[PATCH 0/5] sphinxification for dma-buf docs

Daniel Vetter daniel.vetter at ffwll.ch
Sun Dec 11 12:35:49 UTC 2016


On Fri, Dec 9, 2016 at 10:15 PM, Jonathan Corbet <corbet at lwn.net> wrote:
> On Fri,  9 Dec 2016 19:53:04 +0100
> Daniel Vetter <daniel.vetter at ffwll.ch> wrote:
>
>> Not yet everything in this area, I still want to sprinkle nice docs around all
>> the fence code. Especially some text to explain implicit vs. explicit fencing
>> and how it's all supposed to work.
>>
>> But just cleanup in the dma-buf part was quite a bit of work, and I'd like to
>> get feedback on that before moving on.
>
> No complaints here - except that I had to go looking around to find this
> 0/5 posting explaining what the overall goal was...:)
>
> It seems like just the sort of thing we want to be doing to pull the docs
> together in a more rational way.

Ok if we pull this in through gfx trees? Will miss 4.10 though, that's
already finished and in bugfix-only mode.
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch


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