[PATCH] drm: Fix up markup fumble
Daniel Vetter
daniel.vetter at ffwll.ch
Wed May 4 13:42:07 UTC 2016
It's & for struct references, not #.
Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
---
include/drm/drm_modeset_helper_vtables.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/drm/drm_modeset_helper_vtables.h b/include/drm/drm_modeset_helper_vtables.h
index b61c2d45192e..d4619dc2eecb 100644
--- a/include/drm/drm_modeset_helper_vtables.h
+++ b/include/drm/drm_modeset_helper_vtables.h
@@ -672,7 +672,7 @@ struct drm_connector_helper_funcs {
* fixed panel can also manually add specific modes using
* drm_mode_probed_add(). Drivers which manually add modes should also
* make sure that the @display_info, @width_mm and @height_mm fields of the
- * struct #drm_connector are filled in.
+ * struct &drm_connector are filled in.
*
* Virtual drivers that just want some standard VESA mode with a given
* resolution can call drm_add_modes_noedid(), and mark the preferred
--
2.8.1
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