[Bug 93144] [radeonsi] Alien: Isolation bug

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jan 3 23:49:25 PST 2016


https://bugs.freedesktop.org/show_bug.cgi?id=93144

--- Comment #16 from Tapani Pälli <lemody at gmail.com> ---
(In reply to Luzipher from comment #14)
> @Stepan Bakshaev, Comment #13: Well, it's a known issue. There is a video of
> the same effects on youtube ( https://www.youtube.com/watch?v=n35hwmN3VmQ )
> that was made shortly after the release. Also the developers said multiple
> times it'd need OpenGL 4.3 and especially compute shaders - check Comment #8
> or the posts by Feral employees on the steam forum (for example post 32 from
> [FERAL] Edwin here:
> http://steamcommunity.com/app/214490/discussions/0/490123938446209677/#p3 ).
> I don't think it's a bug if the game wants 4.3 and we only got 4.1, and I
> trust the devs if they say it needs compute shaders. Of course it's a bit
> strange that it looked better on i965 before they had compute shaders,
> according to Tapani Pälli in Comment #12.

Yep, I was just guessing there since we did not have compute in extension
string at that time .. *but* we did have most of implementation so it is
possible that game engine just queried the functions and started using it. When
I have time I'll test this again since now we have both compute and
tessellation support in place for i965.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20160104/a2c4028b/attachment-0001.html>


More information about the dri-devel mailing list