[Bug 93594] Flickering Shadows in The Talos Principle

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Feb 17 17:21:50 UTC 2016


--- Comment #11 from Marek Olšák <maraeo at gmail.com> ---
Also, I think we shouldn't do anything in the shader compiler. A simple
workaround in Mesa should be enough.

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