[Bug 98239] saints row 3: performance is limited by flushes
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Oct 13 21:59:44 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98239
Bug ID: 98239
Summary: saints row 3: performance is limited by flushes
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel at lists.freedesktop.org
Reporter: aaalmosss at gmail.com
QA Contact: dri-devel at lists.freedesktop.org
Created attachment 127280
--> https://bugs.freedesktop.org/attachment.cgi?id=127280&action=edit
sr3 flush.png
Performance is quite poor, while the gpu load is very low. The attached
screenshot shows that gpu load is proportional to fps, and their pattern is the
opposite of the amount of flushes. In typical scenes fps can barely reach 30
while gpu load is around 40% and cpu load is at 60% all the time. I turned off
all special effects for this screenshot to show that this only depends on the
scene complexity. In fact turning on all the effects don't affect performance
much, because the gpu and the cpu are barely loaded.
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20161013/a5b9a8df/attachment.html>
More information about the dri-devel
mailing list