[PATCH 2/6] drm/vc4: Use drm_malloc_ab to fix large rendering jobs.

Eric Anholt eric at anholt.net
Tue Jul 26 20:47:11 UTC 2016


If you exceeded the size that kmalloc would return, you'd get a dmesg
warning and an error from the job submit.  We can handle much larger
allocations with vmalloc, and drm_malloc_ab makes that decision.

Fixes failure in piglit's scissor-many.

Signed-off-by: Eric Anholt <eric at anholt.net>
---
 drivers/gpu/drm/vc4/vc4_gem.c | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index f9b13b54c86b..fb2b1c526646 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -536,8 +536,8 @@ vc4_cl_lookup_bos(struct drm_device *dev,
 		return -EINVAL;
 	}
 
-	exec->bo = kcalloc(exec->bo_count, sizeof(struct drm_gem_cma_object *),
-			   GFP_KERNEL);
+	exec->bo = drm_calloc_large(exec->bo_count,
+				    sizeof(struct drm_gem_cma_object *));
 	if (!exec->bo) {
 		DRM_ERROR("Failed to allocate validated BO pointers\n");
 		return -ENOMEM;
@@ -610,7 +610,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
 	 * read the contents back for validation, and I think the
 	 * bo->vaddr is uncached access.
 	 */
-	temp = kmalloc(temp_size, GFP_KERNEL);
+	temp = drm_malloc_ab(temp_size, 1);
 	if (!temp) {
 		DRM_ERROR("Failed to allocate storage for copying "
 			  "in bin/render CLs.\n");
@@ -677,7 +677,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
 	ret = vc4_validate_shader_recs(dev, exec);
 
 fail:
-	kfree(temp);
+	drm_free_large(temp);
 	return ret;
 }
 
@@ -692,7 +692,7 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
 	if (exec->bo) {
 		for (i = 0; i < exec->bo_count; i++)
 			drm_gem_object_unreference(&exec->bo[i]->base);
-		kfree(exec->bo);
+		drm_free_large(exec->bo);
 	}
 
 	while (!list_empty(&exec->unref_list)) {
-- 
2.8.1



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