[PATCH v2 0/7] Host1x IOMMU support + VIC support
Daniel Vetter
daniel at ffwll.ch
Wed Dec 14 14:48:55 UTC 2016
On Wed, Dec 14, 2016 at 3:11 PM, Daniel Vetter <daniel at ffwll.ch> wrote:
> On Wed, Dec 14, 2016 at 03:32:16PM +0200, Mikko Perttunen wrote:
>> On 14.12.2016 15:05, Daniel Vetter wrote:
>> > On Wed, Dec 14, 2016 at 02:41:28PM +0200, Mikko Perttunen wrote:
>> > > On 14.12.2016 14:30, Daniel Vetter wrote:
>> > > > On Wed, Dec 14, 2016 at 01:16:10PM +0200, Mikko Perttunen wrote:
>> > > > > This series adds IOMMU support to Host1x and TegraDRM
>> > > > > and adds support for the VIC (Video Image Compositor)
>> > > > > host1x client. The series is available as a git repository at
>> > > > > git://github.com/cyndis/linux.git; branch vic-2.
>> > > > >
>> > > > > A userspace test case for VIC can be found at
>> > > > > https://github.com/cyndis/drm/tree/work/tegra.
>> > > > > The testcase is in tests/tegra and is called submit_vic.
>> > > > > The testcase/TRM include full headers and documentation
>> > > > > to program the unit. The unit by itself, however, does not
>> > > > > readily map to existing userspace library interfaces, so
>> > > > > implementations for those are not provided.
>> > > >
>> > > > Afaik libva has an entire pile of post-processing support. Pretty sure
>> > > > other video transcode libraries have similar interfaces, so should all be
>> > > > possible to implement this.
>> > >
>> > > We don't have any actual video transcoding support though, so unless it's
>> > > possible to just implement a part of libva and defer the rest to some CPU
>> > > implementation, I don't see how this is useful. I suppose I could implement
>> > > a GStreamer plugin for colorspace conversion or resizing, since those are
>> > > very modular.
>> >
>> > Hm, I guess the question then is, how did that get enabled?
>>
>> What is "that"? I'm not exactly sure.
>>
>> Our architecture is such that there's the VIC that handles colorspace
>> conversion, rescaling, blitting and can do some 2d postprocessing effects as
>> well.
>>
>> Then there's the separate NVDEC that is a video bitstream decoder. There's
>> no support for that at the moment. I am working on the IP side of that.
>>
>> The video processing pipeline is then such that NVDEC is fed the bitstream;
>> NVDEC outputs a YUV picture in a specific format; VIC takes that YUV picture
>> and converts/rescales it into the desired format. Or if we are encoding
>> video, VIC takes your RGB image, converts it into a format that NVENC
>> understands, and so on.
>>
>> So with just VIC support, I could implement some simple 2D things. I don't
>> know if anyone would want to specifically use the VIC for those since
>> applications already have fast CPU algorithms. For the video pipeline using
>> VIC is nice since these units can synchronize work without CPU involvement
>> and when you're already using NVDEC or NVENC it's barely any extra effort to
>> involve VIC as well. It can also be useful in power usage sensitive
>> situations, but we aren't really fit for those situations with the upstream
>> kernel anyway :)
>
> Ah I thought the nvdec was already enabled, since for i915 that's how we
> went about things (we have a pretty much exactly matching split in the
> various video related engines). But if that's not there yet then no
> worries, all fine.
>
> Since you do seem to plan to enable everything anyway, might be worth it
> to go directly with something like libva or libvdpau or whatever the cool
> thing is. libva is my recommendation since it works on non-X11 too afaik,
> but I have 0 clue. And might be worth it to check out whether you can't do
> a super-basic libva driver that only does the post processing stuff. With
> libva you can import/export images, so it might be possible even ... And
> directly doing the full video engine support instead of a one-off in
> gstreamer sounds more sensible to me.
Silly me forgot to add the experts, i.e. Sean (current libva
maintainer) and libva mailing lists.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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