[Bug 98239] saints row 3: performance is limited by flushes
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Nov 26 13:51:39 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98239
--- Comment #3 from Marek Olšák <maraeo at gmail.com> ---
Things to try:
1) You can try increasing the IB size in radeon_drm_cs.h:
struct radeon_cs_context {
uint32_t buf[16 * 1024]; // HERE
2) Add buffer-wait-time to the HUD and see if it corresponds with the flushes.
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