[PATCH 2/2] libdrm: add etnaviv tests
Rob Clark
robdclark at gmail.com
Tue Aug 30 14:40:31 UTC 2016
On Tue, Aug 30, 2016 at 5:08 AM, Daniel Vetter <daniel at ffwll.ch> wrote:
> On Tue, Aug 30, 2016 at 09:14:51AM +0200, Christian Gmeiner wrote:
>> From: The etnaviv authors <dri-devel at lists.freedesktop.org>
>>
>> This adds the following basic unit tests:
>>
>> - etnaviv_2d_test
>> Let the 2D core render a defined pattern into a bo
>> and store it as bmp.
>>
>> - etnaviv_bo_cache_test
>> Basic tests to validate the bo-cache behavior.
>>
>> - etnaviv_cmd_stream_test
>> Tests for the etna_cmd_stream API.
>
> igt (now at a new location at
> https://cgit.freedesktop.org/drm/igt-gpu-tools/) would be a nice place for
> these I think, if you want to participate there. vc4 has tests in there,
> and collabora is porting a lot of the kms tests to be generic (so that
> they can be run on any kms driver). Then you could just run those tests on
> any driver and have a reasonable assurance you didn't break the world.
well, I guess you wouldn't run these tests on, for example radeon hw ;-)
but using common framework isn't a horrible idea.. one of these days
I'd like to move my few msmtest's to igt.. but, $bigger_fires ;-)
BR,
-R
> But up to you really.
> -Daniel
>>
>> Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
>> Signed-off-by: Lucas Stach <l.stach at pengutronix.de>
>> ---
>> .gitignore | 3 +
>> configure.ac | 1 +
>> tests/Makefile.am | 4 +
>> tests/etnaviv/Makefile.am | 41 +
>> tests/etnaviv/cmdstream.xml.h | 218 +++++
>> tests/etnaviv/etnaviv_2d_test.c | 238 +++++
>> tests/etnaviv/etnaviv_bo_cache_test.c | 122 +++
>> tests/etnaviv/etnaviv_cmd_stream_test.c | 123 +++
>> tests/etnaviv/state.xml.h | 348 ++++++++
>> tests/etnaviv/state_2d.xml.h | 1473 +++++++++++++++++++++++++++++++
>> tests/etnaviv/write_bmp.c | 152 ++++
>> tests/etnaviv/write_bmp.h | 34 +
>> 12 files changed, 2757 insertions(+)
>> create mode 100644 tests/etnaviv/Makefile.am
>> create mode 100644 tests/etnaviv/cmdstream.xml.h
>> create mode 100644 tests/etnaviv/etnaviv_2d_test.c
>> create mode 100644 tests/etnaviv/etnaviv_bo_cache_test.c
>> create mode 100644 tests/etnaviv/etnaviv_cmd_stream_test.c
>> create mode 100644 tests/etnaviv/state.xml.h
>> create mode 100644 tests/etnaviv/state_2d.xml.h
>> create mode 100644 tests/etnaviv/write_bmp.c
>> create mode 100644 tests/etnaviv/write_bmp.h
>>
>> diff --git a/.gitignore b/.gitignore
>> index 3226b3a..d51e619 100644
>> --- a/.gitignore
>> +++ b/.gitignore
>> @@ -102,4 +102,7 @@ tests/radeon/radeon_ttm
>> tests/exynos/exynos_fimg2d_event
>> tests/exynos/exynos_fimg2d_perf
>> tests/exynos/exynos_fimg2d_test
>> +tests/etnaviv/etnaviv_2d_test
>> +tests/etnaviv/etnaviv_cmd_stream_test
>> +tests/etnaviv/etnaviv_bo_cache_test
>> man/*.3
>> diff --git a/configure.ac b/configure.ac
>> index 64f3e6c..330358a 100644
>> --- a/configure.ac
>> +++ b/configure.ac
>> @@ -551,6 +551,7 @@ AC_CONFIG_FILES([
>> tests/exynos/Makefile
>> tests/tegra/Makefile
>> tests/nouveau/Makefile
>> + tests/etnaviv/Makefile
>> tests/util/Makefile
>> man/Makefile
>> libdrm.pc])
>> diff --git a/tests/Makefile.am b/tests/Makefile.am
>> index 58feb12..4a499e4 100644
>> --- a/tests/Makefile.am
>> +++ b/tests/Makefile.am
>> @@ -22,6 +22,10 @@ if HAVE_TEGRA
>> SUBDIRS += tegra
>> endif
>>
>> +if HAVE_ETNAVIV
>> +SUBDIRS += etnaviv
>> +endif
>> +
>> AM_CFLAGS = \
>> $(WARN_CFLAGS)\
>> -I $(top_srcdir)/include/drm \
>> diff --git a/tests/etnaviv/Makefile.am b/tests/etnaviv/Makefile.am
>> new file mode 100644
>> index 0000000..0631864
>> --- /dev/null
>> +++ b/tests/etnaviv/Makefile.am
>> @@ -0,0 +1,41 @@
>> +AM_CFLAGS = \
>> + -I $(top_srcdir)/include/drm \
>> + -I $(top_srcdir)/etnaviv \
>> + -I $(top_srcdir)
>> +
>> +if HAVE_INSTALL_TESTS
>> +bin_PROGRAMS = \
>> + etnaviv_2d_test \
>> + etnaviv_cmd_stream_test \
>> + etnaviv_bo_cache_test
>> +else
>> +noinst_PROGRAMS = \
>> + etnaviv_2d_test \
>> + etnaviv_cmd_stream_test \
>> + etnaviv_bo_cache_test
>> +endif
>> +
>> +etnaviv_2d_test_LDADD = \
>> + $(top_builddir)/libdrm.la \
>> + $(top_builddir)/etnaviv/libdrm_etnaviv.la
>> +
>> +etnaviv_2d_test_SOURCES = \
>> + cmdstream.xml.h \
>> + etnaviv_2d_test.c \
>> + state.xml.h \
>> + state_2d.xml.h \
>> + write_bmp.c \
>> + write_bmp.h
>> +
>> +etnaviv_cmd_stream_test_LDADD = \
>> + $(top_builddir)/etnaviv/libdrm_etnaviv.la
>> +
>> +etnaviv_cmd_stream_test_SOURCES = \
>> + etnaviv_cmd_stream_test.c
>> +
>> +etnaviv_bo_cache_test_LDADD = \
>> + $(top_builddir)/libdrm.la \
>> + $(top_builddir)/etnaviv/libdrm_etnaviv.la
>> +
>> +etnaviv_bo_cache_test_SOURCES = \
>> + etnaviv_bo_cache_test.c
>> diff --git a/tests/etnaviv/cmdstream.xml.h b/tests/etnaviv/cmdstream.xml.h
>> new file mode 100644
>> index 0000000..844f829
>> --- /dev/null
>> +++ b/tests/etnaviv/cmdstream.xml.h
>> @@ -0,0 +1,218 @@
>> +#ifndef CMDSTREAM_XML
>> +#define CMDSTREAM_XML
>> +
>> +/* Autogenerated file, DO NOT EDIT manually!
>> +
>> +This file was generated by the rules-ng-ng headergen tool in this git repository:
>> +http://0x04.net/cgit/index.cgi/rules-ng-ng
>> +git clone git://0x04.net/rules-ng-ng
>> +
>> +The rules-ng-ng source files this header was generated from are:
>> +- /home/orion/projects/etna_viv/rnndb/cmdstream.xml ( 12589 bytes, from 2013-09-01 10:53:22)
>> +- /home/orion/projects/etna_viv/rnndb/common.xml ( 18379 bytes, from 2014-01-27 15:58:05)
>> +
>> +Copyright (C) 2013
>> +*/
>> +
>> +
>> +#define FE_OPCODE_LOAD_STATE 0x00000001
>> +#define FE_OPCODE_END 0x00000002
>> +#define FE_OPCODE_NOP 0x00000003
>> +#define FE_OPCODE_DRAW_2D 0x00000004
>> +#define FE_OPCODE_DRAW_PRIMITIVES 0x00000005
>> +#define FE_OPCODE_DRAW_INDEXED_PRIMITIVES 0x00000006
>> +#define FE_OPCODE_WAIT 0x00000007
>> +#define FE_OPCODE_LINK 0x00000008
>> +#define FE_OPCODE_STALL 0x00000009
>> +#define FE_OPCODE_CALL 0x0000000a
>> +#define FE_OPCODE_RETURN 0x0000000b
>> +#define FE_OPCODE_CHIP_SELECT 0x0000000d
>> +#define PRIMITIVE_TYPE_POINTS 0x00000001
>> +#define PRIMITIVE_TYPE_LINES 0x00000002
>> +#define PRIMITIVE_TYPE_LINE_STRIP 0x00000003
>> +#define PRIMITIVE_TYPE_TRIANGLES 0x00000004
>> +#define PRIMITIVE_TYPE_TRIANGLE_STRIP 0x00000005
>> +#define PRIMITIVE_TYPE_TRIANGLE_FAN 0x00000006
>> +#define PRIMITIVE_TYPE_LINE_LOOP 0x00000007
>> +#define PRIMITIVE_TYPE_QUADS 0x00000008
>> +#define VIV_FE_LOAD_STATE 0x00000000
>> +
>> +#define VIV_FE_LOAD_STATE_HEADER 0x00000000
>> +#define VIV_FE_LOAD_STATE_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_LOAD_STATE_HEADER_OP__SHIFT 27
>> +#define VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE 0x08000000
>> +#define VIV_FE_LOAD_STATE_HEADER_FIXP 0x04000000
>> +#define VIV_FE_LOAD_STATE_HEADER_COUNT__MASK 0x03ff0000
>> +#define VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT 16
>> +#define VIV_FE_LOAD_STATE_HEADER_COUNT(x) (((x) << VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT) & VIV_FE_LOAD_STATE_HEADER_COUNT__MASK)
>> +#define VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK 0x0000ffff
>> +#define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT 0
>> +#define VIV_FE_LOAD_STATE_HEADER_OFFSET(x) (((x) << VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT) & VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK)
>> +#define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR 2
>> +
>> +#define VIV_FE_END 0x00000000
>> +
>> +#define VIV_FE_END_HEADER 0x00000000
>> +#define VIV_FE_END_HEADER_EVENT_ID__MASK 0x0000001f
>> +#define VIV_FE_END_HEADER_EVENT_ID__SHIFT 0
>> +#define VIV_FE_END_HEADER_EVENT_ID(x) (((x) << VIV_FE_END_HEADER_EVENT_ID__SHIFT) & VIV_FE_END_HEADER_EVENT_ID__MASK)
>> +#define VIV_FE_END_HEADER_EVENT_ENABLE 0x00000100
>> +#define VIV_FE_END_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_END_HEADER_OP__SHIFT 27
>> +#define VIV_FE_END_HEADER_OP_END 0x10000000
>> +
>> +#define VIV_FE_NOP 0x00000000
>> +
>> +#define VIV_FE_NOP_HEADER 0x00000000
>> +#define VIV_FE_NOP_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_NOP_HEADER_OP__SHIFT 27
>> +#define VIV_FE_NOP_HEADER_OP_NOP 0x18000000
>> +
>> +#define VIV_FE_DRAW_2D 0x00000000
>> +
>> +#define VIV_FE_DRAW_2D_HEADER 0x00000000
>> +#define VIV_FE_DRAW_2D_HEADER_COUNT__MASK 0x0000ff00
>> +#define VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT 8
>> +#define VIV_FE_DRAW_2D_HEADER_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_COUNT__MASK)
>> +#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK 0x07ff0000
>> +#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT 16
>> +#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK)
>> +#define VIV_FE_DRAW_2D_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_DRAW_2D_HEADER_OP__SHIFT 27
>> +#define VIV_FE_DRAW_2D_HEADER_OP_DRAW_2D 0x20000000
>> +
>> +#define VIV_FE_DRAW_2D_TOP_LEFT 0x00000008
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_X__MASK 0x0000ffff
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT 0
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_X(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_X__MASK)
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK 0xffff0000
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT 16
>> +#define VIV_FE_DRAW_2D_TOP_LEFT_Y(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK)
>> +
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT 0x0000000c
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK 0x0000ffff
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT 0
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK)
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK 0xffff0000
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT 16
>> +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK)
>> +
>> +#define VIV_FE_DRAW_PRIMITIVES 0x00000000
>> +
>> +#define VIV_FE_DRAW_PRIMITIVES_HEADER 0x00000000
>> +#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__SHIFT 27
>> +#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP_DRAW_PRIMITIVES 0x28000000
>> +
>> +#define VIV_FE_DRAW_PRIMITIVES_COMMAND 0x00000004
>> +#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff
>> +#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT 0
>> +#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK)
>> +
>> +#define VIV_FE_DRAW_PRIMITIVES_START 0x00000008
>> +
>> +#define VIV_FE_DRAW_PRIMITIVES_COUNT 0x0000000c
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES 0x00000000
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER 0x00000000
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__SHIFT 27
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP_DRAW_INDEXED_PRIMITIVES 0x30000000
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND 0x00000004
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT 0
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK)
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_START 0x00000008
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COUNT 0x0000000c
>> +
>> +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_OFFSET 0x00000010
>> +
>> +#define VIV_FE_WAIT 0x00000000
>> +
>> +#define VIV_FE_WAIT_HEADER 0x00000000
>> +#define VIV_FE_WAIT_HEADER_DELAY__MASK 0x0000ffff
>> +#define VIV_FE_WAIT_HEADER_DELAY__SHIFT 0
>> +#define VIV_FE_WAIT_HEADER_DELAY(x) (((x) << VIV_FE_WAIT_HEADER_DELAY__SHIFT) & VIV_FE_WAIT_HEADER_DELAY__MASK)
>> +#define VIV_FE_WAIT_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_WAIT_HEADER_OP__SHIFT 27
>> +#define VIV_FE_WAIT_HEADER_OP_WAIT 0x38000000
>> +
>> +#define VIV_FE_LINK 0x00000000
>> +
>> +#define VIV_FE_LINK_HEADER 0x00000000
>> +#define VIV_FE_LINK_HEADER_PREFETCH__MASK 0x0000ffff
>> +#define VIV_FE_LINK_HEADER_PREFETCH__SHIFT 0
>> +#define VIV_FE_LINK_HEADER_PREFETCH(x) (((x) << VIV_FE_LINK_HEADER_PREFETCH__SHIFT) & VIV_FE_LINK_HEADER_PREFETCH__MASK)
>> +#define VIV_FE_LINK_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_LINK_HEADER_OP__SHIFT 27
>> +#define VIV_FE_LINK_HEADER_OP_LINK 0x40000000
>> +
>> +#define VIV_FE_LINK_ADDRESS 0x00000004
>> +
>> +#define VIV_FE_STALL 0x00000000
>> +
>> +#define VIV_FE_STALL_HEADER 0x00000000
>> +#define VIV_FE_STALL_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_STALL_HEADER_OP__SHIFT 27
>> +#define VIV_FE_STALL_HEADER_OP_STALL 0x48000000
>> +
>> +#define VIV_FE_STALL_TOKEN 0x00000004
>> +#define VIV_FE_STALL_TOKEN_FROM__MASK 0x0000001f
>> +#define VIV_FE_STALL_TOKEN_FROM__SHIFT 0
>> +#define VIV_FE_STALL_TOKEN_FROM(x) (((x) << VIV_FE_STALL_TOKEN_FROM__SHIFT) & VIV_FE_STALL_TOKEN_FROM__MASK)
>> +#define VIV_FE_STALL_TOKEN_TO__MASK 0x00001f00
>> +#define VIV_FE_STALL_TOKEN_TO__SHIFT 8
>> +#define VIV_FE_STALL_TOKEN_TO(x) (((x) << VIV_FE_STALL_TOKEN_TO__SHIFT) & VIV_FE_STALL_TOKEN_TO__MASK)
>> +
>> +#define VIV_FE_CALL 0x00000000
>> +
>> +#define VIV_FE_CALL_HEADER 0x00000000
>> +#define VIV_FE_CALL_HEADER_PREFETCH__MASK 0x0000ffff
>> +#define VIV_FE_CALL_HEADER_PREFETCH__SHIFT 0
>> +#define VIV_FE_CALL_HEADER_PREFETCH(x) (((x) << VIV_FE_CALL_HEADER_PREFETCH__SHIFT) & VIV_FE_CALL_HEADER_PREFETCH__MASK)
>> +#define VIV_FE_CALL_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_CALL_HEADER_OP__SHIFT 27
>> +#define VIV_FE_CALL_HEADER_OP_CALL 0x50000000
>> +
>> +#define VIV_FE_CALL_ADDRESS 0x00000004
>> +
>> +#define VIV_FE_CALL_RETURN_PREFETCH 0x00000008
>> +
>> +#define VIV_FE_CALL_RETURN_ADDRESS 0x0000000c
>> +
>> +#define VIV_FE_RETURN 0x00000000
>> +
>> +#define VIV_FE_RETURN_HEADER 0x00000000
>> +#define VIV_FE_RETURN_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_RETURN_HEADER_OP__SHIFT 27
>> +#define VIV_FE_RETURN_HEADER_OP_RETURN 0x58000000
>> +
>> +#define VIV_FE_CHIP_SELECT 0x00000000
>> +
>> +#define VIV_FE_CHIP_SELECT_HEADER 0x00000000
>> +#define VIV_FE_CHIP_SELECT_HEADER_OP__MASK 0xf8000000
>> +#define VIV_FE_CHIP_SELECT_HEADER_OP__SHIFT 27
>> +#define VIV_FE_CHIP_SELECT_HEADER_OP_CHIP_SELECT 0x68000000
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP15 0x00008000
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP14 0x00004000
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP13 0x00002000
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP12 0x00001000
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP11 0x00000800
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP10 0x00000400
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP9 0x00000200
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP8 0x00000100
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP7 0x00000080
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP6 0x00000040
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP5 0x00000020
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP4 0x00000010
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP3 0x00000008
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP2 0x00000004
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP1 0x00000002
>> +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP0 0x00000001
>> +
>> +
>> +#endif /* CMDSTREAM_XML */
>> diff --git a/tests/etnaviv/etnaviv_2d_test.c b/tests/etnaviv/etnaviv_2d_test.c
>> new file mode 100644
>> index 0000000..f18c289
>> --- /dev/null
>> +++ b/tests/etnaviv/etnaviv_2d_test.c
>> @@ -0,0 +1,238 @@
>> +/*
>> + * Copyright (C) 2014-2015 Etnaviv Project
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
>> + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
>> + * SOFTWARE.
>> + *
>> + * Authors:
>> + * Christian Gmeiner <christian.gmeiner at gmail.com>
>> + */
>> +
>> +#ifdef HAVE_CONFIG_H
>> +# include "config.h"
>> +#endif
>> +
>> +#include <fcntl.h>
>> +#include <stdio.h>
>> +#include <string.h>
>> +#include <unistd.h>
>> +
>> +#include "xf86drm.h"
>> +#include "etnaviv_drmif.h"
>> +#include "etnaviv_drm.h"
>> +
>> +#include "state.xml.h"
>> +#include "state_2d.xml.h"
>> +#include "cmdstream.xml.h"
>> +
>> +#include "write_bmp.h"
>> +
>> +static inline void etna_emit_load_state(struct etna_cmd_stream *stream,
>> + const uint16_t offset, const uint16_t count)
>> +{
>> + uint32_t v;
>> +
>> + v = (VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE | VIV_FE_LOAD_STATE_HEADER_OFFSET(offset) |
>> + (VIV_FE_LOAD_STATE_HEADER_COUNT(count) & VIV_FE_LOAD_STATE_HEADER_COUNT__MASK));
>> +
>> + etna_cmd_stream_emit(stream, v);
>> +}
>> +
>> +static inline void etna_set_state(struct etna_cmd_stream *stream, uint32_t address, uint32_t value)
>> +{
>> + etna_cmd_stream_reserve(stream, 2);
>> + etna_emit_load_state(stream, address >> 2, 1);
>> + etna_cmd_stream_emit(stream, value);
>> +}
>> +
>> +static inline void etna_set_state_from_bo(struct etna_cmd_stream *stream,
>> + uint32_t address, struct etna_bo *bo)
>> +{
>> + etna_cmd_stream_reserve(stream, 2);
>> + etna_emit_load_state(stream, address >> 2, 1);
>> +
>> + etna_cmd_stream_reloc(stream, &(struct etna_reloc){
>> + .bo = bo,
>> + .flags = ETNA_RELOC_READ,
>> + .offset = 0,
>> + });
>> +}
>> +
>> +static void gen_cmd_stream(struct etna_cmd_stream *stream, struct etna_bo *bmp, const int width, const int height)
>> +{
>> + int rec;
>> + static int num_rects = 256;
>> +
>> + etna_set_state(stream, VIVS_DE_SRC_STRIDE, 0);
>> + etna_set_state(stream, VIVS_DE_SRC_ROTATION_CONFIG, 0);
>> + etna_set_state(stream, VIVS_DE_SRC_CONFIG, 0);
>> + etna_set_state(stream, VIVS_DE_SRC_ORIGIN, 0);
>> + etna_set_state(stream, VIVS_DE_SRC_SIZE, 0);
>> + etna_set_state(stream, VIVS_DE_SRC_COLOR_BG, 0);
>> + etna_set_state(stream, VIVS_DE_SRC_COLOR_FG, 0);
>> + etna_set_state(stream, VIVS_DE_STRETCH_FACTOR_LOW, 0);
>> + etna_set_state(stream, VIVS_DE_STRETCH_FACTOR_HIGH, 0);
>> + etna_set_state_from_bo(stream, VIVS_DE_DEST_ADDRESS, bmp);
>> + etna_set_state(stream, VIVS_DE_DEST_STRIDE, width*4);
>> + etna_set_state(stream, VIVS_DE_DEST_ROTATION_CONFIG, 0);
>> + etna_set_state(stream, VIVS_DE_DEST_CONFIG,
>> + VIVS_DE_DEST_CONFIG_FORMAT(DE_FORMAT_A8R8G8B8) |
>> + VIVS_DE_DEST_CONFIG_COMMAND_CLEAR |
>> + VIVS_DE_DEST_CONFIG_SWIZZLE(DE_SWIZZLE_ARGB) |
>> + VIVS_DE_DEST_CONFIG_TILED_DISABLE |
>> + VIVS_DE_DEST_CONFIG_MINOR_TILED_DISABLE
>> + );
>> + etna_set_state(stream, VIVS_DE_ROP,
>> + VIVS_DE_ROP_ROP_FG(0xcc) | VIVS_DE_ROP_ROP_BG(0xcc) | VIVS_DE_ROP_TYPE_ROP4);
>> + etna_set_state(stream, VIVS_DE_CLIP_TOP_LEFT,
>> + VIVS_DE_CLIP_TOP_LEFT_X(0) |
>> + VIVS_DE_CLIP_TOP_LEFT_Y(0)
>> + );
>> + etna_set_state(stream, VIVS_DE_CLIP_BOTTOM_RIGHT,
>> + VIVS_DE_CLIP_BOTTOM_RIGHT_X(width) |
>> + VIVS_DE_CLIP_BOTTOM_RIGHT_Y(height)
>> + );
>> + etna_set_state(stream, VIVS_DE_CONFIG, 0); /* TODO */
>> + etna_set_state(stream, VIVS_DE_SRC_ORIGIN_FRACTION, 0);
>> + etna_set_state(stream, VIVS_DE_ALPHA_CONTROL, 0);
>> + etna_set_state(stream, VIVS_DE_ALPHA_MODES, 0);
>> + etna_set_state(stream, VIVS_DE_DEST_ROTATION_HEIGHT, 0);
>> + etna_set_state(stream, VIVS_DE_SRC_ROTATION_HEIGHT, 0);
>> + etna_set_state(stream, VIVS_DE_ROT_ANGLE, 0);
>> +
>> + /* Clear color PE20 */
>> + etna_set_state(stream, VIVS_DE_CLEAR_PIXEL_VALUE32, 0xff40ff40);
>> + /* Clear color PE10 */
>> + etna_set_state(stream, VIVS_DE_CLEAR_BYTE_MASK, 0xff);
>> + etna_set_state(stream, VIVS_DE_CLEAR_PIXEL_VALUE_LOW, 0xff40ff40);
>> + etna_set_state(stream, VIVS_DE_CLEAR_PIXEL_VALUE_HIGH, 0xff40ff40);
>> +
>> + etna_set_state(stream, VIVS_DE_DEST_COLOR_KEY, 0);
>> + etna_set_state(stream, VIVS_DE_GLOBAL_SRC_COLOR, 0);
>> + etna_set_state(stream, VIVS_DE_GLOBAL_DEST_COLOR, 0);
>> + etna_set_state(stream, VIVS_DE_COLOR_MULTIPLY_MODES, 0);
>> + etna_set_state(stream, VIVS_DE_PE_TRANSPARENCY, 0);
>> + etna_set_state(stream, VIVS_DE_PE_CONTROL, 0);
>> + etna_set_state(stream, VIVS_DE_PE_DITHER_LOW, 0xffffffff);
>> + etna_set_state(stream, VIVS_DE_PE_DITHER_HIGH, 0xffffffff);
>> +
>> + /* Queue DE command */
>> + etna_cmd_stream_emit(stream,
>> + VIV_FE_DRAW_2D_HEADER_OP_DRAW_2D | VIV_FE_DRAW_2D_HEADER_COUNT(num_rects) /* render one rectangle */
>> + );
>> + etna_cmd_stream_emit(stream, 0x0); /* rectangles start aligned */
>> +
>> + for(rec=0; rec < num_rects; ++rec) {
>> + int x = rec%16;
>> + int y = rec/16;
>> + etna_cmd_stream_emit(stream, VIV_FE_DRAW_2D_TOP_LEFT_X(x*8) | VIV_FE_DRAW_2D_TOP_LEFT_Y(y*8));
>> + etna_cmd_stream_emit(stream, VIV_FE_DRAW_2D_BOTTOM_RIGHT_X(x*8+4) | VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y(y*8+4));
>> + }
>> + etna_set_state(stream, 1, 0);
>> + etna_set_state(stream, 1, 0);
>> + etna_set_state(stream, 1, 0);
>> +
>> + etna_set_state(stream, VIVS_GL_FLUSH_CACHE, VIVS_GL_FLUSH_CACHE_PE2D);
>> +}
>> +
>> +int main(int argc, char *argv[])
>> +{
>> + const int width = 256;
>> + const int height = 256;
>> + const size_t bmp_size = width * height * 4;
>> +
>> + struct etna_device *dev;
>> + struct etna_gpu *gpu;
>> + struct etna_pipe *pipe;
>> + struct etna_bo *bmp;
>> + struct etna_cmd_stream *stream;
>> +
>> + drmVersionPtr version;
>> + int fd, ret = 0;
>> +
>> + fd = open(argv[1], O_RDWR);
>> + if (fd < 0)
>> + return 1;
>> +
>> + version = drmGetVersion(fd);
>> + if (version) {
>> + printf("Version: %d.%d.%d\n", version->version_major,
>> + version->version_minor, version->version_patchlevel);
>> + printf(" Name: %s\n", version->name);
>> + printf(" Date: %s\n", version->date);
>> + printf(" Description: %s\n", version->desc);
>> + drmFreeVersion(version);
>> + }
>> +
>> + dev = etna_device_new(fd);
>> + if (!dev) {
>> + ret = 2;
>> + goto fail;
>> + }
>> +
>> + /* TODO: we assume that core 0 is a 2D capable one */
>> + gpu = etna_gpu_new(dev, 0);
>> + if (!gpu) {
>> + ret = 3;
>> + goto fail;
>> + }
>> +
>> + pipe = etna_pipe_new(gpu, ETNA_PIPE_2D);
>> + if (!pipe) {
>> + ret = 4;
>> + goto fail;
>> + }
>> +
>> + bmp = etna_bo_new(dev, bmp_size, ETNA_BO_UNCACHED);
>> + if (!bmp) {
>> + ret = 5;
>> + goto fail;
>> + }
>> + memset(etna_bo_map(bmp), 0, bmp_size);
>> +
>> + stream = etna_cmd_stream_new(pipe, 0x300, NULL, NULL);
>> + if (!stream) {
>> + ret = 6;
>> + goto fail;
>> + }
>> +
>> + /* generate command sequence */
>> + gen_cmd_stream(stream, bmp, width, height);
>> +
>> + etna_cmd_stream_finish(stream);
>> +
>> + bmp_dump32(etna_bo_map(bmp), width, height, false, "/tmp/etna.bmp");
>> +
>> +fail:
>> + if (stream)
>> + etna_cmd_stream_del(stream);
>> +
>> + if (pipe)
>> + etna_pipe_del(pipe);
>> +
>> + if (gpu)
>> + etna_gpu_del(gpu);
>> +
>> + if (dev)
>> + etna_device_del(dev);
>> +
>> + close(fd);
>> +
>> + return ret;
>> +}
>> diff --git a/tests/etnaviv/etnaviv_bo_cache_test.c b/tests/etnaviv/etnaviv_bo_cache_test.c
>> new file mode 100644
>> index 0000000..1f18573
>> --- /dev/null
>> +++ b/tests/etnaviv/etnaviv_bo_cache_test.c
>> @@ -0,0 +1,122 @@
>> +/*
>> + * Copyright (C) 2016 Etnaviv Project
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
>> + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
>> + * SOFTWARE.
>> + *
>> + * Authors:
>> + * Christian Gmeiner <christian.gmeiner at gmail.com>
>> + */
>> +
>> +#ifdef HAVE_CONFIG_H
>> +# include "config.h"
>> +#endif
>> +
>> +#undef NDEBUG
>> +#include <assert.h>
>> +
>> +#include <fcntl.h>
>> +#include <stdio.h>
>> +#include <string.h>
>> +#include <unistd.h>
>> +
>> +#include "xf86drm.h"
>> +#include "etnaviv_drmif.h"
>> +#include "etnaviv_drm.h"
>> +
>> +static void test_cache(struct etna_device *dev)
>> +{
>> + struct etna_bo *bo, *tmp;
>> +
>> + /* allocate and free some bo's with same size - we must
>> + * get the same bo over and over. */
>> + printf("testing bo cache ... ");
>> +
>> + bo = tmp = etna_bo_new(dev, 0x100, ETNA_BO_UNCACHED);
>> + assert(bo);
>> + etna_bo_del(bo);
>> +
>> + for (unsigned i = 0; i < 100; i++) {
>> + tmp = etna_bo_new(dev, 0x100, ETNA_BO_UNCACHED);
>> + etna_bo_del(tmp);
>> + assert(tmp == bo);
>> + }
>> +
>> + printf("ok\n");
>> +}
>> +
>> +static void test_size_rounding(struct etna_device *dev)
>> +{
>> + struct etna_bo *bo;
>> +
>> + printf("testing size rounding ... ");
>> +
>> + bo = etna_bo_new(dev, 15, ETNA_BO_UNCACHED);
>> + assert(etna_bo_size(bo) == 4096);
>> + etna_bo_del(bo);
>> +
>> + bo = etna_bo_new(dev, 4096, ETNA_BO_UNCACHED);
>> + assert(etna_bo_size(bo) == 4096);
>> + etna_bo_del(bo);
>> +
>> + bo = etna_bo_new(dev, 4100, ETNA_BO_UNCACHED);
>> + assert(etna_bo_size(bo) == 8192);
>> + etna_bo_del(bo);
>> +
>> + printf("ok\n");
>> +}
>> +
>> +int main(int argc, char *argv[])
>> +{
>> + struct etna_device *dev;
>> +
>> + drmVersionPtr version;
>> + int fd, ret = 0;
>> +
>> + fd = open(argv[1], O_RDWR);
>> + if (fd < 0)
>> + return 1;
>> +
>> + version = drmGetVersion(fd);
>> + if (version) {
>> + printf("Version: %d.%d.%d\n", version->version_major,
>> + version->version_minor, version->version_patchlevel);
>> + printf(" Name: %s\n", version->name);
>> + printf(" Date: %s\n", version->date);
>> + printf(" Description: %s\n", version->desc);
>> + drmFreeVersion(version);
>> + }
>> +
>> + dev = etna_device_new(fd);
>> + if (!dev) {
>> + ret = 2;
>> + goto fail;
>> + }
>> +
>> + test_cache(dev);
>> + test_size_rounding(dev);
>> +
>> +fail:
>> + if (dev)
>> + etna_device_del(dev);
>> +
>> + close(fd);
>> +
>> + return ret;
>> +}
>> diff --git a/tests/etnaviv/etnaviv_cmd_stream_test.c b/tests/etnaviv/etnaviv_cmd_stream_test.c
>> new file mode 100644
>> index 0000000..4188eff
>> --- /dev/null
>> +++ b/tests/etnaviv/etnaviv_cmd_stream_test.c
>> @@ -0,0 +1,123 @@
>> +/*
>> + * Copyright (C) 2015 Etnaviv Project
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
>> + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
>> + * SOFTWARE.
>> + *
>> + * Authors:
>> + * Christian Gmeiner <christian.gmeiner at gmail.com>
>> + */
>> +
>> +#undef NDEBUG
>> +#include <assert.h>
>> +#include <string.h>
>> +#include <stdio.h>
>> +
>> +#include "etnaviv_drmif.h"
>> +
>> +static void test_avail()
>> +{
>> + struct etna_cmd_stream *stream;
>> +
>> + printf("testing etna_cmd_stream_avail ... ");
>> +
>> + /* invalid size */
>> + stream = etna_cmd_stream_new(NULL, 0, NULL, NULL);
>> + assert(stream == NULL);
>> +
>> + stream = etna_cmd_stream_new(NULL, 4, NULL, NULL);
>> + assert(stream);
>> + assert(etna_cmd_stream_avail(stream) == 2);
>> + etna_cmd_stream_del(stream);
>> +
>> + stream = etna_cmd_stream_new(NULL, 20, NULL, NULL);
>> + assert(stream);
>> + assert(etna_cmd_stream_avail(stream) == 18);
>> + etna_cmd_stream_del(stream);
>> +
>> + /* odd number of 32 bit words */
>> + stream = etna_cmd_stream_new(NULL, 1, NULL, NULL);
>> + assert(stream);
>> + assert(etna_cmd_stream_avail(stream) == 0);
>> + etna_cmd_stream_del(stream);
>> +
>> + stream = etna_cmd_stream_new(NULL, 23, NULL, NULL);
>> + assert(stream);
>> + assert(etna_cmd_stream_avail(stream) == 22);
>> + etna_cmd_stream_del(stream);
>> +
>> + printf("ok\n");
>> +}
>> +
>> +static void test_emit()
>> +{
>> + struct etna_cmd_stream *stream;
>> +
>> + printf("testing etna_cmd_stream_emit ... ");
>> +
>> + stream = etna_cmd_stream_new(NULL, 6, NULL, NULL);
>> + assert(stream);
>> + assert(etna_cmd_stream_avail(stream) == 4);
>> +
>> + etna_cmd_stream_emit(stream, 0x1);
>> + assert(etna_cmd_stream_avail(stream) == 3);
>> +
>> + etna_cmd_stream_emit(stream, 0x2);
>> + assert(etna_cmd_stream_avail(stream) == 2);
>> +
>> + etna_cmd_stream_emit(stream, 0x3);
>> + assert(etna_cmd_stream_avail(stream) == 1);
>> +
>> + etna_cmd_stream_del(stream);
>> +
>> + printf("ok\n");
>> +}
>> +
>> +static void test_offset()
>> +{
>> + struct etna_cmd_stream *stream;
>> +
>> + printf("testing etna_cmd_stream_offset ... ");
>> +
>> + stream = etna_cmd_stream_new(NULL, 6, NULL, NULL);
>> + assert(etna_cmd_stream_offset(stream) == 0);
>> +
>> + etna_cmd_stream_emit(stream, 0x1);
>> + assert(etna_cmd_stream_offset(stream) == 1);
>> +
>> + etna_cmd_stream_emit(stream, 0x2);
>> + assert(etna_cmd_stream_offset(stream) == 2);
>> +
>> + etna_cmd_stream_emit(stream, 0x3);
>> + etna_cmd_stream_emit(stream, 0x4);
>> + assert(etna_cmd_stream_offset(stream) == 4);
>> +
>> + etna_cmd_stream_del(stream);
>> +
>> + printf("ok\n");
>> +}
>> +
>> +int main(int argc, char *argv[])
>> +{
>> + test_avail();
>> + test_emit();
>> + test_offset();
>> +
>> + return 0;
>> +}
>> diff --git a/tests/etnaviv/state.xml.h b/tests/etnaviv/state.xml.h
>> new file mode 100644
>> index 0000000..e7b36df
>> --- /dev/null
>> +++ b/tests/etnaviv/state.xml.h
>> @@ -0,0 +1,348 @@
>> +#ifndef STATE_XML
>> +#define STATE_XML
>> +
>> +/* Autogenerated file, DO NOT EDIT manually!
>> +
>> +This file was generated by the rules-ng-ng headergen tool in this git repository:
>> +http://0x04.net/cgit/index.cgi/rules-ng-ng
>> +git clone git://0x04.net/rules-ng-ng
>> +
>> +The rules-ng-ng source files this header was generated from are:
>> +- /home/orion/projects/etna_viv/rnndb/state.xml ( 18526 bytes, from 2013-09-11 16:52:32)
>> +- /home/orion/projects/etna_viv/rnndb/common.xml ( 18379 bytes, from 2014-01-27 15:58:05)
>> +- /home/orion/projects/etna_viv/rnndb/state_hi.xml ( 22236 bytes, from 2014-01-27 15:56:46)
>> +- /home/orion/projects/etna_viv/rnndb/state_2d.xml ( 51191 bytes, from 2013-10-04 06:36:55)
>> +- /home/orion/projects/etna_viv/rnndb/state_3d.xml ( 54570 bytes, from 2013-10-12 15:25:03)
>> +- /home/orion/projects/etna_viv/rnndb/state_vg.xml ( 5942 bytes, from 2013-09-01 10:53:22)
>> +
>> +Copyright (C) 2013
>> +*/
>> +
>> +
>> +#define VARYING_COMPONENT_USE_UNUSED 0x00000000
>> +#define VARYING_COMPONENT_USE_USED 0x00000001
>> +#define VARYING_COMPONENT_USE_POINTCOORD_X 0x00000002
>> +#define VARYING_COMPONENT_USE_POINTCOORD_Y 0x00000003
>> +#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK 0x000000ff
>> +#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT 0
>> +#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(x) (((x) << FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT) & FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK)
>> +#define VIVS_FE 0x00000000
>> +
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG(i0) (0x00000600 + 0x4*(i0))
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG__ESIZE 0x00000004
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG__LEN 0x00000010
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__MASK 0x0000000f
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__SHIFT 0
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_BYTE 0x00000000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_BYTE 0x00000001
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_SHORT 0x00000002
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_SHORT 0x00000003
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_INT 0x00000004
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_INT 0x00000005
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_FLOAT 0x00000008
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_HALF_FLOAT 0x00000009
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_FIXED 0x0000000b
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_INT_10_10_10_2 0x0000000c
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_INT_10_10_10_2 0x0000000d
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK 0x00000030
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT 4
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK)
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE 0x00000080
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK 0x00000700
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT 8
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK)
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK 0x00003000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT 12
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK)
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__MASK 0x0000c000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__SHIFT 14
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_OFF 0x00000000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_ON 0x00008000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK 0x00ff0000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT 16
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK)
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK 0xff000000
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT 24
>> +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK)
>> +
>> +#define VIVS_FE_CMD_STREAM_BASE_ADDR 0x00000640
>> +
>> +#define VIVS_FE_INDEX_STREAM_BASE_ADDR 0x00000644
>> +
>> +#define VIVS_FE_INDEX_STREAM_CONTROL 0x00000648
>> +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__MASK 0x00000003
>> +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__SHIFT 0
>> +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_CHAR 0x00000000
>> +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_SHORT 0x00000001
>> +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_INT 0x00000002
>> +
>> +#define VIVS_FE_VERTEX_STREAM_BASE_ADDR 0x0000064c
>> +
>> +#define VIVS_FE_VERTEX_STREAM_CONTROL 0x00000650
>> +
>> +#define VIVS_FE_COMMAND_ADDRESS 0x00000654
>> +
>> +#define VIVS_FE_COMMAND_CONTROL 0x00000658
>> +#define VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK 0x0000ffff
>> +#define VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT 0
>> +#define VIVS_FE_COMMAND_CONTROL_PREFETCH(x) (((x) << VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT) & VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK)
>> +#define VIVS_FE_COMMAND_CONTROL_ENABLE 0x00010000
>> +
>> +#define VIVS_FE_DMA_STATUS 0x0000065c
>> +
>> +#define VIVS_FE_DMA_DEBUG_STATE 0x00000660
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__MASK 0x0000001f
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__SHIFT 0
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_IDLE 0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DEC 0x00000001
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR0 0x00000002
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD0 0x00000003
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR1 0x00000004
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD1 0x00000005
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DADR 0x00000006
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCMD 0x00000007
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCNTL 0x00000008
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DIDXCNTL 0x00000009
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_INITREQDMA 0x0000000a
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAWIDX 0x0000000b
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAW 0x0000000c
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT0 0x0000000d
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT1 0x0000000e
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA0 0x0000000f
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA1 0x00000010
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAITFIFO 0x00000011
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAIT 0x00000012
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LINK 0x00000013
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_END 0x00000014
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_STALL 0x00000015
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__MASK 0x00000300
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__SHIFT 8
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_IDLE 0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_START 0x00000100
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_REQ 0x00000200
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_END 0x00000300
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__MASK 0x00000c00
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__SHIFT 10
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_IDLE 0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_RAMVALID 0x00000400
>> +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_VALID 0x00000800
>> +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__MASK 0x00003000
>> +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__SHIFT 12
>> +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_IDLE 0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_WAITIDX 0x00001000
>> +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_CAL 0x00002000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__MASK 0x0000c000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__SHIFT 14
>> +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDLE 0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_LDADR 0x00004000
>> +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDXCALC 0x00008000
>> +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__MASK 0x00030000
>> +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__SHIFT 16
>> +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_IDLE 0x00000000
>> +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_CKCACHE 0x00010000
>> +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_MISS 0x00020000
>> +
>> +#define VIVS_FE_DMA_ADDRESS 0x00000664
>> +
>> +#define VIVS_FE_DMA_LOW 0x00000668
>> +
>> +#define VIVS_FE_DMA_HIGH 0x0000066c
>> +
>> +#define VIVS_FE_AUTO_FLUSH 0x00000670
>> +
>> +#define VIVS_FE_UNK00678 0x00000678
>> +
>> +#define VIVS_FE_UNK0067C 0x0000067c
>> +
>> +#define VIVS_FE_VERTEX_STREAMS(i0) (0x00000000 + 0x4*(i0))
>> +#define VIVS_FE_VERTEX_STREAMS__ESIZE 0x00000004
>> +#define VIVS_FE_VERTEX_STREAMS__LEN 0x00000008
>> +
>> +#define VIVS_FE_VERTEX_STREAMS_BASE_ADDR(i0) (0x00000680 + 0x4*(i0))
>> +
>> +#define VIVS_FE_VERTEX_STREAMS_CONTROL(i0) (0x000006a0 + 0x4*(i0))
>> +
>> +#define VIVS_FE_UNK00700(i0) (0x00000700 + 0x4*(i0))
>> +#define VIVS_FE_UNK00700__ESIZE 0x00000004
>> +#define VIVS_FE_UNK00700__LEN 0x00000010
>> +
>> +#define VIVS_FE_UNK00740(i0) (0x00000740 + 0x4*(i0))
>> +#define VIVS_FE_UNK00740__ESIZE 0x00000004
>> +#define VIVS_FE_UNK00740__LEN 0x00000010
>> +
>> +#define VIVS_FE_UNK00780(i0) (0x00000780 + 0x4*(i0))
>> +#define VIVS_FE_UNK00780__ESIZE 0x00000004
>> +#define VIVS_FE_UNK00780__LEN 0x00000010
>> +
>> +#define VIVS_GL 0x00000000
>> +
>> +#define VIVS_GL_PIPE_SELECT 0x00003800
>> +#define VIVS_GL_PIPE_SELECT_PIPE__MASK 0x00000001
>> +#define VIVS_GL_PIPE_SELECT_PIPE__SHIFT 0
>> +#define VIVS_GL_PIPE_SELECT_PIPE(x) (((x) << VIVS_GL_PIPE_SELECT_PIPE__SHIFT) & VIVS_GL_PIPE_SELECT_PIPE__MASK)
>> +
>> +#define VIVS_GL_EVENT 0x00003804
>> +#define VIVS_GL_EVENT_EVENT_ID__MASK 0x0000001f
>> +#define VIVS_GL_EVENT_EVENT_ID__SHIFT 0
>> +#define VIVS_GL_EVENT_EVENT_ID(x) (((x) << VIVS_GL_EVENT_EVENT_ID__SHIFT) & VIVS_GL_EVENT_EVENT_ID__MASK)
>> +#define VIVS_GL_EVENT_FROM_FE 0x00000020
>> +#define VIVS_GL_EVENT_FROM_PE 0x00000040
>> +#define VIVS_GL_EVENT_SOURCE__MASK 0x00001f00
>> +#define VIVS_GL_EVENT_SOURCE__SHIFT 8
>> +#define VIVS_GL_EVENT_SOURCE(x) (((x) << VIVS_GL_EVENT_SOURCE__SHIFT) & VIVS_GL_EVENT_SOURCE__MASK)
>> +
>> +#define VIVS_GL_SEMAPHORE_TOKEN 0x00003808
>> +#define VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK 0x0000001f
>> +#define VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT 0
>> +#define VIVS_GL_SEMAPHORE_TOKEN_FROM(x) (((x) << VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK)
>> +#define VIVS_GL_SEMAPHORE_TOKEN_TO__MASK 0x00001f00
>> +#define VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT 8
>> +#define VIVS_GL_SEMAPHORE_TOKEN_TO(x) (((x) << VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_TO__MASK)
>> +
>> +#define VIVS_GL_FLUSH_CACHE 0x0000380c
>> +#define VIVS_GL_FLUSH_CACHE_DEPTH 0x00000001
>> +#define VIVS_GL_FLUSH_CACHE_COLOR 0x00000002
>> +#define VIVS_GL_FLUSH_CACHE_TEXTURE 0x00000004
>> +#define VIVS_GL_FLUSH_CACHE_PE2D 0x00000008
>> +#define VIVS_GL_FLUSH_CACHE_TEXTUREVS 0x00000010
>> +#define VIVS_GL_FLUSH_CACHE_SHADER_L1 0x00000020
>> +#define VIVS_GL_FLUSH_CACHE_SHADER_L2 0x00000040
>> +
>> +#define VIVS_GL_FLUSH_MMU 0x00003810
>> +#define VIVS_GL_FLUSH_MMU_FLUSH_FEMMU 0x00000001
>> +#define VIVS_GL_FLUSH_MMU_FLUSH_PEMMU 0x00000002
>> +
>> +#define VIVS_GL_VERTEX_ELEMENT_CONFIG 0x00003814
>> +
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG 0x00003818
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__MASK 0x00000003
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__SHIFT 0
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE 0x00000000
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X 0x00000001
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X 0x00000002
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_MASK 0x00000008
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK 0x000000f0
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT 4
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK)
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES_MASK 0x00000100
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK 0x00007000
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT 12
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK)
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12_MASK 0x00008000
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK 0x00030000
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT 16
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK)
>> +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16_MASK 0x00080000
>> +
>> +#define VIVS_GL_VARYING_TOTAL_COMPONENTS 0x0000381c
>> +#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK 0x000000ff
>> +#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT 0
>> +#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM(x) (((x) << VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT) & VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK)
>> +
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS 0x00003820
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__MASK 0x00000007
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__SHIFT 0
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__MASK 0x00000070
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__SHIFT 4
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__MASK 0x00000700
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__SHIFT 8
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__MASK 0x00007000
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__SHIFT 12
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__MASK 0x00070000
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__SHIFT 16
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__MASK 0x00700000
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__SHIFT 20
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__MASK 0x07000000
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__SHIFT 24
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__MASK)
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__MASK 0x70000000
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__SHIFT 28
>> +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__MASK)
>> +
>> +#define VIVS_GL_VARYING_COMPONENT_USE(i0) (0x00003828 + 0x4*(i0))
>> +#define VIVS_GL_VARYING_COMPONENT_USE__ESIZE 0x00000004
>> +#define VIVS_GL_VARYING_COMPONENT_USE__LEN 0x00000002
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK 0x00000003
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT 0
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP0(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK 0x0000000c
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT 2
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP1(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK 0x00000030
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT 4
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP2(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK 0x000000c0
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT 6
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP3(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK 0x00000300
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT 8
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP4(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK 0x00000c00
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT 10
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP5(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK 0x00003000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT 12
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP6(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK 0x0000c000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT 14
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP7(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK 0x00030000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT 16
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP8(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK 0x000c0000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT 18
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP9(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK 0x00300000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT 20
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP10(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK 0x00c00000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT 22
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP11(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK 0x03000000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT 24
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP12(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK 0x0c000000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT 26
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP13(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK 0x30000000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT 28
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP14(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK)
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK 0xc0000000
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT 30
>> +#define VIVS_GL_VARYING_COMPONENT_USE_COMP15(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK)
>> +
>> +#define VIVS_GL_UNK03834 0x00003834
>> +
>> +#define VIVS_GL_UNK03838 0x00003838
>> +
>> +#define VIVS_GL_API_MODE 0x0000384c
>> +#define VIVS_GL_API_MODE_OPENGL 0x00000000
>> +#define VIVS_GL_API_MODE_OPENVG 0x00000001
>> +#define VIVS_GL_API_MODE_OPENCL 0x00000002
>> +
>> +#define VIVS_GL_CONTEXT_POINTER 0x00003850
>> +
>> +#define VIVS_GL_UNK03A00 0x00003a00
>> +
>> +#define VIVS_GL_STALL_TOKEN 0x00003c00
>> +#define VIVS_GL_STALL_TOKEN_FROM__MASK 0x0000001f
>> +#define VIVS_GL_STALL_TOKEN_FROM__SHIFT 0
>> +#define VIVS_GL_STALL_TOKEN_FROM(x) (((x) << VIVS_GL_STALL_TOKEN_FROM__SHIFT) & VIVS_GL_STALL_TOKEN_FROM__MASK)
>> +#define VIVS_GL_STALL_TOKEN_TO__MASK 0x00001f00
>> +#define VIVS_GL_STALL_TOKEN_TO__SHIFT 8
>> +#define VIVS_GL_STALL_TOKEN_TO(x) (((x) << VIVS_GL_STALL_TOKEN_TO__SHIFT) & VIVS_GL_STALL_TOKEN_TO__MASK)
>> +#define VIVS_GL_STALL_TOKEN_FLIP0 0x40000000
>> +#define VIVS_GL_STALL_TOKEN_FLIP1 0x80000000
>> +
>> +#define VIVS_DUMMY 0x00000000
>> +
>> +#define VIVS_DUMMY_DUMMY 0x0003fffc
>> +
>> +
>> +#endif /* STATE_XML */
>> diff --git a/tests/etnaviv/state_2d.xml.h b/tests/etnaviv/state_2d.xml.h
>> new file mode 100644
>> index 0000000..fb22cfa
>> --- /dev/null
>> +++ b/tests/etnaviv/state_2d.xml.h
>> @@ -0,0 +1,1473 @@
>> +#ifndef STATE_2D_XML
>> +#define STATE_2D_XML
>> +
>> +/* Autogenerated file, DO NOT EDIT manually!
>> +
>> +This file was generated by the rules-ng-ng headergen tool in this git repository:
>> +http://0x04.net/cgit/index.cgi/rules-ng-ng
>> +git clone git://0x04.net/rules-ng-ng
>> +
>> +The rules-ng-ng source files this header was generated from are:
>> +- /home/orion/projects/etna_viv/rnndb/state.xml ( 18526 bytes, from 2013-09-11 16:52:32)
>> +- /home/orion/projects/etna_viv/rnndb/common.xml ( 18379 bytes, from 2014-01-27 15:58:05)
>> +- /home/orion/projects/etna_viv/rnndb/state_hi.xml ( 22236 bytes, from 2014-01-27 15:56:46)
>> +- /home/orion/projects/etna_viv/rnndb/state_2d.xml ( 51191 bytes, from 2013-10-04 06:36:55)
>> +- /home/orion/projects/etna_viv/rnndb/state_3d.xml ( 54570 bytes, from 2013-10-12 15:25:03)
>> +- /home/orion/projects/etna_viv/rnndb/state_vg.xml ( 5942 bytes, from 2013-09-01 10:53:22)
>> +
>> +Copyright (C) 2013
>> +*/
>> +
>> +
>> +#define DE_FORMAT_X4R4G4B4 0x00000000
>> +#define DE_FORMAT_A4R4G4B4 0x00000001
>> +#define DE_FORMAT_X1R5G5B5 0x00000002
>> +#define DE_FORMAT_A1R5G5B5 0x00000003
>> +#define DE_FORMAT_R5G6B5 0x00000004
>> +#define DE_FORMAT_X8R8G8B8 0x00000005
>> +#define DE_FORMAT_A8R8G8B8 0x00000006
>> +#define DE_FORMAT_YUY2 0x00000007
>> +#define DE_FORMAT_UYVY 0x00000008
>> +#define DE_FORMAT_INDEX8 0x00000009
>> +#define DE_FORMAT_MONOCHROME 0x0000000a
>> +#define DE_FORMAT_YV12 0x0000000f
>> +#define DE_FORMAT_A8 0x00000010
>> +#define DE_FORMAT_NV12 0x00000011
>> +#define DE_FORMAT_NV16 0x00000012
>> +#define DE_FORMAT_RG16 0x00000013
>> +#define DE_SWIZZLE_ARGB 0x00000000
>> +#define DE_SWIZZLE_RGBA 0x00000001
>> +#define DE_SWIZZLE_ABGR 0x00000002
>> +#define DE_SWIZZLE_BGRA 0x00000003
>> +#define DE_BLENDMODE_ZERO 0x00000000
>> +#define DE_BLENDMODE_ONE 0x00000001
>> +#define DE_BLENDMODE_NORMAL 0x00000002
>> +#define DE_BLENDMODE_INVERSED 0x00000003
>> +#define DE_BLENDMODE_COLOR 0x00000004
>> +#define DE_BLENDMODE_COLOR_INVERSED 0x00000005
>> +#define DE_BLENDMODE_SATURATED_ALPHA 0x00000006
>> +#define DE_BLENDMODE_SATURATED_DEST_ALPHA 0x00000007
>> +#define DE_COMPONENT_BLUE 0x00000000
>> +#define DE_COMPONENT_GREEN 0x00000001
>> +#define DE_COMPONENT_RED 0x00000002
>> +#define DE_COMPONENT_ALPHA 0x00000003
>> +#define DE_ROT_MODE_ROT0 0x00000000
>> +#define DE_ROT_MODE_FLIP_X 0x00000001
>> +#define DE_ROT_MODE_FLIP_Y 0x00000002
>> +#define DE_ROT_MODE_ROT90 0x00000004
>> +#define DE_ROT_MODE_ROT180 0x00000005
>> +#define DE_ROT_MODE_ROT270 0x00000006
>> +#define DE_MIRROR_MODE_NONE 0x00000000
>> +#define DE_MIRROR_MODE_MIRROR_X 0x00000001
>> +#define DE_MIRROR_MODE_MIRROR_Y 0x00000002
>> +#define DE_MIRROR_MODE_MIRROR_XY 0x00000003
>> +#define DE_COLOR_BLUE__MASK 0x000000ff
>> +#define DE_COLOR_BLUE__SHIFT 0
>> +#define DE_COLOR_BLUE(x) (((x) << DE_COLOR_BLUE__SHIFT) & DE_COLOR_BLUE__MASK)
>> +#define DE_COLOR_GREEN__MASK 0x0000ff00
>> +#define DE_COLOR_GREEN__SHIFT 8
>> +#define DE_COLOR_GREEN(x) (((x) << DE_COLOR_GREEN__SHIFT) & DE_COLOR_GREEN__MASK)
>> +#define DE_COLOR_RED__MASK 0x00ff0000
>> +#define DE_COLOR_RED__SHIFT 16
>> +#define DE_COLOR_RED(x) (((x) << DE_COLOR_RED__SHIFT) & DE_COLOR_RED__MASK)
>> +#define DE_COLOR_ALPHA__MASK 0xff000000
>> +#define DE_COLOR_ALPHA__SHIFT 24
>> +#define DE_COLOR_ALPHA(x) (((x) << DE_COLOR_ALPHA__SHIFT) & DE_COLOR_ALPHA__MASK)
>> +#define VIVS_DE 0x00000000
>> +
>> +#define VIVS_DE_SRC_ADDRESS 0x00001200
>> +
>> +#define VIVS_DE_SRC_STRIDE 0x00001204
>> +#define VIVS_DE_SRC_STRIDE_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_SRC_STRIDE_STRIDE__SHIFT 0
>> +#define VIVS_DE_SRC_STRIDE_STRIDE(x) (((x) << VIVS_DE_SRC_STRIDE_STRIDE__SHIFT) & VIVS_DE_SRC_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_SRC_ROTATION_CONFIG 0x00001208
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_WIDTH__MASK 0x0000ffff
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_WIDTH__SHIFT 0
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_WIDTH(x) (((x) << VIVS_DE_SRC_ROTATION_CONFIG_WIDTH__SHIFT) & VIVS_DE_SRC_ROTATION_CONFIG_WIDTH__MASK)
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_ROTATION__MASK 0x00010000
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_ROTATION__SHIFT 16
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_ROTATION_DISABLE 0x00000000
>> +#define VIVS_DE_SRC_ROTATION_CONFIG_ROTATION_ENABLE 0x00010000
>> +
>> +#define VIVS_DE_SRC_CONFIG 0x0000120c
>> +#define VIVS_DE_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK 0x0000000f
>> +#define VIVS_DE_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT 0
>> +#define VIVS_DE_SRC_CONFIG_PE10_SOURCE_FORMAT(x) (((x) << VIVS_DE_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT) & VIVS_DE_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_SRC_CONFIG_TRANSPARENCY__MASK 0x00000030
>> +#define VIVS_DE_SRC_CONFIG_TRANSPARENCY__SHIFT 4
>> +#define VIVS_DE_SRC_CONFIG_TRANSPARENCY(x) (((x) << VIVS_DE_SRC_CONFIG_TRANSPARENCY__SHIFT) & VIVS_DE_SRC_CONFIG_TRANSPARENCY__MASK)
>> +#define VIVS_DE_SRC_CONFIG_SRC_RELATIVE__MASK 0x00000040
>> +#define VIVS_DE_SRC_CONFIG_SRC_RELATIVE__SHIFT 6
>> +#define VIVS_DE_SRC_CONFIG_SRC_RELATIVE_ABSOLUTE 0x00000000
>> +#define VIVS_DE_SRC_CONFIG_SRC_RELATIVE_RELATIVE 0x00000040
>> +#define VIVS_DE_SRC_CONFIG_TILED__MASK 0x00000080
>> +#define VIVS_DE_SRC_CONFIG_TILED__SHIFT 7
>> +#define VIVS_DE_SRC_CONFIG_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_SRC_CONFIG_TILED_ENABLE 0x00000080
>> +#define VIVS_DE_SRC_CONFIG_LOCATION__MASK 0x00000100
>> +#define VIVS_DE_SRC_CONFIG_LOCATION__SHIFT 8
>> +#define VIVS_DE_SRC_CONFIG_LOCATION_MEMORY 0x00000000
>> +#define VIVS_DE_SRC_CONFIG_LOCATION_STREAM 0x00000100
>> +#define VIVS_DE_SRC_CONFIG_PACK__MASK 0x00003000
>> +#define VIVS_DE_SRC_CONFIG_PACK__SHIFT 12
>> +#define VIVS_DE_SRC_CONFIG_PACK_PACKED8 0x00000000
>> +#define VIVS_DE_SRC_CONFIG_PACK_PACKED16 0x00001000
>> +#define VIVS_DE_SRC_CONFIG_PACK_PACKED32 0x00002000
>> +#define VIVS_DE_SRC_CONFIG_PACK_UNPACKED 0x00003000
>> +#define VIVS_DE_SRC_CONFIG_MONO_TRANSPARENCY__MASK 0x00008000
>> +#define VIVS_DE_SRC_CONFIG_MONO_TRANSPARENCY__SHIFT 15
>> +#define VIVS_DE_SRC_CONFIG_MONO_TRANSPARENCY_BACKGROUND 0x00000000
>> +#define VIVS_DE_SRC_CONFIG_MONO_TRANSPARENCY_FOREGROUND 0x00008000
>> +#define VIVS_DE_SRC_CONFIG_UNK16 0x00010000
>> +#define VIVS_DE_SRC_CONFIG_SWIZZLE__MASK 0x00300000
>> +#define VIVS_DE_SRC_CONFIG_SWIZZLE__SHIFT 20
>> +#define VIVS_DE_SRC_CONFIG_SWIZZLE(x) (((x) << VIVS_DE_SRC_CONFIG_SWIZZLE__SHIFT) & VIVS_DE_SRC_CONFIG_SWIZZLE__MASK)
>> +#define VIVS_DE_SRC_CONFIG_SOURCE_FORMAT__MASK 0x1f000000
>> +#define VIVS_DE_SRC_CONFIG_SOURCE_FORMAT__SHIFT 24
>> +#define VIVS_DE_SRC_CONFIG_SOURCE_FORMAT(x) (((x) << VIVS_DE_SRC_CONFIG_SOURCE_FORMAT__SHIFT) & VIVS_DE_SRC_CONFIG_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_SRC_CONFIG_DISABLE420_L2_CACHE 0x20000000
>> +#define VIVS_DE_SRC_CONFIG_ENDIAN_CONTROL__MASK 0xc0000000
>> +#define VIVS_DE_SRC_CONFIG_ENDIAN_CONTROL__SHIFT 30
>> +#define VIVS_DE_SRC_CONFIG_ENDIAN_CONTROL(x) (((x) << VIVS_DE_SRC_CONFIG_ENDIAN_CONTROL__SHIFT) & VIVS_DE_SRC_CONFIG_ENDIAN_CONTROL__MASK)
>> +
>> +#define VIVS_DE_SRC_ORIGIN 0x00001210
>> +#define VIVS_DE_SRC_ORIGIN_X__MASK 0x0000ffff
>> +#define VIVS_DE_SRC_ORIGIN_X__SHIFT 0
>> +#define VIVS_DE_SRC_ORIGIN_X(x) (((x) << VIVS_DE_SRC_ORIGIN_X__SHIFT) & VIVS_DE_SRC_ORIGIN_X__MASK)
>> +#define VIVS_DE_SRC_ORIGIN_Y__MASK 0xffff0000
>> +#define VIVS_DE_SRC_ORIGIN_Y__SHIFT 16
>> +#define VIVS_DE_SRC_ORIGIN_Y(x) (((x) << VIVS_DE_SRC_ORIGIN_Y__SHIFT) & VIVS_DE_SRC_ORIGIN_Y__MASK)
>> +
>> +#define VIVS_DE_SRC_SIZE 0x00001214
>> +#define VIVS_DE_SRC_SIZE_X__MASK 0x0000ffff
>> +#define VIVS_DE_SRC_SIZE_X__SHIFT 0
>> +#define VIVS_DE_SRC_SIZE_X(x) (((x) << VIVS_DE_SRC_SIZE_X__SHIFT) & VIVS_DE_SRC_SIZE_X__MASK)
>> +#define VIVS_DE_SRC_SIZE_Y__MASK 0xffff0000
>> +#define VIVS_DE_SRC_SIZE_Y__SHIFT 16
>> +#define VIVS_DE_SRC_SIZE_Y(x) (((x) << VIVS_DE_SRC_SIZE_Y__SHIFT) & VIVS_DE_SRC_SIZE_Y__MASK)
>> +
>> +#define VIVS_DE_SRC_COLOR_BG 0x00001218
>> +
>> +#define VIVS_DE_SRC_COLOR_FG 0x0000121c
>> +
>> +#define VIVS_DE_STRETCH_FACTOR_LOW 0x00001220
>> +#define VIVS_DE_STRETCH_FACTOR_LOW_X__MASK 0x7fffffff
>> +#define VIVS_DE_STRETCH_FACTOR_LOW_X__SHIFT 0
>> +#define VIVS_DE_STRETCH_FACTOR_LOW_X(x) (((x) << VIVS_DE_STRETCH_FACTOR_LOW_X__SHIFT) & VIVS_DE_STRETCH_FACTOR_LOW_X__MASK)
>> +
>> +#define VIVS_DE_STRETCH_FACTOR_HIGH 0x00001224
>> +#define VIVS_DE_STRETCH_FACTOR_HIGH_Y__MASK 0x7fffffff
>> +#define VIVS_DE_STRETCH_FACTOR_HIGH_Y__SHIFT 0
>> +#define VIVS_DE_STRETCH_FACTOR_HIGH_Y(x) (((x) << VIVS_DE_STRETCH_FACTOR_HIGH_Y__SHIFT) & VIVS_DE_STRETCH_FACTOR_HIGH_Y__MASK)
>> +
>> +#define VIVS_DE_DEST_ADDRESS 0x00001228
>> +
>> +#define VIVS_DE_DEST_STRIDE 0x0000122c
>> +#define VIVS_DE_DEST_STRIDE_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_DEST_STRIDE_STRIDE__SHIFT 0
>> +#define VIVS_DE_DEST_STRIDE_STRIDE(x) (((x) << VIVS_DE_DEST_STRIDE_STRIDE__SHIFT) & VIVS_DE_DEST_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_DEST_ROTATION_CONFIG 0x00001230
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_WIDTH__MASK 0x0000ffff
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_WIDTH__SHIFT 0
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_WIDTH(x) (((x) << VIVS_DE_DEST_ROTATION_CONFIG_WIDTH__SHIFT) & VIVS_DE_DEST_ROTATION_CONFIG_WIDTH__MASK)
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_ROTATION__MASK 0x00010000
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_ROTATION__SHIFT 16
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_ROTATION_DISABLE 0x00000000
>> +#define VIVS_DE_DEST_ROTATION_CONFIG_ROTATION_ENABLE 0x00010000
>> +
>> +#define VIVS_DE_DEST_CONFIG 0x00001234
>> +#define VIVS_DE_DEST_CONFIG_FORMAT__MASK 0x0000001f
>> +#define VIVS_DE_DEST_CONFIG_FORMAT__SHIFT 0
>> +#define VIVS_DE_DEST_CONFIG_FORMAT(x) (((x) << VIVS_DE_DEST_CONFIG_FORMAT__SHIFT) & VIVS_DE_DEST_CONFIG_FORMAT__MASK)
>> +#define VIVS_DE_DEST_CONFIG_TILED__MASK 0x00000100
>> +#define VIVS_DE_DEST_CONFIG_TILED__SHIFT 8
>> +#define VIVS_DE_DEST_CONFIG_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_DEST_CONFIG_TILED_ENABLE 0x00000100
>> +#define VIVS_DE_DEST_CONFIG_COMMAND__MASK 0x0000f000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND__SHIFT 12
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_CLEAR 0x00000000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_LINE 0x00001000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_BIT_BLT 0x00002000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_BIT_BLT_REVERSED 0x00003000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_STRETCH_BLT 0x00004000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_HOR_FILTER_BLT 0x00005000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_VER_FILTER_BLT 0x00006000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_ONE_PASS_FILTER_BLT 0x00007000
>> +#define VIVS_DE_DEST_CONFIG_COMMAND_MULTI_SOURCE_BLT 0x00008000
>> +#define VIVS_DE_DEST_CONFIG_SWIZZLE__MASK 0x00030000
>> +#define VIVS_DE_DEST_CONFIG_SWIZZLE__SHIFT 16
>> +#define VIVS_DE_DEST_CONFIG_SWIZZLE(x) (((x) << VIVS_DE_DEST_CONFIG_SWIZZLE__SHIFT) & VIVS_DE_DEST_CONFIG_SWIZZLE__MASK)
>> +#define VIVS_DE_DEST_CONFIG_ENDIAN_CONTROL__MASK 0x00300000
>> +#define VIVS_DE_DEST_CONFIG_ENDIAN_CONTROL__SHIFT 20
>> +#define VIVS_DE_DEST_CONFIG_ENDIAN_CONTROL(x) (((x) << VIVS_DE_DEST_CONFIG_ENDIAN_CONTROL__SHIFT) & VIVS_DE_DEST_CONFIG_ENDIAN_CONTROL__MASK)
>> +#define VIVS_DE_DEST_CONFIG_GDI_STRE__MASK 0x01000000
>> +#define VIVS_DE_DEST_CONFIG_GDI_STRE__SHIFT 24
>> +#define VIVS_DE_DEST_CONFIG_GDI_STRE_DISABLE 0x00000000
>> +#define VIVS_DE_DEST_CONFIG_GDI_STRE_ENABLE 0x01000000
>> +#define VIVS_DE_DEST_CONFIG_INTER_TILE_PER_FIX__MASK 0x02000000
>> +#define VIVS_DE_DEST_CONFIG_INTER_TILE_PER_FIX__SHIFT 25
>> +#define VIVS_DE_DEST_CONFIG_INTER_TILE_PER_FIX_DISABLED 0x02000000
>> +#define VIVS_DE_DEST_CONFIG_INTER_TILE_PER_FIX_ENABLED 0x00000000
>> +#define VIVS_DE_DEST_CONFIG_MINOR_TILED__MASK 0x04000000
>> +#define VIVS_DE_DEST_CONFIG_MINOR_TILED__SHIFT 26
>> +#define VIVS_DE_DEST_CONFIG_MINOR_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_DEST_CONFIG_MINOR_TILED_ENABLE 0x04000000
>> +
>> +#define VIVS_DE_PATTERN_ADDRESS 0x00001238
>> +
>> +#define VIVS_DE_PATTERN_CONFIG 0x0000123c
>> +#define VIVS_DE_PATTERN_CONFIG_FORMAT__MASK 0x0000000f
>> +#define VIVS_DE_PATTERN_CONFIG_FORMAT__SHIFT 0
>> +#define VIVS_DE_PATTERN_CONFIG_FORMAT(x) (((x) << VIVS_DE_PATTERN_CONFIG_FORMAT__SHIFT) & VIVS_DE_PATTERN_CONFIG_FORMAT__MASK)
>> +#define VIVS_DE_PATTERN_CONFIG_TYPE__MASK 0x00000010
>> +#define VIVS_DE_PATTERN_CONFIG_TYPE__SHIFT 4
>> +#define VIVS_DE_PATTERN_CONFIG_TYPE_SOLID_COLOR 0x00000000
>> +#define VIVS_DE_PATTERN_CONFIG_TYPE_PATTERN 0x00000010
>> +#define VIVS_DE_PATTERN_CONFIG_COLOR_CONVERT__MASK 0x00000020
>> +#define VIVS_DE_PATTERN_CONFIG_COLOR_CONVERT__SHIFT 5
>> +#define VIVS_DE_PATTERN_CONFIG_COLOR_CONVERT_DISABLE 0x00000000
>> +#define VIVS_DE_PATTERN_CONFIG_COLOR_CONVERT_ENABLE 0x00000020
>> +#define VIVS_DE_PATTERN_CONFIG_INIT_TRIGGER__MASK 0x000000c0
>> +#define VIVS_DE_PATTERN_CONFIG_INIT_TRIGGER__SHIFT 6
>> +#define VIVS_DE_PATTERN_CONFIG_INIT_TRIGGER(x) (((x) << VIVS_DE_PATTERN_CONFIG_INIT_TRIGGER__SHIFT) & VIVS_DE_PATTERN_CONFIG_INIT_TRIGGER__MASK)
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_X__MASK 0x00070000
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_X__SHIFT 16
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_X(x) (((x) << VIVS_DE_PATTERN_CONFIG_ORIGIN_X__SHIFT) & VIVS_DE_PATTERN_CONFIG_ORIGIN_X__MASK)
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_Y__MASK 0x00700000
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_Y__SHIFT 20
>> +#define VIVS_DE_PATTERN_CONFIG_ORIGIN_Y(x) (((x) << VIVS_DE_PATTERN_CONFIG_ORIGIN_Y__SHIFT) & VIVS_DE_PATTERN_CONFIG_ORIGIN_Y__MASK)
>> +
>> +#define VIVS_DE_PATTERN_LOW 0x00001240
>> +
>> +#define VIVS_DE_PATTERN_HIGH 0x00001244
>> +
>> +#define VIVS_DE_PATTERN_MASK_LOW 0x00001248
>> +
>> +#define VIVS_DE_PATTERN_MASK_HIGH 0x0000124c
>> +
>> +#define VIVS_DE_PATTERN_BG_COLOR 0x00001250
>> +
>> +#define VIVS_DE_PATTERN_FG_COLOR 0x00001254
>> +
>> +#define VIVS_DE_ROP 0x0000125c
>> +#define VIVS_DE_ROP_ROP_FG__MASK 0x000000ff
>> +#define VIVS_DE_ROP_ROP_FG__SHIFT 0
>> +#define VIVS_DE_ROP_ROP_FG(x) (((x) << VIVS_DE_ROP_ROP_FG__SHIFT) & VIVS_DE_ROP_ROP_FG__MASK)
>> +#define VIVS_DE_ROP_ROP_BG__MASK 0x0000ff00
>> +#define VIVS_DE_ROP_ROP_BG__SHIFT 8
>> +#define VIVS_DE_ROP_ROP_BG(x) (((x) << VIVS_DE_ROP_ROP_BG__SHIFT) & VIVS_DE_ROP_ROP_BG__MASK)
>> +#define VIVS_DE_ROP_TYPE__MASK 0x00300000
>> +#define VIVS_DE_ROP_TYPE__SHIFT 20
>> +#define VIVS_DE_ROP_TYPE_ROP2_PATTERN 0x00000000
>> +#define VIVS_DE_ROP_TYPE_ROP2_SOURCE 0x00100000
>> +#define VIVS_DE_ROP_TYPE_ROP3 0x00200000
>> +#define VIVS_DE_ROP_TYPE_ROP4 0x00300000
>> +
>> +#define VIVS_DE_CLIP_TOP_LEFT 0x00001260
>> +#define VIVS_DE_CLIP_TOP_LEFT_X__MASK 0x00007fff
>> +#define VIVS_DE_CLIP_TOP_LEFT_X__SHIFT 0
>> +#define VIVS_DE_CLIP_TOP_LEFT_X(x) (((x) << VIVS_DE_CLIP_TOP_LEFT_X__SHIFT) & VIVS_DE_CLIP_TOP_LEFT_X__MASK)
>> +#define VIVS_DE_CLIP_TOP_LEFT_Y__MASK 0x7fff0000
>> +#define VIVS_DE_CLIP_TOP_LEFT_Y__SHIFT 16
>> +#define VIVS_DE_CLIP_TOP_LEFT_Y(x) (((x) << VIVS_DE_CLIP_TOP_LEFT_Y__SHIFT) & VIVS_DE_CLIP_TOP_LEFT_Y__MASK)
>> +
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT 0x00001264
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_X__MASK 0x00007fff
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_X__SHIFT 0
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_X(x) (((x) << VIVS_DE_CLIP_BOTTOM_RIGHT_X__SHIFT) & VIVS_DE_CLIP_BOTTOM_RIGHT_X__MASK)
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_Y__MASK 0x7fff0000
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_Y__SHIFT 16
>> +#define VIVS_DE_CLIP_BOTTOM_RIGHT_Y(x) (((x) << VIVS_DE_CLIP_BOTTOM_RIGHT_Y__SHIFT) & VIVS_DE_CLIP_BOTTOM_RIGHT_Y__MASK)
>> +
>> +#define VIVS_DE_CLEAR_BYTE_MASK 0x00001268
>> +
>> +#define VIVS_DE_CONFIG 0x0000126c
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_ENABLE__MASK 0x00000001
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_ENABLE__SHIFT 0
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_ENABLE_OFF 0x00000000
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_ENABLE_ON 0x00000001
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE__MASK 0x00000030
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE__SHIFT 4
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE_HMIRROR 0x00000010
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE_VMIRROR 0x00000020
>> +#define VIVS_DE_CONFIG_MIRROR_BLT_MODE_FULL_MIRROR 0x00000030
>> +#define VIVS_DE_CONFIG_SOURCE_SELECT__MASK 0x00070000
>> +#define VIVS_DE_CONFIG_SOURCE_SELECT__SHIFT 16
>> +#define VIVS_DE_CONFIG_SOURCE_SELECT(x) (((x) << VIVS_DE_CONFIG_SOURCE_SELECT__SHIFT) & VIVS_DE_CONFIG_SOURCE_SELECT__MASK)
>> +#define VIVS_DE_CONFIG_DESTINATION_SELECT__MASK 0x00300000
>> +#define VIVS_DE_CONFIG_DESTINATION_SELECT__SHIFT 20
>> +#define VIVS_DE_CONFIG_DESTINATION_SELECT(x) (((x) << VIVS_DE_CONFIG_DESTINATION_SELECT__SHIFT) & VIVS_DE_CONFIG_DESTINATION_SELECT__MASK)
>> +
>> +#define VIVS_DE_CLEAR_PIXEL_VALUE_LOW 0x00001270
>> +
>> +#define VIVS_DE_CLEAR_PIXEL_VALUE_HIGH 0x00001274
>> +
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION 0x00001278
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_X__MASK 0x0000ffff
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_X__SHIFT 0
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_X(x) (((x) << VIVS_DE_SRC_ORIGIN_FRACTION_X__SHIFT) & VIVS_DE_SRC_ORIGIN_FRACTION_X__MASK)
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_Y__MASK 0xffff0000
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_Y__SHIFT 16
>> +#define VIVS_DE_SRC_ORIGIN_FRACTION_Y(x) (((x) << VIVS_DE_SRC_ORIGIN_FRACTION_Y__SHIFT) & VIVS_DE_SRC_ORIGIN_FRACTION_Y__MASK)
>> +
>> +#define VIVS_DE_ALPHA_CONTROL 0x0000127c
>> +#define VIVS_DE_ALPHA_CONTROL_ENABLE__MASK 0x00000001
>> +#define VIVS_DE_ALPHA_CONTROL_ENABLE__SHIFT 0
>> +#define VIVS_DE_ALPHA_CONTROL_ENABLE_OFF 0x00000000
>> +#define VIVS_DE_ALPHA_CONTROL_ENABLE_ON 0x00000001
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK 0x00ff0000
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT 16
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA(x) (((x) << VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT) & VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK)
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK 0xff000000
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT 24
>> +#define VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA(x) (((x) << VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT) & VIVS_DE_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK)
>> +
>> +#define VIVS_DE_ALPHA_MODES 0x00001280
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_MODE__MASK 0x00000001
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_MODE__SHIFT 0
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_MODE_INVERSED 0x00000001
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_MODE__MASK 0x00000010
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_MODE__SHIFT 4
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_MODE_INVERSED 0x00000010
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__MASK 0x00000300
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__SHIFT 8
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_GLOBAL 0x00000100
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_SCALED 0x00000200
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__MASK 0x00003000
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__SHIFT 12
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_GLOBAL 0x00001000
>> +#define VIVS_DE_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_SCALED 0x00002000
>> +#define VIVS_DE_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__MASK 0x00010000
>> +#define VIVS_DE_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__SHIFT 16
>> +#define VIVS_DE_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_ENABLE 0x00010000
>> +#define VIVS_DE_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__MASK 0x00100000
>> +#define VIVS_DE_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__SHIFT 20
>> +#define VIVS_DE_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_ENABLE 0x00100000
>> +#define VIVS_DE_ALPHA_MODES_SRC_BLENDING_MODE__MASK 0x07000000
>> +#define VIVS_DE_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT 24
>> +#define VIVS_DE_ALPHA_MODES_SRC_BLENDING_MODE(x) (((x) << VIVS_DE_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT) & VIVS_DE_ALPHA_MODES_SRC_BLENDING_MODE__MASK)
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_FACTOR__MASK 0x08000000
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_FACTOR__SHIFT 27
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_FACTOR_DISABLE 0x00000000
>> +#define VIVS_DE_ALPHA_MODES_SRC_ALPHA_FACTOR_ENABLE 0x08000000
>> +#define VIVS_DE_ALPHA_MODES_DST_BLENDING_MODE__MASK 0x70000000
>> +#define VIVS_DE_ALPHA_MODES_DST_BLENDING_MODE__SHIFT 28
>> +#define VIVS_DE_ALPHA_MODES_DST_BLENDING_MODE(x) (((x) << VIVS_DE_ALPHA_MODES_DST_BLENDING_MODE__SHIFT) & VIVS_DE_ALPHA_MODES_DST_BLENDING_MODE__MASK)
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_FACTOR__MASK 0x80000000
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_FACTOR__SHIFT 31
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_FACTOR_DISABLE 0x00000000
>> +#define VIVS_DE_ALPHA_MODES_DST_ALPHA_FACTOR_ENABLE 0x80000000
>> +
>> +#define VIVS_DE_UPLANE_ADDRESS 0x00001284
>> +
>> +#define VIVS_DE_UPLANE_STRIDE 0x00001288
>> +#define VIVS_DE_UPLANE_STRIDE_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_UPLANE_STRIDE_STRIDE__SHIFT 0
>> +#define VIVS_DE_UPLANE_STRIDE_STRIDE(x) (((x) << VIVS_DE_UPLANE_STRIDE_STRIDE__SHIFT) & VIVS_DE_UPLANE_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_VPLANE_ADDRESS 0x0000128c
>> +
>> +#define VIVS_DE_VPLANE_STRIDE 0x00001290
>> +#define VIVS_DE_VPLANE_STRIDE_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_VPLANE_STRIDE_STRIDE__SHIFT 0
>> +#define VIVS_DE_VPLANE_STRIDE_STRIDE(x) (((x) << VIVS_DE_VPLANE_STRIDE_STRIDE__SHIFT) & VIVS_DE_VPLANE_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_VR_CONFIG 0x00001294
>> +#define VIVS_DE_VR_CONFIG_START__MASK 0x00000003
>> +#define VIVS_DE_VR_CONFIG_START__SHIFT 0
>> +#define VIVS_DE_VR_CONFIG_START_HORIZONTAL_BLIT 0x00000000
>> +#define VIVS_DE_VR_CONFIG_START_VERTICAL_BLIT 0x00000001
>> +#define VIVS_DE_VR_CONFIG_START_ONE_PASS_BLIT 0x00000002
>> +#define VIVS_DE_VR_CONFIG_START_MASK 0x00000008
>> +
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW 0x00001298
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_LEFT__MASK 0x0000ffff
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_LEFT__SHIFT 0
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_LEFT(x) (((x) << VIVS_DE_VR_SOURCE_IMAGE_LOW_LEFT__SHIFT) & VIVS_DE_VR_SOURCE_IMAGE_LOW_LEFT__MASK)
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_TOP__MASK 0xffff0000
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_TOP__SHIFT 16
>> +#define VIVS_DE_VR_SOURCE_IMAGE_LOW_TOP(x) (((x) << VIVS_DE_VR_SOURCE_IMAGE_LOW_TOP__SHIFT) & VIVS_DE_VR_SOURCE_IMAGE_LOW_TOP__MASK)
>> +
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH 0x0000129c
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_RIGHT__MASK 0x0000ffff
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_RIGHT__SHIFT 0
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_RIGHT(x) (((x) << VIVS_DE_VR_SOURCE_IMAGE_HIGH_RIGHT__SHIFT) & VIVS_DE_VR_SOURCE_IMAGE_HIGH_RIGHT__MASK)
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_BOTTOM__MASK 0xffff0000
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_BOTTOM__SHIFT 16
>> +#define VIVS_DE_VR_SOURCE_IMAGE_HIGH_BOTTOM(x) (((x) << VIVS_DE_VR_SOURCE_IMAGE_HIGH_BOTTOM__SHIFT) & VIVS_DE_VR_SOURCE_IMAGE_HIGH_BOTTOM__MASK)
>> +
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_LOW 0x000012a0
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_LOW_X__MASK 0xffffffff
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_LOW_X__SHIFT 0
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_LOW_X(x) (((x) << VIVS_DE_VR_SOURCE_ORIGIN_LOW_X__SHIFT) & VIVS_DE_VR_SOURCE_ORIGIN_LOW_X__MASK)
>> +
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_HIGH 0x000012a4
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_HIGH_Y__MASK 0xffffffff
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_HIGH_Y__SHIFT 0
>> +#define VIVS_DE_VR_SOURCE_ORIGIN_HIGH_Y(x) (((x) << VIVS_DE_VR_SOURCE_ORIGIN_HIGH_Y__SHIFT) & VIVS_DE_VR_SOURCE_ORIGIN_HIGH_Y__MASK)
>> +
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW 0x000012a8
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_LEFT__MASK 0x0000ffff
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_LEFT__SHIFT 0
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_LEFT(x) (((x) << VIVS_DE_VR_TARGET_WINDOW_LOW_LEFT__SHIFT) & VIVS_DE_VR_TARGET_WINDOW_LOW_LEFT__MASK)
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_TOP__MASK 0xffff0000
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_TOP__SHIFT 16
>> +#define VIVS_DE_VR_TARGET_WINDOW_LOW_TOP(x) (((x) << VIVS_DE_VR_TARGET_WINDOW_LOW_TOP__SHIFT) & VIVS_DE_VR_TARGET_WINDOW_LOW_TOP__MASK)
>> +
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH 0x000012ac
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_RIGHT__MASK 0x0000ffff
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_RIGHT__SHIFT 0
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_RIGHT(x) (((x) << VIVS_DE_VR_TARGET_WINDOW_HIGH_RIGHT__SHIFT) & VIVS_DE_VR_TARGET_WINDOW_HIGH_RIGHT__MASK)
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_BOTTOM__MASK 0xffff0000
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_BOTTOM__SHIFT 16
>> +#define VIVS_DE_VR_TARGET_WINDOW_HIGH_BOTTOM(x) (((x) << VIVS_DE_VR_TARGET_WINDOW_HIGH_BOTTOM__SHIFT) & VIVS_DE_VR_TARGET_WINDOW_HIGH_BOTTOM__MASK)
>> +
>> +#define VIVS_DE_PE_CONFIG 0x000012b0
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH__MASK 0x00000003
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH__SHIFT 0
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH_DISABLE 0x00000000
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH_DEFAULT 0x00000001
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH_ALWAYS 0x00000002
>> +#define VIVS_DE_PE_CONFIG_DESTINATION_FETCH_MASK 0x00000008
>> +
>> +#define VIVS_DE_DEST_ROTATION_HEIGHT 0x000012b4
>> +#define VIVS_DE_DEST_ROTATION_HEIGHT_HEIGHT__MASK 0x0000ffff
>> +#define VIVS_DE_DEST_ROTATION_HEIGHT_HEIGHT__SHIFT 0
>> +#define VIVS_DE_DEST_ROTATION_HEIGHT_HEIGHT(x) (((x) << VIVS_DE_DEST_ROTATION_HEIGHT_HEIGHT__SHIFT) & VIVS_DE_DEST_ROTATION_HEIGHT_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_SRC_ROTATION_HEIGHT 0x000012b8
>> +#define VIVS_DE_SRC_ROTATION_HEIGHT_HEIGHT__MASK 0x0000ffff
>> +#define VIVS_DE_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT 0
>> +#define VIVS_DE_SRC_ROTATION_HEIGHT_HEIGHT(x) (((x) << VIVS_DE_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT) & VIVS_DE_SRC_ROTATION_HEIGHT_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_ROT_ANGLE 0x000012bc
>> +#define VIVS_DE_ROT_ANGLE_SRC__MASK 0x00000007
>> +#define VIVS_DE_ROT_ANGLE_SRC__SHIFT 0
>> +#define VIVS_DE_ROT_ANGLE_SRC(x) (((x) << VIVS_DE_ROT_ANGLE_SRC__SHIFT) & VIVS_DE_ROT_ANGLE_SRC__MASK)
>> +#define VIVS_DE_ROT_ANGLE_DST__MASK 0x00000038
>> +#define VIVS_DE_ROT_ANGLE_DST__SHIFT 3
>> +#define VIVS_DE_ROT_ANGLE_DST(x) (((x) << VIVS_DE_ROT_ANGLE_DST__SHIFT) & VIVS_DE_ROT_ANGLE_DST__MASK)
>> +#define VIVS_DE_ROT_ANGLE_SRC_MASK 0x00000100
>> +#define VIVS_DE_ROT_ANGLE_DST_MASK 0x00000200
>> +#define VIVS_DE_ROT_ANGLE_SRC_MIRROR__MASK 0x00003000
>> +#define VIVS_DE_ROT_ANGLE_SRC_MIRROR__SHIFT 12
>> +#define VIVS_DE_ROT_ANGLE_SRC_MIRROR(x) (((x) << VIVS_DE_ROT_ANGLE_SRC_MIRROR__SHIFT) & VIVS_DE_ROT_ANGLE_SRC_MIRROR__MASK)
>> +#define VIVS_DE_ROT_ANGLE_SRC_MIRROR_MASK 0x00008000
>> +#define VIVS_DE_ROT_ANGLE_DST_MIRROR__MASK 0x00030000
>> +#define VIVS_DE_ROT_ANGLE_DST_MIRROR__SHIFT 16
>> +#define VIVS_DE_ROT_ANGLE_DST_MIRROR(x) (((x) << VIVS_DE_ROT_ANGLE_DST_MIRROR__SHIFT) & VIVS_DE_ROT_ANGLE_DST_MIRROR__MASK)
>> +#define VIVS_DE_ROT_ANGLE_DST_MIRROR_MASK 0x00080000
>> +
>> +#define VIVS_DE_CLEAR_PIXEL_VALUE32 0x000012c0
>> +
>> +#define VIVS_DE_DEST_COLOR_KEY 0x000012c4
>> +
>> +#define VIVS_DE_GLOBAL_SRC_COLOR 0x000012c8
>> +
>> +#define VIVS_DE_GLOBAL_DEST_COLOR 0x000012cc
>> +
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES 0x000012d0
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__MASK 0x00000001
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__SHIFT 0
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_ENABLE 0x00000001
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__MASK 0x00000010
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__SHIFT 4
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_ENABLE 0x00000010
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__MASK 0x00000300
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__SHIFT 8
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_ALPHA 0x00000100
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_COLOR 0x00000200
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__MASK 0x00100000
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__SHIFT 20
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_ENABLE 0x00100000
>> +
>> +#define VIVS_DE_PE_TRANSPARENCY 0x000012d4
>> +#define VIVS_DE_PE_TRANSPARENCY_SOURCE__MASK 0x00000003
>> +#define VIVS_DE_PE_TRANSPARENCY_SOURCE__SHIFT 0
>> +#define VIVS_DE_PE_TRANSPARENCY_SOURCE_OPAQUE 0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_SOURCE_MASK 0x00000001
>> +#define VIVS_DE_PE_TRANSPARENCY_SOURCE_KEY 0x00000002
>> +#define VIVS_DE_PE_TRANSPARENCY_PATTERN__MASK 0x00000030
>> +#define VIVS_DE_PE_TRANSPARENCY_PATTERN__SHIFT 4
>> +#define VIVS_DE_PE_TRANSPARENCY_PATTERN_OPAQUE 0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_PATTERN_MASK 0x00000010
>> +#define VIVS_DE_PE_TRANSPARENCY_PATTERN_KEY 0x00000020
>> +#define VIVS_DE_PE_TRANSPARENCY_DESTINATION__MASK 0x00000300
>> +#define VIVS_DE_PE_TRANSPARENCY_DESTINATION__SHIFT 8
>> +#define VIVS_DE_PE_TRANSPARENCY_DESTINATION_OPAQUE 0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_DESTINATION_MASK 0x00000100
>> +#define VIVS_DE_PE_TRANSPARENCY_DESTINATION_KEY 0x00000200
>> +#define VIVS_DE_PE_TRANSPARENCY_TRANSPARENCY_MASK 0x00001000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_SRC_OVERRIDE__MASK 0x00030000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_SRC_OVERRIDE__SHIFT 16
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_SRC_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_SRC_OVERRIDE_USE_ENABLE 0x00010000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_SRC_OVERRIDE_USE_DISABLE 0x00020000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_PAT_OVERRIDE__MASK 0x00300000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_PAT_OVERRIDE__SHIFT 20
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_PAT_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_PAT_OVERRIDE_USE_ENABLE 0x00100000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_PAT_OVERRIDE_USE_DISABLE 0x00200000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_DST_OVERRIDE__MASK 0x03000000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_DST_OVERRIDE__SHIFT 24
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_DST_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_DST_OVERRIDE_USE_ENABLE 0x01000000
>> +#define VIVS_DE_PE_TRANSPARENCY_USE_DST_OVERRIDE_USE_DISABLE 0x02000000
>> +#define VIVS_DE_PE_TRANSPARENCY_RESOURCE_OVERRIDE_MASK 0x10000000
>> +#define VIVS_DE_PE_TRANSPARENCY_DFB_COLOR_KEY__MASK 0x20000000
>> +#define VIVS_DE_PE_TRANSPARENCY_DFB_COLOR_KEY__SHIFT 29
>> +#define VIVS_DE_PE_TRANSPARENCY_DFB_COLOR_KEY_DISABLE 0x00000000
>> +#define VIVS_DE_PE_TRANSPARENCY_DFB_COLOR_KEY_ENABLE 0x20000000
>> +#define VIVS_DE_PE_TRANSPARENCY_DFB_COLOR_KEY_MASK 0x80000000
>> +
>> +#define VIVS_DE_PE_CONTROL 0x000012d8
>> +#define VIVS_DE_PE_CONTROL_YUV__MASK 0x00000001
>> +#define VIVS_DE_PE_CONTROL_YUV__SHIFT 0
>> +#define VIVS_DE_PE_CONTROL_YUV_601 0x00000000
>> +#define VIVS_DE_PE_CONTROL_YUV_709 0x00000001
>> +#define VIVS_DE_PE_CONTROL_YUV_MASK 0x00000008
>> +#define VIVS_DE_PE_CONTROL_UV_SWIZZLE__MASK 0x00000010
>> +#define VIVS_DE_PE_CONTROL_UV_SWIZZLE__SHIFT 4
>> +#define VIVS_DE_PE_CONTROL_UV_SWIZZLE_UV 0x00000000
>> +#define VIVS_DE_PE_CONTROL_UV_SWIZZLE_VU 0x00000010
>> +#define VIVS_DE_PE_CONTROL_UV_SWIZZLE_MASK 0x00000080
>> +#define VIVS_DE_PE_CONTROL_YUVRGB__MASK 0x00000100
>> +#define VIVS_DE_PE_CONTROL_YUVRGB__SHIFT 8
>> +#define VIVS_DE_PE_CONTROL_YUVRGB_DISABLE 0x00000000
>> +#define VIVS_DE_PE_CONTROL_YUVRGB_ENABLE 0x00000100
>> +#define VIVS_DE_PE_CONTROL_YUVRGB_MASK 0x00000800
>> +
>> +#define VIVS_DE_SRC_COLOR_KEY_HIGH 0x000012dc
>> +
>> +#define VIVS_DE_DEST_COLOR_KEY_HIGH 0x000012e0
>> +
>> +#define VIVS_DE_VR_CONFIG_EX 0x000012e4
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH__MASK 0x00000003
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH__SHIFT 0
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH_AUTO 0x00000000
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH_PIXELS16 0x00000001
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH_PIXELS32 0x00000002
>> +#define VIVS_DE_VR_CONFIG_EX_VERTICAL_LINE_WIDTH_MASK 0x00000008
>> +#define VIVS_DE_VR_CONFIG_EX_FILTER_TAP__MASK 0x000000f0
>> +#define VIVS_DE_VR_CONFIG_EX_FILTER_TAP__SHIFT 4
>> +#define VIVS_DE_VR_CONFIG_EX_FILTER_TAP(x) (((x) << VIVS_DE_VR_CONFIG_EX_FILTER_TAP__SHIFT) & VIVS_DE_VR_CONFIG_EX_FILTER_TAP__MASK)
>> +#define VIVS_DE_VR_CONFIG_EX_FILTER_TAP_MASK 0x00000100
>> +
>> +#define VIVS_DE_PE_DITHER_LOW 0x000012e8
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y0__MASK 0x0000000f
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y0__SHIFT 0
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y0(x) (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y0__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y0__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y0__MASK 0x000000f0
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y0__SHIFT 4
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y0(x) (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y0__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y0__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y0__MASK 0x00000f00
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y0__SHIFT 8
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y0(x) (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y0__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y0__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y0__MASK 0x0000f000
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y0__SHIFT 12
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y0(x) (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y0__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y0__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y1__MASK 0x000f0000
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y1__SHIFT 16
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y1(x) (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y1__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X0_Y1__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y1__MASK 0x00f00000
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y1__SHIFT 20
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y1(x) (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y1__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X1_Y1__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y1__MASK 0x0f000000
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y1__SHIFT 24
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y1(x) (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y1__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X2_Y1__MASK)
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y1__MASK 0xf0000000
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y1__SHIFT 28
>> +#define VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y1(x) (((x) << VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y1__SHIFT) & VIVS_DE_PE_DITHER_LOW_PIXEL_X3_Y1__MASK)
>> +
>> +#define VIVS_DE_PE_DITHER_HIGH 0x000012ec
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y2__MASK 0x0000000f
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y2__SHIFT 0
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y2(x) (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y2__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y2__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y2__MASK 0x000000f0
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y2__SHIFT 4
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y2(x) (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y2__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y2__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y2__MASK 0x00000f00
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y2__SHIFT 8
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y2(x) (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y2__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y2__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y2__MASK 0x0000f000
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y2__SHIFT 12
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y2(x) (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y2__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y2__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y3__MASK 0x000f0000
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y3__SHIFT 16
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y3(x) (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y3__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X0_Y3__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y3__MASK 0x00f00000
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y3__SHIFT 20
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y3(x) (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y3__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X1_Y3__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y3__MASK 0x0f000000
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y3__SHIFT 24
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y3(x) (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y3__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X2_Y3__MASK)
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y3__MASK 0xf0000000
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y3__SHIFT 28
>> +#define VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y3(x) (((x) << VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y3__SHIFT) & VIVS_DE_PE_DITHER_HIGH_PIXEL_X3_Y3__MASK)
>> +
>> +#define VIVS_DE_BW_CONFIG 0x000012f0
>> +#define VIVS_DE_BW_CONFIG_BLOCK_CONFIG__MASK 0x00000001
>> +#define VIVS_DE_BW_CONFIG_BLOCK_CONFIG__SHIFT 0
>> +#define VIVS_DE_BW_CONFIG_BLOCK_CONFIG_AUTO 0x00000000
>> +#define VIVS_DE_BW_CONFIG_BLOCK_CONFIG_CUSTOMIZE 0x00000001
>> +#define VIVS_DE_BW_CONFIG_BLOCK_CONFIG_MASK 0x00000008
>> +#define VIVS_DE_BW_CONFIG_BLOCK_WALK_DIRECTION__MASK 0x00000010
>> +#define VIVS_DE_BW_CONFIG_BLOCK_WALK_DIRECTION__SHIFT 4
>> +#define VIVS_DE_BW_CONFIG_BLOCK_WALK_DIRECTION_RIGHT_BOTTOM 0x00000000
>> +#define VIVS_DE_BW_CONFIG_BLOCK_WALK_DIRECTION_BOTTOM_RIGHT 0x00000010
>> +#define VIVS_DE_BW_CONFIG_BLOCK_WALK_DIRECTION_MASK 0x00000080
>> +#define VIVS_DE_BW_CONFIG_TILE_WALK_DIRECTION__MASK 0x00000100
>> +#define VIVS_DE_BW_CONFIG_TILE_WALK_DIRECTION__SHIFT 8
>> +#define VIVS_DE_BW_CONFIG_TILE_WALK_DIRECTION_RIGHT_BOTTOM 0x00000000
>> +#define VIVS_DE_BW_CONFIG_TILE_WALK_DIRECTION_BOTTOM_RIGHT 0x00000100
>> +#define VIVS_DE_BW_CONFIG_TILE_WALK_DIRECTION_MASK 0x00000800
>> +#define VIVS_DE_BW_CONFIG_PIXEL_WALK_DIRECTION__MASK 0x00001000
>> +#define VIVS_DE_BW_CONFIG_PIXEL_WALK_DIRECTION__SHIFT 12
>> +#define VIVS_DE_BW_CONFIG_PIXEL_WALK_DIRECTION_RIGHT_BOTTOM 0x00000000
>> +#define VIVS_DE_BW_CONFIG_PIXEL_WALK_DIRECTION_BOTTOM_RIGHT 0x00001000
>> +#define VIVS_DE_BW_CONFIG_PIXEL_WALK_DIRECTION_MASK 0x00008000
>> +
>> +#define VIVS_DE_BW_BLOCK_SIZE 0x000012f4
>> +#define VIVS_DE_BW_BLOCK_SIZE_WIDTH__MASK 0x0000ffff
>> +#define VIVS_DE_BW_BLOCK_SIZE_WIDTH__SHIFT 0
>> +#define VIVS_DE_BW_BLOCK_SIZE_WIDTH(x) (((x) << VIVS_DE_BW_BLOCK_SIZE_WIDTH__SHIFT) & VIVS_DE_BW_BLOCK_SIZE_WIDTH__MASK)
>> +#define VIVS_DE_BW_BLOCK_SIZE_HEIGHT__MASK 0xffff0000
>> +#define VIVS_DE_BW_BLOCK_SIZE_HEIGHT__SHIFT 16
>> +#define VIVS_DE_BW_BLOCK_SIZE_HEIGHT(x) (((x) << VIVS_DE_BW_BLOCK_SIZE_HEIGHT__SHIFT) & VIVS_DE_BW_BLOCK_SIZE_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_BW_TILE_SIZE 0x000012f8
>> +#define VIVS_DE_BW_TILE_SIZE_WIDTH__MASK 0x0000ffff
>> +#define VIVS_DE_BW_TILE_SIZE_WIDTH__SHIFT 0
>> +#define VIVS_DE_BW_TILE_SIZE_WIDTH(x) (((x) << VIVS_DE_BW_TILE_SIZE_WIDTH__SHIFT) & VIVS_DE_BW_TILE_SIZE_WIDTH__MASK)
>> +#define VIVS_DE_BW_TILE_SIZE_HEIGHT__MASK 0xffff0000
>> +#define VIVS_DE_BW_TILE_SIZE_HEIGHT__SHIFT 16
>> +#define VIVS_DE_BW_TILE_SIZE_HEIGHT(x) (((x) << VIVS_DE_BW_TILE_SIZE_HEIGHT__SHIFT) & VIVS_DE_BW_TILE_SIZE_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_BW_BLOCK_MASK 0x000012fc
>> +#define VIVS_DE_BW_BLOCK_MASK_HORIZONTAL__MASK 0x0000ffff
>> +#define VIVS_DE_BW_BLOCK_MASK_HORIZONTAL__SHIFT 0
>> +#define VIVS_DE_BW_BLOCK_MASK_HORIZONTAL(x) (((x) << VIVS_DE_BW_BLOCK_MASK_HORIZONTAL__SHIFT) & VIVS_DE_BW_BLOCK_MASK_HORIZONTAL__MASK)
>> +#define VIVS_DE_BW_BLOCK_MASK_VERTICAL__MASK 0xffff0000
>> +#define VIVS_DE_BW_BLOCK_MASK_VERTICAL__SHIFT 16
>> +#define VIVS_DE_BW_BLOCK_MASK_VERTICAL(x) (((x) << VIVS_DE_BW_BLOCK_MASK_VERTICAL__SHIFT) & VIVS_DE_BW_BLOCK_MASK_VERTICAL__MASK)
>> +
>> +#define VIVS_DE_SRC_EX_CONFIG 0x00001300
>> +#define VIVS_DE_SRC_EX_CONFIG_MULTI_TILED__MASK 0x00000001
>> +#define VIVS_DE_SRC_EX_CONFIG_MULTI_TILED__SHIFT 0
>> +#define VIVS_DE_SRC_EX_CONFIG_MULTI_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_SRC_EX_CONFIG_MULTI_TILED_ENABLE 0x00000001
>> +#define VIVS_DE_SRC_EX_CONFIG_SUPER_TILED__MASK 0x00000008
>> +#define VIVS_DE_SRC_EX_CONFIG_SUPER_TILED__SHIFT 3
>> +#define VIVS_DE_SRC_EX_CONFIG_SUPER_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_SRC_EX_CONFIG_SUPER_TILED_ENABLE 0x00000008
>> +#define VIVS_DE_SRC_EX_CONFIG_MINOR_TILED__MASK 0x00000100
>> +#define VIVS_DE_SRC_EX_CONFIG_MINOR_TILED__SHIFT 8
>> +#define VIVS_DE_SRC_EX_CONFIG_MINOR_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_SRC_EX_CONFIG_MINOR_TILED_ENABLE 0x00000100
>> +
>> +#define VIVS_DE_SRC_EX_ADDRESS 0x00001304
>> +
>> +#define VIVS_DE_DE_MULTI_SOURCE 0x00001308
>> +#define VIVS_DE_DE_MULTI_SOURCE_MAX_SOURCE__MASK 0x00000007
>> +#define VIVS_DE_DE_MULTI_SOURCE_MAX_SOURCE__SHIFT 0
>> +#define VIVS_DE_DE_MULTI_SOURCE_MAX_SOURCE(x) (((x) << VIVS_DE_DE_MULTI_SOURCE_MAX_SOURCE__SHIFT) & VIVS_DE_DE_MULTI_SOURCE_MAX_SOURCE__MASK)
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK__MASK 0x00000700
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK__SHIFT 8
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL16 0x00000000
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL32 0x00000100
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL64 0x00000200
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL128 0x00000300
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL256 0x00000400
>> +#define VIVS_DE_DE_MULTI_SOURCE_HORIZONTAL_BLOCK_PIXEL512 0x00000500
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK__MASK 0x00070000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK__SHIFT 16
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE1 0x00000000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE2 0x00010000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE4 0x00020000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE8 0x00030000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE16 0x00040000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE32 0x00050000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE64 0x00060000
>> +#define VIVS_DE_DE_MULTI_SOURCE_VERTICAL_BLOCK_LINE128 0x00070000
>> +
>> +#define VIVS_DE_DEYUV_CONVERSION 0x0000130c
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE__MASK 0x00000003
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE__SHIFT 0
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE_OFF 0x00000000
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE_PLANE1 0x00000001
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE_PLANE2 0x00000002
>> +#define VIVS_DE_DEYUV_CONVERSION_ENABLE_PLANE3 0x00000003
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_COUNT__MASK 0x0000000c
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_COUNT__SHIFT 2
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_COUNT(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE1_COUNT__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE1_COUNT__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_COUNT__MASK 0x00000030
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_COUNT__SHIFT 4
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_COUNT(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE2_COUNT__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE2_COUNT__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_COUNT__MASK 0x000000c0
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_COUNT__SHIFT 6
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_COUNT(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE3_COUNT__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE3_COUNT__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_B__MASK 0x00000300
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_B__SHIFT 8
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_B(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_B__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_B__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_G__MASK 0x00000c00
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_G__SHIFT 10
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_G(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_G__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_G__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_R__MASK 0x00003000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_R__SHIFT 12
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_R(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_R__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_R__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_A__MASK 0x0000c000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_A__SHIFT 14
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_A(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_A__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE1_SWIZZLE_A__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_B__MASK 0x00030000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_B__SHIFT 16
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_B(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_B__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_B__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_G__MASK 0x000c0000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_G__SHIFT 18
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_G(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_G__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_G__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_R__MASK 0x00300000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_R__SHIFT 20
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_R(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_R__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_R__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_A__MASK 0x00c00000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_A__SHIFT 22
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_A(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_A__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE2_SWIZZLE_A__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_B__MASK 0x03000000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_B__SHIFT 24
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_B(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_B__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_B__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_G__MASK 0x0c000000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_G__SHIFT 26
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_G(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_G__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_G__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_R__MASK 0x30000000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_R__SHIFT 28
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_R(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_R__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_R__MASK)
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_A__MASK 0xc0000000
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_A__SHIFT 30
>> +#define VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_A(x) (((x) << VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_A__SHIFT) & VIVS_DE_DEYUV_CONVERSION_PLANE3_SWIZZLE_A__MASK)
>> +
>> +#define VIVS_DE_DE_PLANE2_ADDRESS 0x00001310
>> +
>> +#define VIVS_DE_DE_PLANE2_STRIDE 0x00001314
>> +#define VIVS_DE_DE_PLANE2_STRIDE_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_DE_PLANE2_STRIDE_STRIDE__SHIFT 0
>> +#define VIVS_DE_DE_PLANE2_STRIDE_STRIDE(x) (((x) << VIVS_DE_DE_PLANE2_STRIDE_STRIDE__SHIFT) & VIVS_DE_DE_PLANE2_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_DE_PLANE3_ADDRESS 0x00001318
>> +
>> +#define VIVS_DE_DE_PLANE3_STRIDE 0x0000131c
>> +#define VIVS_DE_DE_PLANE3_STRIDE_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_DE_PLANE3_STRIDE_STRIDE__SHIFT 0
>> +#define VIVS_DE_DE_PLANE3_STRIDE_STRIDE(x) (((x) << VIVS_DE_DE_PLANE3_STRIDE_STRIDE__SHIFT) & VIVS_DE_DE_PLANE3_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_DE_STALL_DE 0x00001320
>> +#define VIVS_DE_DE_STALL_DE_ENABLE__MASK 0x00000001
>> +#define VIVS_DE_DE_STALL_DE_ENABLE__SHIFT 0
>> +#define VIVS_DE_DE_STALL_DE_ENABLE_DISABLE 0x00000000
>> +#define VIVS_DE_DE_STALL_DE_ENABLE_ENABLE 0x00000001
>> +
>> +#define VIVS_DE_FILTER_KERNEL(i0) (0x00001800 + 0x4*(i0))
>> +#define VIVS_DE_FILTER_KERNEL__ESIZE 0x00000004
>> +#define VIVS_DE_FILTER_KERNEL__LEN 0x00000080
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT0__MASK 0x0000ffff
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT0__SHIFT 0
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT0(x) (((x) << VIVS_DE_FILTER_KERNEL_COEFFICIENT0__SHIFT) & VIVS_DE_FILTER_KERNEL_COEFFICIENT0__MASK)
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT1__MASK 0xffff0000
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT1__SHIFT 16
>> +#define VIVS_DE_FILTER_KERNEL_COEFFICIENT1(x) (((x) << VIVS_DE_FILTER_KERNEL_COEFFICIENT1__SHIFT) & VIVS_DE_FILTER_KERNEL_COEFFICIENT1__MASK)
>> +
>> +#define VIVS_DE_INDEX_COLOR_TABLE(i0) (0x00001c00 + 0x4*(i0))
>> +#define VIVS_DE_INDEX_COLOR_TABLE__ESIZE 0x00000004
>> +#define VIVS_DE_INDEX_COLOR_TABLE__LEN 0x00000100
>> +
>> +#define VIVS_DE_HORI_FILTER_KERNEL(i0) (0x00002800 + 0x4*(i0))
>> +#define VIVS_DE_HORI_FILTER_KERNEL__ESIZE 0x00000004
>> +#define VIVS_DE_HORI_FILTER_KERNEL__LEN 0x00000080
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT0__MASK 0x0000ffff
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT0__SHIFT 0
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT0(x) (((x) << VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT0__SHIFT) & VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT0__MASK)
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT1__MASK 0xffff0000
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT1__SHIFT 16
>> +#define VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT1(x) (((x) << VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT1__SHIFT) & VIVS_DE_HORI_FILTER_KERNEL_COEFFICIENT1__MASK)
>> +
>> +#define VIVS_DE_VERTI_FILTER_KERNEL(i0) (0x00002a00 + 0x4*(i0))
>> +#define VIVS_DE_VERTI_FILTER_KERNEL__ESIZE 0x00000004
>> +#define VIVS_DE_VERTI_FILTER_KERNEL__LEN 0x00000080
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT0__MASK 0x0000ffff
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT0__SHIFT 0
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT0(x) (((x) << VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT0__SHIFT) & VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT0__MASK)
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT1__MASK 0xffff0000
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT1__SHIFT 16
>> +#define VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT1(x) (((x) << VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT1__SHIFT) & VIVS_DE_VERTI_FILTER_KERNEL_COEFFICIENT1__MASK)
>> +
>> +#define VIVS_DE_INDEX_COLOR_TABLE32(i0) (0x00003400 + 0x4*(i0))
>> +#define VIVS_DE_INDEX_COLOR_TABLE32__ESIZE 0x00000004
>> +#define VIVS_DE_INDEX_COLOR_TABLE32__LEN 0x00000100
>> +
>> +#define VIVS_DE_BLOCK4 0x00000000
>> +
>> +#define VIVS_DE_BLOCK4_SRC_ADDRESS(i0) (0x00012800 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_ADDRESS__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ADDRESS__LEN 0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE(i0) (0x00012810 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE_STRIDE__SHIFT 0
>> +#define VIVS_DE_BLOCK4_SRC_STRIDE_STRIDE(x) (((x) << VIVS_DE_BLOCK4_SRC_STRIDE_STRIDE__SHIFT) & VIVS_DE_BLOCK4_SRC_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG(i0) (0x00012820 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_WIDTH__MASK 0x0000ffff
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_WIDTH__SHIFT 0
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_WIDTH(x) (((x) << VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_WIDTH__SHIFT) & VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_WIDTH__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_ROTATION__MASK 0x00010000
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_ROTATION__SHIFT 16
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_ROTATION_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_CONFIG_ROTATION_ENABLE 0x00010000
>> +
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG(i0) (0x00012830 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK 0x0000000f
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT 0
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PE10_SOURCE_FORMAT(x) (((x) << VIVS_DE_BLOCK4_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT) & VIVS_DE_BLOCK4_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TRANSPARENCY__MASK 0x00000030
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TRANSPARENCY__SHIFT 4
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TRANSPARENCY(x) (((x) << VIVS_DE_BLOCK4_SRC_CONFIG_TRANSPARENCY__SHIFT) & VIVS_DE_BLOCK4_SRC_CONFIG_TRANSPARENCY__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SRC_RELATIVE__MASK 0x00000040
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SRC_RELATIVE__SHIFT 6
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SRC_RELATIVE_ABSOLUTE 0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SRC_RELATIVE_RELATIVE 0x00000040
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TILED__MASK 0x00000080
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TILED__SHIFT 7
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_TILED_ENABLE 0x00000080
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_LOCATION__MASK 0x00000100
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_LOCATION__SHIFT 8
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_LOCATION_MEMORY 0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_LOCATION_STREAM 0x00000100
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK__MASK 0x00003000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK__SHIFT 12
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK_PACKED8 0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK_PACKED16 0x00001000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK_PACKED32 0x00002000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_PACK_UNPACKED 0x00003000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_MONO_TRANSPARENCY__MASK 0x00008000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_MONO_TRANSPARENCY__SHIFT 15
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_MONO_TRANSPARENCY_BACKGROUND 0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_MONO_TRANSPARENCY_FOREGROUND 0x00008000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_UNK16 0x00010000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SWIZZLE__MASK 0x00300000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SWIZZLE__SHIFT 20
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SWIZZLE(x) (((x) << VIVS_DE_BLOCK4_SRC_CONFIG_SWIZZLE__SHIFT) & VIVS_DE_BLOCK4_SRC_CONFIG_SWIZZLE__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SOURCE_FORMAT__MASK 0x1f000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SOURCE_FORMAT__SHIFT 24
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_SOURCE_FORMAT(x) (((x) << VIVS_DE_BLOCK4_SRC_CONFIG_SOURCE_FORMAT__SHIFT) & VIVS_DE_BLOCK4_SRC_CONFIG_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_DISABLE420_L2_CACHE 0x20000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_ENDIAN_CONTROL__MASK 0xc0000000
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_ENDIAN_CONTROL__SHIFT 30
>> +#define VIVS_DE_BLOCK4_SRC_CONFIG_ENDIAN_CONTROL(x) (((x) << VIVS_DE_BLOCK4_SRC_CONFIG_ENDIAN_CONTROL__SHIFT) & VIVS_DE_BLOCK4_SRC_CONFIG_ENDIAN_CONTROL__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN(i0) (0x00012840 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_X__MASK 0x0000ffff
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_X__SHIFT 0
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_X(x) (((x) << VIVS_DE_BLOCK4_SRC_ORIGIN_X__SHIFT) & VIVS_DE_BLOCK4_SRC_ORIGIN_X__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_Y__MASK 0xffff0000
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_Y__SHIFT 16
>> +#define VIVS_DE_BLOCK4_SRC_ORIGIN_Y(x) (((x) << VIVS_DE_BLOCK4_SRC_ORIGIN_Y__SHIFT) & VIVS_DE_BLOCK4_SRC_ORIGIN_Y__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_SRC_SIZE(i0) (0x00012850 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_SIZE__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_SIZE__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_X__MASK 0x0000ffff
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_X__SHIFT 0
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_X(x) (((x) << VIVS_DE_BLOCK4_SRC_SIZE_X__SHIFT) & VIVS_DE_BLOCK4_SRC_SIZE_X__MASK)
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_Y__MASK 0xffff0000
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_Y__SHIFT 16
>> +#define VIVS_DE_BLOCK4_SRC_SIZE_Y(x) (((x) << VIVS_DE_BLOCK4_SRC_SIZE_Y__SHIFT) & VIVS_DE_BLOCK4_SRC_SIZE_Y__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_BG(i0) (0x00012860 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_BG__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_BG__LEN 0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_ROP(i0) (0x00012870 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ROP__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_ROP__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_ROP_ROP_FG__MASK 0x000000ff
>> +#define VIVS_DE_BLOCK4_ROP_ROP_FG__SHIFT 0
>> +#define VIVS_DE_BLOCK4_ROP_ROP_FG(x) (((x) << VIVS_DE_BLOCK4_ROP_ROP_FG__SHIFT) & VIVS_DE_BLOCK4_ROP_ROP_FG__MASK)
>> +#define VIVS_DE_BLOCK4_ROP_ROP_BG__MASK 0x0000ff00
>> +#define VIVS_DE_BLOCK4_ROP_ROP_BG__SHIFT 8
>> +#define VIVS_DE_BLOCK4_ROP_ROP_BG(x) (((x) << VIVS_DE_BLOCK4_ROP_ROP_BG__SHIFT) & VIVS_DE_BLOCK4_ROP_ROP_BG__MASK)
>> +#define VIVS_DE_BLOCK4_ROP_TYPE__MASK 0x00300000
>> +#define VIVS_DE_BLOCK4_ROP_TYPE__SHIFT 20
>> +#define VIVS_DE_BLOCK4_ROP_TYPE_ROP2_PATTERN 0x00000000
>> +#define VIVS_DE_BLOCK4_ROP_TYPE_ROP2_SOURCE 0x00100000
>> +#define VIVS_DE_BLOCK4_ROP_TYPE_ROP3 0x00200000
>> +#define VIVS_DE_BLOCK4_ROP_TYPE_ROP4 0x00300000
>> +
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL(i0) (0x00012880 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_ENABLE__MASK 0x00000001
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_ENABLE__SHIFT 0
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_ENABLE_OFF 0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_ENABLE_ON 0x00000001
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK 0x00ff0000
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT 16
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA(x) (((x) << VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT) & VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK)
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK 0xff000000
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT 24
>> +#define VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA(x) (((x) << VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT) & VIVS_DE_BLOCK4_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES(i0) (0x00012890 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_MODE__MASK 0x00000001
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_MODE__SHIFT 0
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_MODE_INVERSED 0x00000001
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_MODE__MASK 0x00000010
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_MODE__SHIFT 4
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_MODE_INVERSED 0x00000010
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__MASK 0x00000300
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__SHIFT 8
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_GLOBAL 0x00000100
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_SCALED 0x00000200
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__MASK 0x00003000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__SHIFT 12
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_GLOBAL 0x00001000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_SCALED 0x00002000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__MASK 0x00010000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__SHIFT 16
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_ENABLE 0x00010000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__MASK 0x00100000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__SHIFT 20
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_ENABLE 0x00100000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_BLENDING_MODE__MASK 0x07000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT 24
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_BLENDING_MODE(x) (((x) << VIVS_DE_BLOCK4_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT) & VIVS_DE_BLOCK4_ALPHA_MODES_SRC_BLENDING_MODE__MASK)
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_FACTOR__MASK 0x08000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_FACTOR__SHIFT 27
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_FACTOR_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_SRC_ALPHA_FACTOR_ENABLE 0x08000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_BLENDING_MODE__MASK 0x70000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_BLENDING_MODE__SHIFT 28
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_BLENDING_MODE(x) (((x) << VIVS_DE_BLOCK4_ALPHA_MODES_DST_BLENDING_MODE__SHIFT) & VIVS_DE_BLOCK4_ALPHA_MODES_DST_BLENDING_MODE__MASK)
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_FACTOR__MASK 0x80000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_FACTOR__SHIFT 31
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_FACTOR_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_ALPHA_MODES_DST_ALPHA_FACTOR_ENABLE 0x80000000
>> +
>> +#define VIVS_DE_BLOCK4_ADDRESS_U(i0) (0x000128a0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ADDRESS_U__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_ADDRESS_U__LEN 0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_STRIDE_U(i0) (0x000128b0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_STRIDE_U__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_STRIDE_U__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_STRIDE_U_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_BLOCK4_STRIDE_U_STRIDE__SHIFT 0
>> +#define VIVS_DE_BLOCK4_STRIDE_U_STRIDE(x) (((x) << VIVS_DE_BLOCK4_STRIDE_U_STRIDE__SHIFT) & VIVS_DE_BLOCK4_STRIDE_U_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_ADDRESS_V(i0) (0x000128c0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ADDRESS_V__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_ADDRESS_V__LEN 0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_STRIDE_V(i0) (0x000128d0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_STRIDE_V__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_STRIDE_V__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_STRIDE_V_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_BLOCK4_STRIDE_V_STRIDE__SHIFT 0
>> +#define VIVS_DE_BLOCK4_STRIDE_V_STRIDE(x) (((x) << VIVS_DE_BLOCK4_STRIDE_V_STRIDE__SHIFT) & VIVS_DE_BLOCK4_STRIDE_V_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT(i0) (0x000128e0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT_HEIGHT__MASK 0x0000ffff
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT 0
>> +#define VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT_HEIGHT(x) (((x) << VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT) & VIVS_DE_BLOCK4_SRC_ROTATION_HEIGHT_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE(i0) (0x000128f0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC__MASK 0x00000007
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC__SHIFT 0
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC(x) (((x) << VIVS_DE_BLOCK4_ROT_ANGLE_SRC__SHIFT) & VIVS_DE_BLOCK4_ROT_ANGLE_SRC__MASK)
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST__MASK 0x00000038
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST__SHIFT 3
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST(x) (((x) << VIVS_DE_BLOCK4_ROT_ANGLE_DST__SHIFT) & VIVS_DE_BLOCK4_ROT_ANGLE_DST__MASK)
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MASK 0x00000100
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST_MASK 0x00000200
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR__MASK 0x00003000
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR__SHIFT 12
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR(x) (((x) << VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR__SHIFT) & VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR__MASK)
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_SRC_MIRROR_MASK 0x00008000
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR__MASK 0x00030000
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR__SHIFT 16
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR(x) (((x) << VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR__SHIFT) & VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR__MASK)
>> +#define VIVS_DE_BLOCK4_ROT_ANGLE_DST_MIRROR_MASK 0x00080000
>> +
>> +#define VIVS_DE_BLOCK4_GLOBAL_SRC_COLOR(i0) (0x00012900 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_GLOBAL_SRC_COLOR__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_GLOBAL_SRC_COLOR__LEN 0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_GLOBAL_DEST_COLOR(i0) (0x00012910 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_GLOBAL_DEST_COLOR__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_GLOBAL_DEST_COLOR__LEN 0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES(i0) (0x00012920 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__MASK 0x00000001
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__SHIFT 0
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_ENABLE 0x00000001
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__MASK 0x00000010
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__SHIFT 4
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_ENABLE 0x00000010
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__MASK 0x00000300
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__SHIFT 8
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_ALPHA 0x00000100
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_COLOR 0x00000200
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__MASK 0x00100000
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__SHIFT 20
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_ENABLE 0x00100000
>> +
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY(i0) (0x00012930 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_SOURCE__MASK 0x00000003
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_SOURCE__SHIFT 0
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_SOURCE_OPAQUE 0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_SOURCE_MASK 0x00000001
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_SOURCE_KEY 0x00000002
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_PATTERN__MASK 0x00000030
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_PATTERN__SHIFT 4
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_PATTERN_OPAQUE 0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_PATTERN_MASK 0x00000010
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_PATTERN_KEY 0x00000020
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DESTINATION__MASK 0x00000300
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DESTINATION__SHIFT 8
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DESTINATION_OPAQUE 0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DESTINATION_MASK 0x00000100
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DESTINATION_KEY 0x00000200
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_TRANSPARENCY_MASK 0x00001000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_SRC_OVERRIDE__MASK 0x00030000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_SRC_OVERRIDE__SHIFT 16
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_SRC_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_SRC_OVERRIDE_USE_ENABLE 0x00010000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_SRC_OVERRIDE_USE_DISABLE 0x00020000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_PAT_OVERRIDE__MASK 0x00300000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_PAT_OVERRIDE__SHIFT 20
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_PAT_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_PAT_OVERRIDE_USE_ENABLE 0x00100000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_PAT_OVERRIDE_USE_DISABLE 0x00200000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_DST_OVERRIDE__MASK 0x03000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_DST_OVERRIDE__SHIFT 24
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_DST_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_DST_OVERRIDE_USE_ENABLE 0x01000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_USE_DST_OVERRIDE_USE_DISABLE 0x02000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_RESOURCE_OVERRIDE_MASK 0x10000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DFB_COLOR_KEY__MASK 0x20000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DFB_COLOR_KEY__SHIFT 29
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DFB_COLOR_KEY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DFB_COLOR_KEY_ENABLE 0x20000000
>> +#define VIVS_DE_BLOCK4_TRANSPARENCY_DFB_COLOR_KEY_MASK 0x80000000
>> +
>> +#define VIVS_DE_BLOCK4_CONTROL(i0) (0x00012940 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_CONTROL__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_CONTROL__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_CONTROL_YUV__MASK 0x00000001
>> +#define VIVS_DE_BLOCK4_CONTROL_YUV__SHIFT 0
>> +#define VIVS_DE_BLOCK4_CONTROL_YUV_601 0x00000000
>> +#define VIVS_DE_BLOCK4_CONTROL_YUV_709 0x00000001
>> +#define VIVS_DE_BLOCK4_CONTROL_YUV_MASK 0x00000008
>> +#define VIVS_DE_BLOCK4_CONTROL_UV_SWIZZLE__MASK 0x00000010
>> +#define VIVS_DE_BLOCK4_CONTROL_UV_SWIZZLE__SHIFT 4
>> +#define VIVS_DE_BLOCK4_CONTROL_UV_SWIZZLE_UV 0x00000000
>> +#define VIVS_DE_BLOCK4_CONTROL_UV_SWIZZLE_VU 0x00000010
>> +#define VIVS_DE_BLOCK4_CONTROL_UV_SWIZZLE_MASK 0x00000080
>> +#define VIVS_DE_BLOCK4_CONTROL_YUVRGB__MASK 0x00000100
>> +#define VIVS_DE_BLOCK4_CONTROL_YUVRGB__SHIFT 8
>> +#define VIVS_DE_BLOCK4_CONTROL_YUVRGB_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_CONTROL_YUVRGB_ENABLE 0x00000100
>> +#define VIVS_DE_BLOCK4_CONTROL_YUVRGB_MASK 0x00000800
>> +
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_KEY_HIGH(i0) (0x00012950 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_KEY_HIGH__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_COLOR_KEY_HIGH__LEN 0x00000004
>> +
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG(i0) (0x00012960 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG__LEN 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MULTI_TILED__MASK 0x00000001
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MULTI_TILED__SHIFT 0
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MULTI_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MULTI_TILED_ENABLE 0x00000001
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_SUPER_TILED__MASK 0x00000008
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_SUPER_TILED__SHIFT 3
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_SUPER_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_SUPER_TILED_ENABLE 0x00000008
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MINOR_TILED__MASK 0x00000100
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MINOR_TILED__SHIFT 8
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MINOR_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK4_SRC_EX_CONFIG_MINOR_TILED_ENABLE 0x00000100
>> +
>> +#define VIVS_DE_BLOCK4_SRC_EX_ADDRESS(i0) (0x00012970 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK4_SRC_EX_ADDRESS__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK4_SRC_EX_ADDRESS__LEN 0x00000004
>> +
>> +#define VIVS_DE_BLOCK8 0x00000000
>> +
>> +#define VIVS_DE_BLOCK8_SRC_ADDRESS(i0) (0x00012a00 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_ADDRESS__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_ADDRESS__LEN 0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE(i0) (0x00012a20 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE_STRIDE__SHIFT 0
>> +#define VIVS_DE_BLOCK8_SRC_STRIDE_STRIDE(x) (((x) << VIVS_DE_BLOCK8_SRC_STRIDE_STRIDE__SHIFT) & VIVS_DE_BLOCK8_SRC_STRIDE_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG(i0) (0x00012a40 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_WIDTH__MASK 0x0000ffff
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_WIDTH__SHIFT 0
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_WIDTH(x) (((x) << VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_WIDTH__SHIFT) & VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_WIDTH__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_ROTATION__MASK 0x00010000
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_ROTATION__SHIFT 16
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_ROTATION_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_CONFIG_ROTATION_ENABLE 0x00010000
>> +
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG(i0) (0x00012a60 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK 0x0000000f
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT 0
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PE10_SOURCE_FORMAT(x) (((x) << VIVS_DE_BLOCK8_SRC_CONFIG_PE10_SOURCE_FORMAT__SHIFT) & VIVS_DE_BLOCK8_SRC_CONFIG_PE10_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TRANSPARENCY__MASK 0x00000030
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TRANSPARENCY__SHIFT 4
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TRANSPARENCY(x) (((x) << VIVS_DE_BLOCK8_SRC_CONFIG_TRANSPARENCY__SHIFT) & VIVS_DE_BLOCK8_SRC_CONFIG_TRANSPARENCY__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SRC_RELATIVE__MASK 0x00000040
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SRC_RELATIVE__SHIFT 6
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SRC_RELATIVE_ABSOLUTE 0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SRC_RELATIVE_RELATIVE 0x00000040
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TILED__MASK 0x00000080
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TILED__SHIFT 7
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_TILED_ENABLE 0x00000080
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_LOCATION__MASK 0x00000100
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_LOCATION__SHIFT 8
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_LOCATION_MEMORY 0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_LOCATION_STREAM 0x00000100
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK__MASK 0x00003000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK__SHIFT 12
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK_PACKED8 0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK_PACKED16 0x00001000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK_PACKED32 0x00002000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_PACK_UNPACKED 0x00003000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_MONO_TRANSPARENCY__MASK 0x00008000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_MONO_TRANSPARENCY__SHIFT 15
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_MONO_TRANSPARENCY_BACKGROUND 0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_MONO_TRANSPARENCY_FOREGROUND 0x00008000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_UNK16 0x00010000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SWIZZLE__MASK 0x00300000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SWIZZLE__SHIFT 20
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SWIZZLE(x) (((x) << VIVS_DE_BLOCK8_SRC_CONFIG_SWIZZLE__SHIFT) & VIVS_DE_BLOCK8_SRC_CONFIG_SWIZZLE__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SOURCE_FORMAT__MASK 0x1f000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SOURCE_FORMAT__SHIFT 24
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_SOURCE_FORMAT(x) (((x) << VIVS_DE_BLOCK8_SRC_CONFIG_SOURCE_FORMAT__SHIFT) & VIVS_DE_BLOCK8_SRC_CONFIG_SOURCE_FORMAT__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_DISABLE420_L2_CACHE 0x20000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_ENDIAN_CONTROL__MASK 0xc0000000
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_ENDIAN_CONTROL__SHIFT 30
>> +#define VIVS_DE_BLOCK8_SRC_CONFIG_ENDIAN_CONTROL(x) (((x) << VIVS_DE_BLOCK8_SRC_CONFIG_ENDIAN_CONTROL__SHIFT) & VIVS_DE_BLOCK8_SRC_CONFIG_ENDIAN_CONTROL__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN(i0) (0x00012a80 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_X__MASK 0x0000ffff
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_X__SHIFT 0
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_X(x) (((x) << VIVS_DE_BLOCK8_SRC_ORIGIN_X__SHIFT) & VIVS_DE_BLOCK8_SRC_ORIGIN_X__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_Y__MASK 0xffff0000
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_Y__SHIFT 16
>> +#define VIVS_DE_BLOCK8_SRC_ORIGIN_Y(x) (((x) << VIVS_DE_BLOCK8_SRC_ORIGIN_Y__SHIFT) & VIVS_DE_BLOCK8_SRC_ORIGIN_Y__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_SRC_SIZE(i0) (0x00012aa0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_SIZE__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_SIZE__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_X__MASK 0x0000ffff
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_X__SHIFT 0
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_X(x) (((x) << VIVS_DE_BLOCK8_SRC_SIZE_X__SHIFT) & VIVS_DE_BLOCK8_SRC_SIZE_X__MASK)
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_Y__MASK 0xffff0000
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_Y__SHIFT 16
>> +#define VIVS_DE_BLOCK8_SRC_SIZE_Y(x) (((x) << VIVS_DE_BLOCK8_SRC_SIZE_Y__SHIFT) & VIVS_DE_BLOCK8_SRC_SIZE_Y__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_BG(i0) (0x00012ac0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_BG__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_BG__LEN 0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_ROP(i0) (0x00012ae0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ROP__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_ROP__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_ROP_ROP_FG__MASK 0x000000ff
>> +#define VIVS_DE_BLOCK8_ROP_ROP_FG__SHIFT 0
>> +#define VIVS_DE_BLOCK8_ROP_ROP_FG(x) (((x) << VIVS_DE_BLOCK8_ROP_ROP_FG__SHIFT) & VIVS_DE_BLOCK8_ROP_ROP_FG__MASK)
>> +#define VIVS_DE_BLOCK8_ROP_ROP_BG__MASK 0x0000ff00
>> +#define VIVS_DE_BLOCK8_ROP_ROP_BG__SHIFT 8
>> +#define VIVS_DE_BLOCK8_ROP_ROP_BG(x) (((x) << VIVS_DE_BLOCK8_ROP_ROP_BG__SHIFT) & VIVS_DE_BLOCK8_ROP_ROP_BG__MASK)
>> +#define VIVS_DE_BLOCK8_ROP_TYPE__MASK 0x00300000
>> +#define VIVS_DE_BLOCK8_ROP_TYPE__SHIFT 20
>> +#define VIVS_DE_BLOCK8_ROP_TYPE_ROP2_PATTERN 0x00000000
>> +#define VIVS_DE_BLOCK8_ROP_TYPE_ROP2_SOURCE 0x00100000
>> +#define VIVS_DE_BLOCK8_ROP_TYPE_ROP3 0x00200000
>> +#define VIVS_DE_BLOCK8_ROP_TYPE_ROP4 0x00300000
>> +
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL(i0) (0x00012b00 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_ENABLE__MASK 0x00000001
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_ENABLE__SHIFT 0
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_ENABLE_OFF 0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_ENABLE_ON 0x00000001
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK 0x00ff0000
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT 16
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA(x) (((x) << VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__SHIFT) & VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_SRC_ALPHA__MASK)
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK 0xff000000
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT 24
>> +#define VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA(x) (((x) << VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__SHIFT) & VIVS_DE_BLOCK8_ALPHA_CONTROL_PE10_GLOBAL_DST_ALPHA__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES(i0) (0x00012b20 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_MODE__MASK 0x00000001
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_MODE__SHIFT 0
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_MODE_INVERSED 0x00000001
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_MODE__MASK 0x00000010
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_MODE__SHIFT 4
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_MODE_INVERSED 0x00000010
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__MASK 0x00000300
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE__SHIFT 8
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_GLOBAL 0x00000100
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_SRC_ALPHA_MODE_SCALED 0x00000200
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__MASK 0x00003000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE__SHIFT 12
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_NORMAL 0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_GLOBAL 0x00001000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_GLOBAL_DST_ALPHA_MODE_SCALED 0x00002000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__MASK 0x00010000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY__SHIFT 16
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_SRC_COLOR_MULTIPLY_ENABLE 0x00010000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__MASK 0x00100000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY__SHIFT 20
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_PE10_DST_COLOR_MULTIPLY_ENABLE 0x00100000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_BLENDING_MODE__MASK 0x07000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT 24
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_BLENDING_MODE(x) (((x) << VIVS_DE_BLOCK8_ALPHA_MODES_SRC_BLENDING_MODE__SHIFT) & VIVS_DE_BLOCK8_ALPHA_MODES_SRC_BLENDING_MODE__MASK)
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_FACTOR__MASK 0x08000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_FACTOR__SHIFT 27
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_FACTOR_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_SRC_ALPHA_FACTOR_ENABLE 0x08000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_BLENDING_MODE__MASK 0x70000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_BLENDING_MODE__SHIFT 28
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_BLENDING_MODE(x) (((x) << VIVS_DE_BLOCK8_ALPHA_MODES_DST_BLENDING_MODE__SHIFT) & VIVS_DE_BLOCK8_ALPHA_MODES_DST_BLENDING_MODE__MASK)
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_FACTOR__MASK 0x80000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_FACTOR__SHIFT 31
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_FACTOR_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_ALPHA_MODES_DST_ALPHA_FACTOR_ENABLE 0x80000000
>> +
>> +#define VIVS_DE_BLOCK8_ADDRESS_U(i0) (0x00012b40 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ADDRESS_U__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_ADDRESS_U__LEN 0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_STRIDE_U(i0) (0x00012b60 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_STRIDE_U__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_STRIDE_U__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_STRIDE_U_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_BLOCK8_STRIDE_U_STRIDE__SHIFT 0
>> +#define VIVS_DE_BLOCK8_STRIDE_U_STRIDE(x) (((x) << VIVS_DE_BLOCK8_STRIDE_U_STRIDE__SHIFT) & VIVS_DE_BLOCK8_STRIDE_U_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_ADDRESS_V(i0) (0x00012b80 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ADDRESS_V__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_ADDRESS_V__LEN 0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_STRIDE_V(i0) (0x00012ba0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_STRIDE_V__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_STRIDE_V__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_STRIDE_V_STRIDE__MASK 0x0003ffff
>> +#define VIVS_DE_BLOCK8_STRIDE_V_STRIDE__SHIFT 0
>> +#define VIVS_DE_BLOCK8_STRIDE_V_STRIDE(x) (((x) << VIVS_DE_BLOCK8_STRIDE_V_STRIDE__SHIFT) & VIVS_DE_BLOCK8_STRIDE_V_STRIDE__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT(i0) (0x00012bc0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT_HEIGHT__MASK 0x0000ffff
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT 0
>> +#define VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT_HEIGHT(x) (((x) << VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT_HEIGHT__SHIFT) & VIVS_DE_BLOCK8_SRC_ROTATION_HEIGHT_HEIGHT__MASK)
>> +
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE(i0) (0x00012be0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC__MASK 0x00000007
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC__SHIFT 0
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC(x) (((x) << VIVS_DE_BLOCK8_ROT_ANGLE_SRC__SHIFT) & VIVS_DE_BLOCK8_ROT_ANGLE_SRC__MASK)
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST__MASK 0x00000038
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST__SHIFT 3
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST(x) (((x) << VIVS_DE_BLOCK8_ROT_ANGLE_DST__SHIFT) & VIVS_DE_BLOCK8_ROT_ANGLE_DST__MASK)
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MASK 0x00000100
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST_MASK 0x00000200
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR__MASK 0x00003000
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR__SHIFT 12
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR(x) (((x) << VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR__SHIFT) & VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR__MASK)
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_SRC_MIRROR_MASK 0x00008000
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR__MASK 0x00030000
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR__SHIFT 16
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR(x) (((x) << VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR__SHIFT) & VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR__MASK)
>> +#define VIVS_DE_BLOCK8_ROT_ANGLE_DST_MIRROR_MASK 0x00080000
>> +
>> +#define VIVS_DE_BLOCK8_GLOBAL_SRC_COLOR(i0) (0x00012c00 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_GLOBAL_SRC_COLOR__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_GLOBAL_SRC_COLOR__LEN 0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_GLOBAL_DEST_COLOR(i0) (0x00012c20 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_GLOBAL_DEST_COLOR__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_GLOBAL_DEST_COLOR__LEN 0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES(i0) (0x00012c40 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__MASK 0x00000001
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY__SHIFT 0
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_PREMULTIPLY_ENABLE 0x00000001
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__MASK 0x00000010
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY__SHIFT 4
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_PREMULTIPLY_ENABLE 0x00000010
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__MASK 0x00000300
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY__SHIFT 8
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_ALPHA 0x00000100
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_SRC_GLOBAL_PREMULTIPLY_COLOR 0x00000200
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__MASK 0x00100000
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY__SHIFT 20
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_COLOR_MULTIPLY_MODES_DST_DEMULTIPLY_ENABLE 0x00100000
>> +
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY(i0) (0x00012c60 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_SOURCE__MASK 0x00000003
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_SOURCE__SHIFT 0
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_SOURCE_OPAQUE 0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_SOURCE_MASK 0x00000001
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_SOURCE_KEY 0x00000002
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_PATTERN__MASK 0x00000030
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_PATTERN__SHIFT 4
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_PATTERN_OPAQUE 0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_PATTERN_MASK 0x00000010
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_PATTERN_KEY 0x00000020
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DESTINATION__MASK 0x00000300
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DESTINATION__SHIFT 8
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DESTINATION_OPAQUE 0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DESTINATION_MASK 0x00000100
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DESTINATION_KEY 0x00000200
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_TRANSPARENCY_MASK 0x00001000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_SRC_OVERRIDE__MASK 0x00030000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_SRC_OVERRIDE__SHIFT 16
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_SRC_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_SRC_OVERRIDE_USE_ENABLE 0x00010000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_SRC_OVERRIDE_USE_DISABLE 0x00020000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_PAT_OVERRIDE__MASK 0x00300000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_PAT_OVERRIDE__SHIFT 20
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_PAT_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_PAT_OVERRIDE_USE_ENABLE 0x00100000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_PAT_OVERRIDE_USE_DISABLE 0x00200000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_DST_OVERRIDE__MASK 0x03000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_DST_OVERRIDE__SHIFT 24
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_DST_OVERRIDE_DEFAULT 0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_DST_OVERRIDE_USE_ENABLE 0x01000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_USE_DST_OVERRIDE_USE_DISABLE 0x02000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_RESOURCE_OVERRIDE_MASK 0x10000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DFB_COLOR_KEY__MASK 0x20000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DFB_COLOR_KEY__SHIFT 29
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DFB_COLOR_KEY_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DFB_COLOR_KEY_ENABLE 0x20000000
>> +#define VIVS_DE_BLOCK8_TRANSPARENCY_DFB_COLOR_KEY_MASK 0x80000000
>> +
>> +#define VIVS_DE_BLOCK8_CONTROL(i0) (0x00012c80 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_CONTROL__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_CONTROL__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_CONTROL_YUV__MASK 0x00000001
>> +#define VIVS_DE_BLOCK8_CONTROL_YUV__SHIFT 0
>> +#define VIVS_DE_BLOCK8_CONTROL_YUV_601 0x00000000
>> +#define VIVS_DE_BLOCK8_CONTROL_YUV_709 0x00000001
>> +#define VIVS_DE_BLOCK8_CONTROL_YUV_MASK 0x00000008
>> +#define VIVS_DE_BLOCK8_CONTROL_UV_SWIZZLE__MASK 0x00000010
>> +#define VIVS_DE_BLOCK8_CONTROL_UV_SWIZZLE__SHIFT 4
>> +#define VIVS_DE_BLOCK8_CONTROL_UV_SWIZZLE_UV 0x00000000
>> +#define VIVS_DE_BLOCK8_CONTROL_UV_SWIZZLE_VU 0x00000010
>> +#define VIVS_DE_BLOCK8_CONTROL_UV_SWIZZLE_MASK 0x00000080
>> +#define VIVS_DE_BLOCK8_CONTROL_YUVRGB__MASK 0x00000100
>> +#define VIVS_DE_BLOCK8_CONTROL_YUVRGB__SHIFT 8
>> +#define VIVS_DE_BLOCK8_CONTROL_YUVRGB_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_CONTROL_YUVRGB_ENABLE 0x00000100
>> +#define VIVS_DE_BLOCK8_CONTROL_YUVRGB_MASK 0x00000800
>> +
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_KEY_HIGH(i0) (0x00012ca0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_KEY_HIGH__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_COLOR_KEY_HIGH__LEN 0x00000008
>> +
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG(i0) (0x00012cc0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG__LEN 0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MULTI_TILED__MASK 0x00000001
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MULTI_TILED__SHIFT 0
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MULTI_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MULTI_TILED_ENABLE 0x00000001
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_SUPER_TILED__MASK 0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_SUPER_TILED__SHIFT 3
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_SUPER_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_SUPER_TILED_ENABLE 0x00000008
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MINOR_TILED__MASK 0x00000100
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MINOR_TILED__SHIFT 8
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MINOR_TILED_DISABLE 0x00000000
>> +#define VIVS_DE_BLOCK8_SRC_EX_CONFIG_MINOR_TILED_ENABLE 0x00000100
>> +
>> +#define VIVS_DE_BLOCK8_SRC_EX_ADDRESS(i0) (0x00012ce0 + 0x4*(i0))
>> +#define VIVS_DE_BLOCK8_SRC_EX_ADDRESS__ESIZE 0x00000004
>> +#define VIVS_DE_BLOCK8_SRC_EX_ADDRESS__LEN 0x00000008
>> +
>> +
>> +#endif /* STATE_2D_XML */
>> diff --git a/tests/etnaviv/write_bmp.c b/tests/etnaviv/write_bmp.c
>> new file mode 100644
>> index 0000000..40de84e
>> --- /dev/null
>> +++ b/tests/etnaviv/write_bmp.c
>> @@ -0,0 +1,152 @@
>> +/*
>> + * Copyright 2011 Luc Verhaegen <libv at codethink.co.uk>
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sub license,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the
>> + * next paragraph) shall be included in all copies or substantial portions
>> + * of the Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
>> + * DEALINGS IN THE SOFTWARE.
>> + *
>> + */
>> +/*
>> + * Quick 'n Dirty bitmap dumper.
>> + */
>> +#include <stdio.h>
>> +#include <unistd.h>
>> +#include <sys/types.h>
>> +#include <sys/stat.h>
>> +#include <fcntl.h>
>> +#include <string.h>
>> +#include <errno.h>
>> +
>> +#include "write_bmp.h"
>> +
>> +#define FILENAME_SIZE 1024
>> +
>> +struct bmp_header {
>> + unsigned short magic;
>> + unsigned int size;
>> + unsigned int unused;
>> + unsigned int start;
>> +} __attribute__((__packed__));
>> +
>> +struct dib_header {
>> + unsigned int size;
>> + unsigned int width;
>> + unsigned int height;
>> + unsigned short planes;
>> + unsigned short bpp;
>> + unsigned int compression;
>> + unsigned int data_size;
>> + unsigned int h_res;
>> + unsigned int v_res;
>> + unsigned int colours;
>> + unsigned int important_colours;
>> + unsigned int red_mask;
>> + unsigned int green_mask;
>> + unsigned int blue_mask;
>> + unsigned int alpha_mask;
>> + unsigned int colour_space;
>> + unsigned int unused[12];
>> +} __attribute__((__packed__));
>> +
>> +static int
>> +bmp_header_write(int fd, int width, int height, int bgra, int noflip, int alpha)
>> +{
>> + struct bmp_header bmp_header = {
>> + .magic = 0x4d42,
>> + .size = (width * height * 4) +
>> + sizeof(struct bmp_header) + sizeof(struct dib_header),
>> + .start = sizeof(struct bmp_header) + sizeof(struct dib_header),
>> + };
>> + struct dib_header dib_header = {
>> + .size = sizeof(struct dib_header),
>> + .width = width,
>> + .height = noflip ? -height : height,
>> + .planes = 1,
>> + .bpp = 32,
>> + .compression = 3,
>> + .data_size = 4 * width * height,
>> + .h_res = 0xB13,
>> + .v_res = 0xB13,
>> + .colours = 0,
>> + .important_colours = 0,
>> + .red_mask = 0x000000FF,
>> + .green_mask = 0x0000FF00,
>> + .blue_mask = 0x00FF0000,
>> + .alpha_mask = alpha ? 0xFF000000 : 0x00000000,
>> + .colour_space = 0x57696E20,
>> + };
>> +
>> + if (bgra) {
>> + dib_header.red_mask = 0x00FF0000;
>> + dib_header.blue_mask = 0x000000FF;
>> + }
>> +
>> + write(fd, &bmp_header, sizeof(struct bmp_header));
>> + write(fd, &dib_header, sizeof(struct dib_header));
>> +
>> + return 0;
>> +}
>> +
>> +void
>> +bmp_dump32(char *buffer, unsigned width, unsigned height, bool bgra, const char *filename)
>> +{
>> + int fd;
>> +
>> + fd = open(filename, O_WRONLY| O_TRUNC | O_CREAT, 0666);
>> + if (fd == -1) {
>> + printf("Failed to open %s: %s\n", filename, strerror(errno));
>> + return;
>> + }
>> +
>> + bmp_header_write(fd, width, height, bgra, false, true);
>> +
>> + write(fd, buffer, width * height * 4);
>> +}
>> +
>> +void
>> +bmp_dump32_noflip(char *buffer, unsigned width, unsigned height, bool bgra, const char *filename)
>> +{
>> + int fd;
>> +
>> + fd = open(filename, O_WRONLY| O_TRUNC | O_CREAT, 0666);
>> + if (fd == -1) {
>> + printf("Failed to open %s: %s\n", filename, strerror(errno));
>> + return;
>> + }
>> +
>> + bmp_header_write(fd, width, height, bgra, true, true);
>> +
>> + write(fd, buffer, width * height * 4);
>> +}
>> +
>> +void
>> +bmp_dump32_ex(char *buffer, unsigned width, unsigned height, bool flip, bool bgra, bool alpha, const char *filename)
>> +{
>> + int fd;
>> +
>> + fd = open(filename, O_WRONLY| O_TRUNC | O_CREAT, 0666);
>> + if (fd == -1) {
>> + printf("Failed to open %s: %s\n", filename, strerror(errno));
>> + return;
>> + }
>> +
>> + bmp_header_write(fd, width, height, bgra, flip, alpha);
>> +
>> + write(fd, buffer, width * height * 4);
>> +}
>> +
>> diff --git a/tests/etnaviv/write_bmp.h b/tests/etnaviv/write_bmp.h
>> new file mode 100644
>> index 0000000..667fa87
>> --- /dev/null
>> +++ b/tests/etnaviv/write_bmp.h
>> @@ -0,0 +1,34 @@
>> +/*
>> + * Copyright 2011 Luc Verhaegen <libv at codethink.co.uk>
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sub license,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the
>> + * next paragraph) shall be included in all copies or substantial portions
>> + * of the Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
>> + * DEALINGS IN THE SOFTWARE.
>> + *
>> + */
>> +#ifndef BMP_DUMP_H
>> +#define BMP_DUMP_H 1
>> +#include <stdbool.h>
>> +/* write 32-bit image (y axis upwards) */
>> +void bmp_dump32(char *buffer, unsigned width, unsigned height, bool bgra, const char *filename);
>> +/* write 32-bit image (y axis downwards) */
>> +void bmp_dump32_noflip(char *buffer, unsigned width, unsigned height, bool bgra, const char *filename);
>> +/* write 32-bit image */
>> +void bmp_dump32_ex(char *buffer, unsigned width, unsigned height, bool flip, bool bgra, bool alpha, const char *filename);
>> +
>> +#endif /* BMP_DUMP_H */
>> --
>> 2.7.4
>>
>> _______________________________________________
>> dri-devel mailing list
>> dri-devel at lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/dri-devel
>
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> http://blog.ffwll.ch
> _______________________________________________
> dri-devel mailing list
> dri-devel at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/dri-devel
More information about the dri-devel
mailing list