[Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 21 08:05:53 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97879
--- Comment #2 from Silvan Jegen <s.jegen at gmail.com> ---
(In reply to Michel Dänzer from comment #1)
> Looks like most of the cycles at the start of the apitrace are spent in the
> GLSL compiler frontend, in particular in do_common_optimization.
Just to clarify: the trace also includes loading of the game itself (which
takes a long time too) as well as in-game menu navigation. Loading the in-game
menus (especially the options) takes a long time too so it *could* be related.
I quit the game after about 1 minute of play time so the last one to two
minutes of the trace should be the actual game.
Thanks for looking into it!
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