[PATCH 2/2] drm/amd/powerplay: Delete unused functions in ppevvmath.h
Nils Wallménius
nils.wallmenius at gmail.com
Mon Jun 6 19:32:50 UTC 2016
Hi Alex,
Any response from the powerplay team?
If they are unresponsive, would you prefer to #IF 0 the code instead of
deleting?
Regards
Nils
On Mon, Apr 25, 2016 at 10:08 PM, Alex Deucher <alexdeucher at gmail.com>
wrote:
> On Sun, Apr 24, 2016 at 7:22 AM, Nils Wallménius
> <nils.wallmenius at gmail.com> wrote:
> > Signed-off-by: Nils Wallménius <nils.wallmenius at gmail.com>
>
> Let me check with the powerplay team and make sure they are planning
> to use these in the near future.
>
> Alex
>
>
> > ---
> > drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h | 59
> +------------------------
> > 1 file changed, 1 insertion(+), 58 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h
> b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h
> > index a9b40eb..8f50a03 100644
> > --- a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h
> > +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h
> > @@ -64,7 +64,6 @@ static fInt fGetSquare(fInt);
> /* Returns the square
> > static fInt fSqrt(fInt); /* Returns
> the Square Root of a fInt number */
> >
> > static int uAbs(int); /* Returns
> the Absolute value of the Int */
> > -static fInt fAbs(fInt); /* Returns
> the Absolute value of the fInt */
> > static int uPow(int base, int exponent); /* Returns
> base^exponent an INT */
> >
> > static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns
> the 2 roots via the array */
> > @@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t
> leakageID_fuse, fInt ln_max_div_min, fInt
> > *
> -------------------------------------------------------------------------------------
> > * Some of the following functions take two INTs as their input - This
> is unsafe for a variety of reasons.
> > */
> > -static fInt Add (int, int); /* Add two
> INTs and return Sum as FINT */
> > -static fInt Multiply (int, int); /* Multiply
> two INTs and return Product as FINT */
> > -static fInt Divide (int, int); /* You get
> the idea... */
> > +static fInt Divide (int, int); /* Divide two
> INTs and return result as FINT */
> > static fInt fNegate(fInt);
> >
> > static int uGetScaledDecimal (fInt); /* Internal
> function */
> > static int GetReal (fInt A); /* Internal
> function */
> >
> > -/* Future Additions and Incomplete Functions
> > - *
> -------------------------------------------------------------------------------------
> > - */
> > -static int GetRoundedValue(fInt); /* Incomplete
> function - Useful only when Precision is lacking */
> > - /* Let us say
> we have 2.126 but can only handle 2 decimal points. We could */
> > - /* either
> chop of 6 and keep 2.12 or use this function to get 2.13, which is more
> accurate */
> > -
> > /*
> -------------------------------------------------------------------------------------
> > * TROUBLESHOOTING INFORMATION
> > *
> -------------------------------------------------------------------------------------
> > @@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt B,
> fInt C, fInt Roots[])
> > *
> -----------------------------------------------------------------------------
> > */
> >
> > -/* Addition using two normal ints - Temporary - Use only for testing
> purposes?. */
> > -static fInt Add (int X, int Y)
> > -{
> > - fInt A, B, Sum;
> > -
> > - A.full = (X << SHIFT_AMOUNT);
> > - B.full = (Y << SHIFT_AMOUNT);
> > -
> > - Sum.full = A.full + B.full;
> > -
> > - return Sum;
> > -}
> > -
> > /* Conversion Functions */
> > static int GetReal (fInt A)
> > {
> > return (A.full >> SHIFT_AMOUNT);
> > }
> >
> > -/* Temporarily Disabled */
> > -static int GetRoundedValue(fInt A) /*For now, round the 3rd decimal
> place */
> > -{
> > - /* ROUNDING TEMPORARLY DISABLED
> > - int temp = A.full;
> > - int decimal_cutoff, decimal_mask = 0x000001FF;
> > - decimal_cutoff = temp & decimal_mask;
> > - if (decimal_cutoff > 0x147) {
> > - temp += 673;
> > - }*/
> > -
> > - return ConvertBackToInteger(A)/10000; /*Temporary - in case this
> was used somewhere else */
> > -}
> > -
> > -static fInt Multiply (int X, int Y)
> > -{
> > - fInt A, B, Product;
> > -
> > - A.full = X << SHIFT_AMOUNT;
> > - B.full = Y << SHIFT_AMOUNT;
> > -
> > - Product = fMultiply(A, B);
> > -
> > - return Product;
> > -}
> > -
> > static fInt Divide (int X, int Y)
> > {
> > fInt A, B, Quotient;
> > @@ -578,14 +529,6 @@ static int uPow(int base, int power)
> > return (base)*uPow(base, power - 1);
> > }
> >
> > -static fInt fAbs(fInt A)
> > -{
> > - if (A.partial.real < 0)
> > - return (fMultiply(A, ConvertToFraction(-1)));
> > - else
> > - return A;
> > -}
> > -
> > static int uAbs(int X)
> > {
> > if (X < 0)
> > --
> > 2.8.0.rc3
> >
> > _______________________________________________
> > dri-devel mailing list
> > dri-devel at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/dri-devel
>
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