[Bug 98238] witcher 2: objects are black when changing lod
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Oct 13 21:43:09 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98238
Bug ID: 98238
Summary: witcher 2: objects are black when changing lod
Product: Mesa
Version: git
Hardware: Other
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel at lists.freedesktop.org
Reporter: aaalmosss at gmail.com
QA Contact: dri-devel at lists.freedesktop.org
When walking around basically everything changes level of detail all the time,
and when they do they are black for a few frames. This looks very nasty. I
guess the texture upload is not as fast as the game expects. Or maybe the fade
transition between the lods is bugged somehow?
I tried to capture an apitrace, but when replaying glretrace only shows
uninitialized window content.
HW: R9 270x
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