[Bug 98239] saints row 3: performance is limited by flushes

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Nov 26 13:51:39 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=98239

--- Comment #3 from Marek Olšák <maraeo at gmail.com> ---
Things to try:

1) You can try increasing the IB size in radeon_drm_cs.h:
struct radeon_cs_context {
    uint32_t                    buf[16 * 1024]; // HERE

2) Add buffer-wait-time to the HUD and see if it corresponds with the flushes.

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