[Bug 98693] Mad Max: Long lags when VRAM full

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Nov 17 10:24:25 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=98693

--- Comment #4 from Jani Kärkkäinen <jani.karkkainen at gmail.com> ---
(In reply to Michel Dänzer from comment #3)
> Assuming your card has 1GB of VRAM, the fundamental problem is that the game
> wants to use more VRAM than is available. Maybe you can try reducing the
> game's graphics settings such that the 'requested VRAM' number drops below
> 1GB.

Indeed. The game's settings are at the minimum, and the resolution is @ 720p. I
hoped the lowest setting would alleviate the lags, but unfortunately it didn't.
However, just by reading the links from the article I linked in my original
message, I thought that it should be possible to play with less VRAM than what
is needed, as per:

"The game I'm testing needs 3.4 GB of VRAM.

Setups:
Tonga - 2 GB: It's nearly unplayable, because freezes occur too often.
Fiji - 4 GB: There is one freeze at the beginning (which is annoying
too), after that it's smooth.

So even 4 GB is not enough."

Also the descriptions of the problem seem to match mine. A problem in memory
handling?

Thanks for the suggestion though, anything that could remove or at least reduce
the lags would make the game from mostly playable to very playable (for me at
least).

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