[Bug 98664] Fragment shader while loop causes geometry corruption

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 9 19:21:56 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=98664

Jakob Bornecrantz <wallbraker at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
 Attachment #127870|0                           |1
        is obsolete|                            |

--- Comment #3 from Jakob Bornecrantz <wallbraker at gmail.com> ---
Created attachment 127873
  --> https://bugs.freedesktop.org/attachment.cgi?id=127873&action=edit
Fragment shader

The shader works on the same card on Windows.

Managed to reduce the shader even more.

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