[Bug 98238] witcher 2: objects are black when changing lod

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Oct 13 21:43:09 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=98238

            Bug ID: 98238
           Summary: witcher 2: objects are black when changing lod
           Product: Mesa
           Version: git
          Hardware: Other
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel at lists.freedesktop.org
          Reporter: aaalmosss at gmail.com
        QA Contact: dri-devel at lists.freedesktop.org

When walking around basically everything changes level of detail all the time,
and when they do they are black for a few frames. This looks very nasty. I
guess the texture upload is not as fast as the game expects. Or maybe the fade
transition between the lods is bugged somehow?

I tried to capture an apitrace, but when replaying glretrace only shows
uninitialized window content.

HW: R9 270x

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20161013/fc9e5750/attachment.html>


More information about the dri-devel mailing list