[Bug 94900] HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes])

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Oct 30 09:11:14 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94900

Heiko <lil_tux at web.de> changed:

           What    |Removed                     |Added
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 Attachment #126832|0                           |1
        is obsolete|                            |

--- Comment #34 from Heiko <lil_tux at web.de> ---
Created attachment 127616
  --> https://bugs.freedesktop.org/attachment.cgi?id=127616&action=edit
Cleaned up version of the porposed fix

Ok, so I've stripped the debugging stuff from the patch. I tested it against
the octodad trace, saints row 4, grid autosport, rocket league, none of them
hanging the GPU. Also I've tested it on system's mesa and didn't have any
unwanted fallout.

Probably can be posted to the mailing list or should I split it up?

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