT              30
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_ENDIAN_CONTROL(x)          (((x) << VIVS_DE_BLOCK8_SRC_CONFIG_ENDIAN_CONTROL__SHIFT) & VIVS_DE_BLOCK8_SRC_CONFIG_ENDIAN_CONTROL__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN(i0)                               (0x00012a80 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN__ESIZE                     0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN__LEN                               0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_X__MASK                    0x0000ffff
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_X__SHIFT                   0
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_X(x)                               (((x) << VIVS_DE_BLOCK8_SRC_ORIGIN_X__SHIFT) & VIVS_DE_BLOCK8_SRC_ORIGIN_X__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_Y__MASK                    0xffff0000
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_Y__SHIFT                   16
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_Y(x)                               (((x) << VIVS_DE_BLOCK8_SRC_ORIGIN_Y__SHIFT) & VIVS_DE_BLOCK8_SRC_ORIGIN_Y__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_SRC_SIZE(i0)                         (0x00012aa0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_SIZE__ESIZE                               0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_SIZE__LEN                         0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_X__MASK                              0x0000ffff
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_X__SHIFT                     0
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_X(x)                         (((x) << VIVS_DE_BLOCK8_SRC_SIZE_X__SHIFT) & VIVS_DE_BLOCK8_SRC_SIZE_X__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_Y__MASK                              0xffff0000
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_Y__SHIFT                     16
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_Y(x)                         (((x) << VIVS_DE_BLOCK8_SRC_SIZE_Y__SHIFT) & VIVS_DE_BLOCK8_SRC_SIZE_Y__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_BG(i0)                             (0x00012ac0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_BG__ESIZE                   0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_BG__LEN                     0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_ROP(i0)                                      (0x00012ae0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ROP__ESIZE                            0x00000004
>> +#define VIVS_DE_BLOCK8_ROP__LEN                                      0x00000008
>> +#define VIVS_DE_BLOCK8_ROP_ROP_FG__MASK                              0x000000ff
>> +#define VIVS_DE_BLOCK8_ROP_ROP_FG__SHIFT                     0
>> +#define VIVS_DE_BLOCK8_ROP_ROP_FG(x)                         (((x) << VIVS_DE_BLOCK8_ROP_ROP_FG__SHIFT) & VIVS_DE_BLOCK8_ROP_ROP_FG__MASK)
>> +#define VIVS_DE_BLOCK8_ROP_ROP_BG__MASK                              0x0000ff00
>> +#define VIVS_DE_BLOCK8_ROP_ROP_BG__SHIFT                     8
>> +#define VIVS_DE_BLOCK8_ROP_ROP_BG(x)                         (((x) << VIVS_DE_BLOCK8_ROP_ROP_BG__SHIFT) & VIVS_DE_BLOCK8_ROP_ROP_BG__MASK)
>> +#define VIVS_DE_BLOCK8_ROP_TYPE__MASK                                0x00300000
>> +#define VIVS_DE_BLOCK8_ROP_TYPE__SHIFT                               20
>> +#define VIVS_DE_BLOCK8_ROP_TYPE_ROP2_PATTERN                 0x00000000
>> +#define VIVS_DE_BLOCK8_ROP_TYPE_ROP2_SOURCE                  0x00100000
>> +#define VIVS_DE_BLOCK8_ROP_TYPE_ROP3                         0x00200000
>> +#define VIVS_DE_BLOCK8_ROP_TYPE_ROP4                         0x00300000
>> +
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL(i0)                    (0x00012b00 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL__ESIZE                  0x00000004
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL__LEN                    0x00000008
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_ENABLE__MASK            0x00000001
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_ENABLE__SHIFT           0
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_ENABLE_OFF                      0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_ENABLE_ON                       0x00000001
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK     0x00ff0000
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT    16
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA(x)        (((x) << VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT) & VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK)
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK     0xff000000
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT    24
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA(x)        (((x) << VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT) & VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES(i0)                              (0x00012b20 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES__ESIZE                    0x00000004
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES__LEN                              0x00000008
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_MODE__MASK              0x00000001
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_MODE__SHIFT     0
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_MODE_NORMAL     0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_MODE_INVERSED   0x00000001
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_MODE__MASK              0x00000010
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_MODE__SHIFT     4
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_MODE_NORMAL     0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_MODE_INVERSED   0x00000010
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__MASK       0x00000300
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__SHIFT      8
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_NORMAL      0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_GLOBAL      0x00000100
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_SCALED      0x00000200
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__MASK       0x00003000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__SHIFT      12
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_NORMAL      0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_GLOBAL      0x00001000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_SCALED      0x00002000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__MASK     0x00010000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__SHIFT    16
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_DISABLE   0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_ENABLE    0x00010000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__MASK     0x00100000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__SHIFT    20
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_DISABLE   0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_ENABLE    0x00100000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_BLENDING_MODE__MASK   0x07000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT  24
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_BLENDING_MODE(x)              (((x) << VIVS_DE_BLOCK8_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT) & VIVS_DE_BLOCK8_ALPHA_MODES_SRC_BLENDING_MODE__MASK)
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_FACTOR__MASK    0x08000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_FACTOR__SHIFT   27
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_FACTOR_DISABLE  0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_FACTOR_ENABLE   0x08000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_BLENDING_MODE__MASK   0x70000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_BLENDING_MODE__SHIFT  28
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_BLENDING_MODE(x)              (((x) << VIVS_DE_BLOCK8_ALPHA_MODES_DST_BLENDING_MODE__SHIFT) & VIVS_DE_BLOCK8_ALPHA_MODES_DST_BLENDING_MODE__MASK)
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_FACTOR__MASK    0x80000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_FACTOR__SHIFT   31
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_FACTOR_DISABLE  0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_FACTOR_ENABLE   0x80000000
>> +
>> +#define VIVS_DE_BLOCK8_ADDRESS_U(i0)                        (0x00012b40 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ADDRESS_U__ESIZE                              0x00000004
>> +#define VIVS_DE_BLOCK8_ADDRESS_U__LEN                                0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_STRIDE_U(i0)                         (0x00012b60 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_STRIDE_U__ESIZE                               0x00000004
>> +#define VIVS_DE_BLOCK8_STRIDE_U__LEN                         0x00000008
>> +#define VIVS_DE_BLOCK8_STRIDE_U_STRIDE__MASK                 0x0003ffff
>> +#define VIVS_DE_BLOCK8_STRIDE_U_STRIDE__SHIFT                        0
>> +#define VIVS_DE_BLOCK8_STRIDE_U_STRIDE(x)                    (((x) << VIVS_DE_BLOCK8_STRIDE_U_STRIDE__SHIFT) & VIVS_DE_BLOCK8_STRIDE_U_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_ADDRESS_V(i0)                        (0x00012b80 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ADDRESS_V__ESIZE                              0x00000004
>> +#define VIVS_DE_BLOCK8_ADDRESS_V__LEN                                0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_STRIDE_V(i0)                         (0x00012ba0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_STRIDE_V__ESIZE                               0x00000004
>> +#define VIVS_DE_BLOCK8_STRIDE_V__LEN                         0x00000008
>> +#define VIVS_DE_BLOCK8_STRIDE_V_STRIDE__MASK                 0x0003ffff
>> +#define VIVS_DE_BLOCK8_STRIDE_V_STRIDE__SHIFT                        0
>> +#define VIVS_DE_BLOCK8_STRIDE_V_STRIDE(x)                    (((x) << VIVS_DE_BLOCK8_STRIDE_V_STRIDE__SHIFT) & VIVS_DE_BLOCK8_STRIDE_V_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT(i0)                      (0x00012bc0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT__ESIZE            0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT__LEN                      0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT_HEIGHT__MASK              0x0000ffff
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT     0
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT_HEIGHT(x)         (((x) << VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT) & VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE(i0)                        (0x00012be0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE__ESIZE                              0x00000004
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE__LEN                                0x00000008
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC__MASK                   0x00000007
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC__SHIFT                  0
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC(x)                              (((x) << VIVS_DE_BLOCK8_ROT_ANGLE_SRC__SHIFT) & VIVS_DE_BLOCK8_ROT_ANGLE_SRC__MASK)
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST__MASK                   0x00000038
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST__SHIFT                  3
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST(x)                              (((x) << VIVS_DE_BLOCK8_ROT_ANGLE_DST__SHIFT) & VIVS_DE_BLOCK8_ROT_ANGLE_DST__MASK)
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MASK                    0x00000100
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST_MASK                    0x00000200
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR__MASK            0x00003000
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR__SHIFT           12
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR(x)                       (((x) << VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR__SHIFT) & VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR__MASK)
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR_MASK             0x00008000
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR__MASK            0x00030000
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR__SHIFT           16
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR(x)                       (((x) << VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR__SHIFT) & VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR__MASK)
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR_MASK             0x00080000
>> +
>> +#define VIVS_DE_BLOCK8_GLOBAL_SRC_COLOR(i0)                 (0x00012c00 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_GLOBAL_SRC_COLOR__ESIZE                       0x00000004
>> +#define VIVS_DE_BLOCK8_GLOBAL_SRC_COLOR__LEN                 0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_GLOBAL_DEST_COLOR(i0)                (0x00012c20 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_GLOBAL_DEST_COLOR__ESIZE                      0x00000004
>> +#define VIVS_DE_BLOCK8_GLOBAL_DEST_COLOR__LEN                        0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES(i0)                     (0x00012c40 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES__ESIZE           0x00000004
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES__LEN             0x00000008
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__MASK    0x00000001
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__SHIFT   0
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_DISABLE  0x00000000
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_ENABLE   0x00000001
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__MASK    0x00000010
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__SHIFT   4
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_DISABLE  0x00000000
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_ENABLE   0x00000010
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__MASK     0x00000300
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__SHIFT    8
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_DISABLE   0x00000000
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_ALPHA     0x00000100
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_COLOR     0x00000200
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__MASK     0x00100000
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__SHIFT    20
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_DISABLE   0x00000000
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_ENABLE    0x00100000
>> +
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY(i0)                             (0x00012c60 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY__ESIZE                   0x00000004
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY__LEN                     0x00000008
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_SOURCE__MASK             0x00000003
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_SOURCE__SHIFT            0
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_SOURCE_OPAQUE            0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_SOURCE_MASK                      0x00000001
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_SOURCE_KEY                       0x00000002
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_PATTERN__MASK            0x00000030
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_PATTERN__SHIFT           4
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_PATTERN_OPAQUE           0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_PATTERN_MASK             0x00000010
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_PATTERN_KEY                      0x00000020
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DESTINATION__MASK                0x00000300
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DESTINATION__SHIFT               8
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DESTINATION_OPAQUE               0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DESTINATION_MASK         0x00000100
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DESTINATION_KEY          0x00000200
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_TRANSPARENCY_MASK                0x00001000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_SRC_OVERRIDE__MASK   0x00030000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_SRC_OVERRIDE__SHIFT  16
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_SRC_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_SRC_OVERRIDE_USE_ENABLE      0x00010000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_SRC_OVERRIDE_USE_DISABLE     0x00020000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_PAT_OVERRIDE__MASK   0x00300000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_PAT_OVERRIDE__SHIFT  20
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_PAT_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_PAT_OVERRIDE_USE_ENABLE      0x00100000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_PAT_OVERRIDE_USE_DISABLE     0x00200000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_DST_OVERRIDE__MASK   0x03000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_DST_OVERRIDE__SHIFT  24
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_DST_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_DST_OVERRIDE_USE_ENABLE      0x01000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_DST_OVERRIDE_USE_DISABLE     0x02000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_RESOURCE_OVERRIDE_MASK   0x10000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DFB_COLOR_KEY__MASK              0x20000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DFB_COLOR_KEY__SHIFT     29
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DFB_COLOR_KEY_DISABLE    0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DFB_COLOR_KEY_ENABLE     0x20000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DFB_COLOR_KEY_MASK               0x80000000
>> +
>> +#define VIVS_DE_BLOCK8_CONTROL(i0)                          (0x00012c80 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_CONTROL__ESIZE                                0x00000004
>> +#define VIVS_DE_BLOCK8_CONTROL__LEN                          0x00000008
>> +#define VIVS_DE_BLOCK8_CONTROL_YUV__MASK                     0x00000001
>> +#define VIVS_DE_BLOCK8_CONTROL_YUV__SHIFT                    0
>> +#define VIVS_DE_BLOCK8_CONTROL_YUV_601                               0x00000000
>> +#define VIVS_DE_BLOCK8_CONTROL_YUV_709                               0x00000001
>> +#define VIVS_DE_BLOCK8_CONTROL_YUV_MASK                              0x00000008
>> +#define VIVS_DE_BLOCK8_CONTROL_UV_SWIZZLE__MASK                      0x00000010
>> +#define VIVS_DE_BLOCK8_CONTROL_UV_SWIZZLE__SHIFT             4
>> +#define VIVS_DE_BLOCK8_CONTROL_UV_SWIZZLE_UV                 0x00000000
>> +#define VIVS_DE_BLOCK8_CONTROL_UV_SWIZZLE_VU                 0x00000010
>> +#define VIVS_DE_BLOCK8_CONTROL_UV_SWIZZLE_MASK                       0x00000080
>> +#define VIVS_DE_BLOCK8_CONTROL_YUVRGB__MASK                  0x00000100
>> +#define VIVS_DE_BLOCK8_CONTROL_YUVRGB__SHIFT                 8
>> +#define VIVS_DE_BLOCK8_CONTROL_YUVRGB_DISABLE                        0x00000000
>> +#define VIVS_DE_BLOCK8_CONTROL_YUVRGB_ENABLE                 0x00000100
>> +#define VIVS_DE_BLOCK8_CONTROL_YUVRGB_MASK                   0x00000800
>> +
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_KEY_HIGH(i0)                       (0x00012ca0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_KEY_HIGH__ESIZE             0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_KEY_HIGH__LEN                       0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG(i0)                    (0x00012cc0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG__ESIZE                  0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG__LEN                    0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MULTI_TILED__MASK               0x00000001
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MULTI_TILED__SHIFT              0
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MULTI_TILED_DISABLE     0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MULTI_TILED_ENABLE              0x00000001
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_SUPER_TILED__MASK               0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_SUPER_TILED__SHIFT              3
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_SUPER_TILED_DISABLE     0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_SUPER_TILED_ENABLE              0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MINOR_TILED__MASK               0x00000100
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MINOR_TILED__SHIFT              8
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MINOR_TILED_DISABLE     0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MINOR_TILED_ENABLE              0x00000100
>> +
>> +#define VIVS_DE_BLOCK8_SRC_EX_ADDRESS(i0)                   (0x00012ce0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_EX_ADDRESS__ESIZE                 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_EX_ADDRESS__LEN                   0x00000008
>> +
>> +
>> +#endif /* STATE_2D_XML */
>> diff --git a/tests/etnaviv/write_bmp.c b/tests/etnaviv/write_bmp.c
>> new file mode 100644
>> index 0000000..40de84e
>> --- /dev/null
>> +++ b/tests/etnaviv/write_bmp.c
>> @@ -0,0 +1,152 @@
>> +/*
>> + * Copyright 2011      Luc Verhaegen <libv at codethink.co.uk>
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sub license,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the
>> + * next paragraph) shall be included in all copies or substantial portions
>> + * of the Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
>> + * DEALINGS IN THE SOFTWARE.
>> + *
>> + */
>> +/*
>> + * Quick 'n Dirty bitmap dumper.
>> + */
>> +#include <stdio.h>
>> +#include <unistd.h>
>> +#include <sys/types.h>
>> +#include <sys/stat.h>
>> +#include <fcntl.h>
>> +#include <string.h>
>> +#include <errno.h>
>> +
>> +#include "write_bmp.h"
>> +
>> +#define FILENAME_SIZE 1024
>> +
>> +struct bmp_header {
>> +     unsigned short magic;
>> +     unsigned int size;
>> +     unsigned int unused;
>> +     unsigned int start;
>> +} __attribute__((__packed__));
>> +
>> +struct dib_header {
>> +     unsigned int size;
>> +     unsigned int width;
>> +     unsigned int height;
>> +     unsigned short planes;
>> +     unsigned short bpp;
>> +     unsigned int compression;
>> +     unsigned int data_size;
>> +     unsigned int h_res;
>> +     unsigned int v_res;
>> +     unsigned int colours;
>> +     unsigned int important_colours;
>> +     unsigned int red_mask;
>> +     unsigned int green_mask;
>> +     unsigned int blue_mask;
>> +     unsigned int alpha_mask;
>> +     unsigned int colour_space;
>> +     unsigned int unused[12];
>> +} __attribute__((__packed__));
>> +
>> +static int
>> +bmp_header_write(int fd, int width, int height, int bgra, int noflip, int alpha)
>> +{
>> +     struct bmp_header bmp_header = {
>> +             .magic = 0x4d42,
>> +             .size = (width * height * 4) +
>> +             sizeof(struct bmp_header) + sizeof(struct dib_header),
>> +             .start = sizeof(struct bmp_header) + sizeof(struct dib_header),
>> +     };
>> +     struct dib_header dib_header = {
>> +             .size = sizeof(struct dib_header),
>> +             .width = width,
>> +             .height = noflip ? -height : height,
>> +             .planes = 1,
>> +             .bpp = 32,
>> +             .compression = 3,
>> +             .data_size = 4 * width * height,
>> +             .h_res = 0xB13,
>> +             .v_res = 0xB13,
>> +             .colours = 0,
>> +             .important_colours = 0,
>> +             .red_mask = 0x000000FF,
>> +             .green_mask = 0x0000FF00,
>> +             .blue_mask = 0x00FF0000,
>> +             .alpha_mask = alpha ? 0xFF000000 : 0x00000000,
>> +             .colour_space = 0x57696E20,
>> +     };
>> +
>> +     if (bgra) {
>> +             dib_header.red_mask = 0x00FF0000;
>> +             dib_header.blue_mask = 0x000000FF;
>> +     }
>> +
>> +     write(fd, &bmp_header, sizeof(struct bmp_header));
>> +     write(fd, &dib_header, sizeof(struct dib_header));
>> +
>> +     return 0;
>> +}
>> +
>> +void
>> +bmp_dump32(char *buffer, unsigned width, unsigned height, bool bgra, const char *filename)
>> +{
>> +     int fd;
>> +
>> +     fd = open(filename, O_WRONLY| O_TRUNC | O_CREAT, 0666);
>> +     if (fd == -1) {
>> +             printf("Failed to open %s: %s\n", filename, strerror(errno));
>> +             return;
>> +     }
>> +
>> +     bmp_header_write(fd, width, height, bgra, false, true);
>> +
>> +     write(fd, buffer, width * height * 4);
>> +}
>> +
>> +void
>> +bmp_dump32_noflip(char *buffer, unsigned width, unsigned height, bool bgra, const char *filename)
>> +{
>> +     int fd;
>> +
>> +     fd = open(filename, O_WRONLY| O_TRUNC | O_CREAT, 0666);
>> +     if (fd == -1) {
>> +             printf("Failed to open %s: %s\n", filename, strerror(errno));
>> +             return;
>> +     }
>> +
>> +     bmp_header_write(fd, width, height, bgra, true, true);
>> +
>> +     write(fd, buffer, width * height * 4);
>> +}
>> +
>> +void
>> +bmp_dump32_ex(char *buffer, unsigned width, unsigned height, bool flip, bool bgra, bool alpha, const char *filename)
>> +{
>> +     int fd;
>> +
>> +     fd = open(filename, O_WRONLY| O_TRUNC | O_CREAT, 0666);
>> +     if (fd == -1) {
>> +             printf("Failed to open %s: %s\n", filename, strerror(errno));
>> +             return;
>> +     }
>> +
>> +     bmp_header_write(fd, width, height, bgra, flip, alpha);
>> +
>> +     write(fd, buffer, width * height * 4);
>> +}
>> +
>> diff --git a/tests/etnaviv/write_bmp.h b/tests/etnaviv/write_bmp.h
>> new file mode 100644
>> index 0000000..667fa87
>> --- /dev/null
>> +++ b/tests/etnaviv/write_bmp.h
>> @@ -0,0 +1,34 @@
>> +/*
>> + * Copyright 2011      Luc Verhaegen <libv at codethink.co.uk>
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sub license,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the
>> + * next paragraph) shall be included in all copies or substantial portions
>> + * of the Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
>> + * DEALINGS IN THE SOFTWARE.
>> + *
>> + */
>> +#ifndef BMP_DUMP_H
>> +#define BMP_DUMP_H 1
>> +#include <stdbool.h>
>> +/* write 32-bit image (y axis upwards) */
>> +void bmp_dump32(char *buffer, unsigned width, unsigned height, bool bgra, const char *filename);
>> +/* write 32-bit image (y axis downwards) */
>> +void bmp_dump32_noflip(char *buffer, unsigned width, unsigned height, bool bgra, const char *filename);
>> +/* write 32-bit image */
>> +void bmp_dump32_ex(char *buffer, unsigned width, unsigned height, bool flip, bool bgra, bool alpha, const char *filename);
>> +
>> +#endif /* BMP_DUMP_H */
>> --
>> 2.7.4
>>
>> _______________________________________________
>> dri-devel mailing list
>> dri-devel at lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/dri-devel
>
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> http://blog.ffwll.ch
> _______________________________________________
> dri-devel mailing list
> dri-devel at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/dri-devel


More information about the dri-devel mailing list