[PATCH] dma-buf/sync_file: Always increment refcount when merging fences.
Chris Wilson
chris at chris-wilson.co.uk
Wed Sep 14 10:05:19 UTC 2016
On Tue, Sep 13, 2016 at 04:24:27PM -0700, Rafael Antognolli wrote:
> The refcount of a fence should be increased whenever it is added to a merged
> fence, since it will later be decreased when the merged fence is destroyed.
> Failing to do so will cause the original fence to be freed if the merged fence
> gets freed, but other places still referencing won't know about it.
>
> This patch fixes a kernel panic that can be triggered by creating a fence that
> is expired (or increasing the timeline until it expires), then creating a
> merged fence out of it, and deleting the merged fence. This will make the
> original expired fence's refcount go to zero.
>
> Signed-off-by: Rafael Antognolli <rafael.antognolli at intel.com>
> ---
>
> Sample code to trigger the mentioned kernel panic (might need to be executed a
> couple times before it actually breaks everything):
>
> static void test_sync_expired_merge(void)
> {
> int iterations = 1 << 20;
> int timeline;
> int i;
> int fence_expired, fence_merged;
>
> timeline = sw_sync_timeline_create();
>
> sw_sync_timeline_inc(timeline, 100);
> fence_expired = sw_sync_fence_create(timeline, 1);
> fence_merged = sw_sync_merge(fence_expired, fence_expired);
> sw_sync_fence_destroy(fence_merged);
>
> for (i = 0; i < iterations; i++) {
> int fence = sw_sync_merge(fence_expired, fence_expired);
>
> igt_assert_f(sw_sync_wait(fence, -1) > 0,
> "Failure waiting on fence\n");
> sw_sync_fence_destroy(fence);
> }
>
> sw_sync_fence_destroy(fence_expired);
> }
>
> drivers/dma-buf/sync_file.c | 7 ++-----
> 1 file changed, 2 insertions(+), 5 deletions(-)
>
> diff --git a/drivers/dma-buf/sync_file.c b/drivers/dma-buf/sync_file.c
> index 486d29c..6ce6b8f 100644
> --- a/drivers/dma-buf/sync_file.c
> +++ b/drivers/dma-buf/sync_file.c
> @@ -178,11 +178,8 @@ static struct fence **get_fences(struct sync_file *sync_file, int *num_fences)
> static void add_fence(struct fence **fences, int *i, struct fence *fence)
> {
> fences[*i] = fence;
> -
> - if (!fence_is_signaled(fence)) {
> - fence_get(fence);
> - (*i)++;
> - }
> + fence_get(fence);
> + (*i)++;
> }
I think you'll find it's the caller:
if (i == 0) {
add_fence(fences, &i, a_fences[0]);
i++;
}
that does the unexpected.
This should be
if (i == 0)
fences[i++] = fence_get(a_fences[0]);
That ensures the sync_file inherits the signaled status without having
to keep all fences.
I think there still seems to be a memory leak when calling
sync_file_set_fence() here with i == 1.
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
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