[Bug 94275] Separate shader program's variable mismatch

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Feb 24 03:08:59 UTC 2016


Timothy Arceri <t_arceri at yahoo.com.au> changed:

           What    |Removed                     |Added
             Status|NEW                         |RESOLVED
         Resolution|---                         |DUPLICATE

--- Comment #1 from Timothy Arceri <t_arceri at yahoo.com.au> ---
That bugs been fixed in 11.2 the v_pos in the frag shader is unused and will
get dead code eliminated in 11.1.2.

In 11.2 we don't remove unused varyings that don't have explicit locations with

*** This bug has been marked as a duplicate of bug 79783 ***

You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20160224/ec65371f/attachment.html>

More information about the dri-devel mailing list