[PATCH 5/9] drm/i915: Enable i915 perf stream for Haswell OA unit

Robert Bragg robert at sixbynine.org
Wed May 4 13:33:28 UTC 2016


On Wed, May 4, 2016 at 2:24 PM, Robert Bragg <robert at sixbynine.org> wrote:

>
>
> On Wed, May 4, 2016 at 1:24 PM, Daniel Vetter <daniel at ffwll.ch> wrote:
>
>> On Wed, May 04, 2016 at 10:49:53AM +0100, Robert Bragg wrote:
>> > On Wed, May 4, 2016 at 10:09 AM, Martin Peres <
>> martin.peres at linux.intel.com>
>> > wrote:
>> >
>> > > On 03/05/16 23:03, Robert Bragg wrote:
>> > >
>> > >>
>> > >>
>> > >> On Tue, May 3, 2016 at 8:34 PM, Robert Bragg <robert at sixbynine.org
>> > >> <mailto:robert at sixbynine.org>> wrote:
>> > >>
>> > >>     Sorry for the delay replying to this, I missed it.
>> > >>
>> > >>     On Sat, Apr 23, 2016 at 11:34 AM, Martin Peres <
>> martin.peres at free.fr
>> > >>     <mailto:martin.peres at free.fr>> wrote:
>> > >>
>> > >>         On 20/04/16 17:23, Robert Bragg wrote:
>> > >>
>> > >>             Gen graphics hardware can be set up to periodically write
>> > >>             snapshots of
>> > >>             performance counters into a circular buffer via its
>> > >> Observation
>> > >>             Architecture and this patch exposes that capability to
>> > >>             userspace via the
>> > >>             i915 perf interface.
>> > >>
>> > >>             Cc: Chris Wilson <chris at chris-wilson.co.uk
>> > >>             <mailto:chris at chris-wilson.co.uk>>
>> > >>             Signed-off-by: Robert Bragg <robert at sixbynine.org
>> > >>             <mailto:robert at sixbynine.org>>
>> > >>             Signed-off-by: Zhenyu Wang <zhenyuw at linux.intel.com
>> > >>             <mailto:zhenyuw at linux.intel.com>>
>> > >>
>> > >>             ---
>> > >>               drivers/gpu/drm/i915/i915_drv.h         |  56 +-
>> > >>               drivers/gpu/drm/i915/i915_gem_context.c |  24 +-
>> > >>               drivers/gpu/drm/i915/i915_perf.c        | 940
>> > >>             +++++++++++++++++++++++++++++++-
>> > >>               drivers/gpu/drm/i915/i915_reg.h         | 338
>> ++++++++++++
>> > >>               include/uapi/drm/i915_drm.h             |  70 ++-
>> > >>               5 files changed, 1408 insertions(+), 20 deletions(-)
>> > >>
>> > >>             +
>> > >>             +
>> > >>             +       /* It takes a fairly long time for a new MUX
>> > >>             configuration to
>> > >>             +        * be be applied after these register writes.
>> This
>> > >> delay
>> > >>             +        * duration was derived empirically based on the
>> > >>             render_basic
>> > >>             +        * config but hopefully it covers the maximum
>> > >>             configuration
>> > >>             +        * latency...
>> > >>             +        */
>> > >>             +       mdelay(100);
>> > >>
>> > >>
>> > >>         With such a HW and SW design, how can we ever expose hope to
>> get
>> > >> any
>> > >>         kind of performance when we are trying to monitor different
>> > >>         metrics on each
>> > >>         draw call? This may be acceptable for system monitoring, but
>> it
>> > >>         is problematic
>> > >>         for the GL extensions :s
>> > >>
>> > >>
>> > >>         Since it seems like we are going for a perf API, it means
>> that
>> > >>         for every change
>> > >>         of metrics, we need to flush the commands, wait for the GPU
>> to
>> > >>         be done, then
>> > >>         program the new set of metrics via an IOCTL, wait 100 ms, and
>> > >>         then we may
>> > >>         resume rendering ... until the next change. We are talking
>> about
>> > >>         a latency of
>> > >>         6-7 frames at 60 Hz here... this is non-negligeable...
>> > >>
>> > >>
>> > >>         I understand that we have a ton of counters and we may hide
>> > >>         latency by not
>> > >>         allowing using more than half of the counters for every draw
>> > >>         call or frame, but
>> > >>         even then, this 100ms delay is killing this approach
>> altogether.
>> > >>
>> > >>
>> > >>
>> > >>
>> > >> So revisiting this to double check how things fail with my latest
>> > >> driver/tests without the delay, I apparently can't reproduce test
>> > >> failures without the delay any more...
>> > >>
>> > >> I think the explanation is that since first adding the delay to the
>> > >> driver I also made the the driver a bit more careful to not forward
>> > >> spurious reports that look invalid due to a zeroed report id field,
>> and
>> > >> that mechanism keeps the unit tests happy, even though there are
>> still
>> > >> some number of invalid reports generated if we don't wait.
>> > >>
>> > >> One problem with simply having no delay is that the driver prints an
>> > >> error if it sees an invalid reports so I get a lot of 'Skipping
>> > >> spurious, invalid OA report' dmesg spam. Also this was intended more
>> as
>> > >> a last resort mechanism, and I wouldn't feel too happy about
>> squashing
>> > >> the error message and potentially sweeping other error cases under
>> the
>> > >> carpet.
>> > >>
>> > >> Experimenting to see if the delay can at least be reduced, I brought
>> the
>> > >> delay up in millisecond increments and found that although I still
>> see a
>> > >> lot of spurious reports only waiting 1 or 5 milliseconds, at 10
>> > >> milliseconds its reduced quite a bit and at 15 milliseconds I don't
>> seem
>> > >> to have any errors.
>> > >>
>> > >> 15 milliseconds is still a long time, but at least not as long as
>> 100.
>> > >>
>> > >
>> > > OK, so the issue does not come from the HW after all, great!
>> > >
>> >
>> > Erm, I'm not sure that's a conclusion we can make here...
>> >
>> > The upshot here was really just reducing the delay from 100ms to 15ms.
>> > Previously I arrived at a workable delay by jumping the delay in orders
>> of
>> > magnitude with 10ms failing, 100ms passing and I didn't try and refine
>> it
>> > further. Here I've looked at delays between 10 and 100ms.
>> >
>> > The other thing is observing that because the kernel is checking for
>> > invalid reports (generated by the hardware) before forwarding to
>> userspace
>> > the lack of a delay no longer triggers i-g-t failures because the
>> invalid
>> > data won't reach i-g-t any more - though the invalid reports are still a
>> > thing to avoid.
>> >
>> >
>> > > Now, my main question is, why are spurious events generated when
>> changing
>> > > the MUX's value? I can understand that we would need to ignore the
>> reading
>> > > that came right after the change, but other than this,  I am a bit at
>> a
>> > > loss.
>> > >
>> >
>> > The MUX selects 16 signals that the OA unit can turn into 16 separate
>> > counters by basically counting the signal changes. (there's some fancy
>> > fixed function logic that can affect this but that's the general idea).
>> >
>> > If the MUX is in the middle of being re-programmed then some subset of
>> > those 16 signals are for who knows what.
>> >
>> > After programming the MUX we will go on to configure the OA unit and the
>> > tests will enable periodic sampling which (if we have no delay) will
>> sample
>> > the OA counters that are currently being fed by undefined signals.
>> >
>> > So as far as that goes it makes sense to me to expect bad data if we
>> don't
>> > wait for the MUX config to land properly. Something I don't really know
>> is
>> > how come we're seemingly lucky to have the reports be cleanly invalid
>> with
>> > a zero report-id, instead of just having junk data that would be harder
>> to
>> > recognise.
>>
>> Yeah this mdelay story sounds realy scary. Few random comments:
>> - msleep instead of mdelay please
>>
>
> yup this was a mistake I'd forgotten to fix in this series, but is fixed
> in the last series I sent after chris noticed too.
>
> actually in my latest (yesterday after experimenting further with the
> delay requirements) I'm using usleep_range for a delay between 15 and 20
> milliseconds which seems to be enough.
>
>
>> - no dmesg noise above debug level for stuff that we know can happen -
>>   dmesg noise counts as igt failures
>>
>
> okey. I don't think I have anything above debug level, unless things are
> going badly wrong.
>
> Just double checking though has made me think twice about a WARN_ON in
> gen7_oa_read for !oa_buffer_addr, which would be a bad situation but should
> either be removed (never expected), be a BUG_ON (since the code would deref
> NULL anyway) or more gracefully return an error if seen.
>
> I currently have some DRM_DRIVER_DEBUG errors for cases where userspace
> messes up what properties it gives to open a stream - hopefully that sound
> ok? I've found it quite helpful to have a readable error for otherwise
> vague EINVAL type errors.
>
> I have a debug message I print if we see an invalid HW report, which
> *shouldn't* happen but can happen (e.g. if the MUX delay or tail margin
> aren't well tuned) and it's helpful to have the feedback, in case we end up
> in a situation where we see this kind of message too frequently which might
> indicate an issue to investigate.
>
>
>> - reading 0 sounds more like bad synchronization.
>
>
> I suppose I haven't thoroughly considered if we should return zero in any
> case  - normally that would imply EOF so we get to choose what that implies
> here. I don't think the driver should ever return 0 from read() currently.
>
> A few concious choices re: read() return values have been:
>
> - never ever return partial records (or rather even if a partial record
> were literally copied into the userspace buffer, but an error were hit in
> the middle of copying a full sample then that record wouldn't be accounted
> for in the byte count returned.)
>
> - Don't throw away records successfully copied, due to a later error. This
> simplifies error handling paths internally and reporting
> EAGAIN/ENOSPC/EFAULT errors and means data isn't lost. The precedence for
> what we return is 1) did we successfully copy some reports? report bytes
> copied for complete records. 2) did we encounter an error? report that if
> so. 3) return -EAGAIN. (though for a blocking fd this will be handled
> internally).
>
>
>
>> Have you tried quiescing
>
> the entire gpu (to make sure nothing is happen) and disabling OA, then
>>   updating, and then restarting? At least on a very quick look I didn't
>>   spot that. Random delays freak me out a bit, but wouldn't be surprised
>>   if really needed.
>>
>
> Experimenting yesterday, it seems I can at least reduce the delay to
> around 15ms (granted that's still pretty huge), and it's also workable to
> have userspace sleep for this time (despite the mdelay I originally went
> with)
>
> Haven't tried this, but yeah could be interesting to experiment if the MUX
> config lands faster in different situation such as when the HW is idle.
>

Hmm, maybe a stretch, but 15ms is perhaps coincidentally close to the
vblank period, the MUX relates to a fabric across the whole gpu... not
totally in-plausible there could be an interaction there too. another one
to experiment with.

- Robert


>
> Thanks,
> - Robert
>
>
>>
>> Cheers, Daniel
>> --
>> Daniel Vetter
>> Software Engineer, Intel Corporation
>> http://blog.ffwll.ch
>>
>
>
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