[Bug 94671] [radeonsi] Blue-ish textures in Shadow of Mordor
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Mar 23 19:18:00 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94671
--- Comment #6 from Jan Ziak <0xe2.0x9a.0x9b at gmail.com> ---
(In reply to Nicolai Hähnle from comment #5)
> Thank you for the report.
>
> I suspect some of the BGR <-> RGB changes for shader image bitcasts are
> responsible. Could one of you please provide an apitrace that shows the
> problem? That would be very helpful.
Running Shadow of Mordor under apitrace 6.1 is very slow. I didn't run the
benchmark because the ingame menu screen wasn't responding. However, the menu
screen already has the blue-ish tint that shouldn't be there.
The trace is quite large: 392 MB uncompressed, 219 MB compressed with xz.
Do you still want the trace despite its size?
If not, do you want me to run apitrace on AMD's Opengl library and then perform
"apitrace diff ShadowOfMordor-radeonsi.trace ShadowOfMordor-amd.trace"?
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20160323/41572634/attachment-0001.html>
More information about the dri-devel
mailing list