[PATCH 4/9] dt-bindings: msm/mdp: Remove connector and gpu bindings
Archit Taneja
architt at codeaurora.org
Wed May 4 17:49:30 UTC 2016
On 5/4/2016 7:08 PM, Rob Herring wrote:
> On Tue, May 03, 2016 at 04:27:56PM +0530, Archit Taneja wrote:
>> The MDP DT node now contains a list of ports that describe how it connects
>> to external encoder interfaces like DSI and HDMI. These follow the
>> standard of_graph bindings, and allow us to get rid of the 'connectors'
>> phandle that contained a list of all the external encoders connected to
>> MDP.
>>
>> The GPU phandle is removed too until we figure out what's the right way
>> to specify it in DT.
>
> [...]
>
>> + For MDP4, the output port mappings are:
>> + Port 0 -> LCDC/LVDS
>> + Port 1 -> DSI1 Cmd/Video
>> + Port 2 -> DSI2 Cmd/Video
>> + Port 3 -> DTV
>> +
>> + For MDP5, the availability of output ports vary across each SoC revision, but
>> + they generally have the following mapping:
>> + Port 0 -> MDP_INTF0 (eDP)
>> + Port 1 -> MDP_INTF1 (DSI1)
>> + Port 2 -> MDP_INTF2 (DSI2)
>> + Port 3 -> MDP_INTF3 (HDMI)
>> +
>> + See drivers/gpu/drm/msm/mdp/mdp5/mdp5_cfg.c to see what all INTFs a particular
>> + SoC revision has enabled.
>
> The binding doc shouldn't depend on kernel code. You need to document it
> here.
Okay. I'll list the available interfaces for each SoC revision.
Thanks,
Archit
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