[Bug 178281] wine-staging apps freezes the machine with RX460

bugzilla-daemon at bugzilla.kernel.org bugzilla-daemon at bugzilla.kernel.org
Fri Oct 28 04:41:44 UTC 2016


https://bugzilla.kernel.org/show_bug.cgi?id=178281

--- Comment #12 from fin4478 at hotmail.com ---
With Tomb Raider Legend the game hangs Xserver in one minute when playing at
fullhd.Dropping resolution to 720p allows to play stable. drm-next-4.10-wip and
Oipaf ppa mesa from yesterday used. There is no matter if csmt in wine-staging
is enabled or not.

OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD POLARIS11 (DRM 3.9.0 / 4.9.0-rc2+,
LLVM 3.9.0)
OpenGL core profile version string: 4.3 (Core Profile) Mesa 13.1.0-devel
OpenGL core profile shading language version string: 4.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 13.1.0-devel
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 13.1.0-devel
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10

I needed to configure 4.9 kernel like a stock laptop kernel to make it more
stable when gaming.

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