[Bug 97059] Tahiti+DRI3+Unity+Blender corruption

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jul 26 04:00:08 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97059

--- Comment #8 from Michel Dänzer <michel at daenzer.net> ---
I suspect this is a blender bug. It clearly doesn't render at all to the
corrupted parts of its window, but AFAICT it doesn't use any of the
GLX_EXT_buffer_age, GLX_OML_swap_method or GLX_INTEL_swap_event extensions to
find out what if any guarantees there are about the contents of the back buffer
after a buffer swap. blender's assumptions about that may happen to be valid
with DRI2, which can only use up to two buffers, but not with DRI3, which can
use more.

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